Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JudgeKedd
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,871 SR
Queue Stats
35W - 32L
1,576 Elo+
Party 4
King Arthur
King Arthur
PlattaGaming
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,555 Elo+
Party 4
Merlin
Merlin
RBKeyz_
Merlin
Level 27
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 4L
1,555 Elo+
Party 4
Ymir
Ymir
Sharkey5398
Ymir
Level 18
God Stats
11W - 6L
1,618 SR
Queue Stats
244W - 198L
1,611 Elo+
Party 3
Serqet
Serqet
TylaMorgan
Serqet
Level 48
God Stats
1W - 1L
1,754 SR
Queue Stats
33W - 26L
1,568 Elo+
Party 3
Team Averages
Level 79
1,613 SR
1,573 Elo+

VS

Team Averages
Level 74
1,564 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
OfficialSquad
Hachiman
Level 128
God Stats
3W - 4L
1,555 SR
Queue Stats
197W - 141L
1,593 Elo+
Party 1
Jormungandr
Jormungandr
Tommy4Pixel
Jormungandr
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
9W - 2L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
ZUMYYY
Erlang Shen
Level 77
God Stats
7W - 6L
1,764 SR
Queue Stats
296W - 199L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JudgeKedd
Ah Muzen Cab
13
0 / 2 / 1
7,785
487
5,876
11,196
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PlattaGaming
King Arthur
12
0 / 6 / 0
7,246
453
2,829
13,413
8,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
RBKeyz_
Merlin
13
2 / 4 / 0
7,669
479
2,422
8,288
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 2
7,561
473
1,518
11,662
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
TylaMorgan
Serqet
12
1 / 7 / 1
7,161
448
4,539
12,875
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 8
9,994
625
14,034
5,132
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
 
Hera
16
6 / 2 / 8
9,730
608
9,805
5,832
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
OfficialSquad
Hachiman
15
0 / 0 / 2
8,468
529
5,512
9,388
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Tommy4Pixel
Jormungandr
13
5 / 1 / 3
8,096
506
3,152
5,495
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ZUMYYY
Erlang Shen
17
10 / 1 / 8
10,243
640
11,749
15,009
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
23
23
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
8
6
W
Hera
 
Hera
6
2
8
5
L
Ah Muzen Cab
JudgeKedd
Ah Muzen Cab
0
2
1
0.25
W
Hachiman
OfficialSquad
Hachiman
0
0
2
1
L
King Arthur
PlattaGaming
King Arthur
0
6
0
0
L
Merlin
RBKeyz_
Merlin
2
4
0
0.5
L
1
4
2
0.5
W
Jormungandr
Tommy4Pixel
Jormungandr
5
1
3
6.5
L
Serqet
TylaMorgan
Serqet
1
7
1
0.21
W
Erlang Shen
ZUMYYY
Erlang Shen
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,184
Damage
44,252
57,434
Taken
40,856
23,317
Mitigated
23,892
11,898
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,034
2,893
0
1,975
5,132
1,651
2,585
0
5,000
70,499
0
W
Hera
 
Hera
9,805
1,233
0
1,960
5,832
1,934
0
1,054
4,676
70,065
0
L
Ah Muzen Cab
JudgeKedd
Ah Muzen Cab
5,876
2,356
0
5,879
11,196
2,360
0
2,600
8,407
0
52,423
W
Hachiman
OfficialSquad
Hachiman
5,512
2,841
0
4,197
9,388
3,130
0
168
9,220
0
72,432
L
King Arthur
PlattaGaming
King Arthur
2,829
144
0
1,169
13,413
8,005
0
7,347
5,512
0
43,957
L
Merlin
RBKeyz_
Merlin
2,422
184
0
807
8,288
2,268
255
4,081
4,058
36,809
0
L
1,518
379
0
1,235
11,662
6,738
25
5,971
5,511
22,937
0
W
Jormungandr
Tommy4Pixel
Jormungandr
3,152
682
0
1,031
5,495
4,049
163
890
4,605
23,296
0
L
Serqet
TylaMorgan
Serqet
4,539
1,017
0
2,808
12,875
3,946
0
5,722
6,955
0
35,759
W
Erlang Shen
ZUMYYY
Erlang Shen
11,749
6,396
0
4,820
15,009
13,128
107
1,828
12,643
0
77,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
46,531
419
Minions Killed
559
0
Camps Cleared
0
1,516,786
Distance Traveled
1,598,448
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,994
625
139
9
0
315,055
11
W
Hera
9,730
608
130
8
0
311,568
3
L
Ah Muzen Cab
7,785
487
113
7
0
328,914
2
W
Hachiman
8,468
529
134
8
0
295,356
1
L
King Arthur
7,246
453
113
7
0
280,902
1
L
Merlin
7,669
479
79
5
0
267,117
1
L
Ymir
7,561
473
39
2
0
310,233
2
W
Jormungandr
8,096
506
36
2
0
321,452
3
L
Serqet
7,161
448
75
5
0
329,620
4
W
Erlang Shen
10,243
640
120
8
0
355,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role