Player Matchup

Charybdis
Charybdis
Gold III
MrStalIion
Charybdis
Gold III
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 81L
1,594 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ShironTargarye94
Guan Yu
Platinum V
Level 156
God Stats
5W - 2L
1,570 SR
Queue Stats
100W - 88L
1,596 MMR
Solo
Arachne
Arachne
Platinum II
THUNDER_Mufasa
Arachne
Platinum II
Level 126
God Stats
1W - 4L
1,893 SR
Queue Stats
264W - 261L
1,732 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
TR3NBOLON
Sun Wukong
Gold IV
Level 125
God Stats
9W - 10L
1,579 SR
Queue Stats
96W - 94L
1,565 MMR
Solo
Zeus
Zeus
Gold I
lil-h7ns
Zeus
Gold I
Level 116
God Stats
1W - 2L
1,277 SR
Queue Stats
82W - 71L
1,686 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,564 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,533 SR
1,665 MMR
Ao Kuang
Ao Kuang
Gold II
AlvoRoisE
Ao Kuang
Gold II
Level 147
God Stats
7W - 3L
1,515 SR
Queue Stats
1,052W - 1,087L
1,557 MMR
Solo
Neith
Neith
Platinum V
Grumpy_Sander
Neith
Platinum V
Level 57
God Stats
1W - 2L
1,343 SR
Queue Stats
42W - 46L
1,831 MMR
Party 1
Agni
Agni
Gold V
Ikerpaker
Agni
Gold V
Level 126
God Stats
5W - 1L
1,738 SR
Queue Stats
11W - 8L
1,690 MMR
Party 3
Bacchus
Bacchus
Gold V
Toumillo
Bacchus
Gold V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,690 MMR
Party 3
Awilix
Awilix
Gold III
balgehakt__
Awilix
Gold III
Level 144
God Stats
3W - 1L
1,568 SR
Queue Stats
162W - 170L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrStalIion
Charybdis
20
7 / 10 / 5
16,191
522
19,809
28,954
8,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 8
14,281
461
21,650
33,940
26,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 8 / 8
17,572
567
22,609
37,195
19,826
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TR3NBOLON
Sun Wukong
20
9 / 7 / 7
15,668
505
20,811
42,997
35,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
1 / 10 / 6
14,975
483
16,189
21,561
6,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GebThothShiva

VS

Bans
CliodhnaBastetHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlvoRoisE
Ao Kuang
20
4 / 4 / 15
15,605
503
18,649
32,094
32,834
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 6 / 17
18,366
592
30,594
25,087
12,328
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
20
8 / 4 / 17
16,286
525
32,352
18,696
6,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Toumillo
Bacchus
20
5 / 5 / 25
15,188
490
18,864
29,318
46,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
20
16 / 10 / 7
17,344
559
26,997
27,396
12,142
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
29
Kills
41
41
Deaths
29
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlvoRoisE
Ao Kuang
4
4
15
2.88
W
8
6
17
2.75
W
Agni
8
4
17
4.13
L
Charybdis
MrStalIion
Charybdis
7
10
5
0.95
L
5
6
8
1.5
L
7
8
8
1.38
L
Sun Wukong
TR3NBOLON
Sun Wukong
9
7
7
1.79
W
Bacchus
Toumillo
Bacchus
5
5
25
3.5
W
Awilix
16
10
7
1.95
L
Zeus
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,068
Damage
127,456
164,647
Taken
132,591
96,779
Mitigated
110,853
42,085
Healing
37,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlvoRoisE
Ao Kuang
18,649
4,120
0
15,157
32,094
32,834
576
3,756
28,338
90,797
0
W
30,594
13,462
0
9,803
25,087
12,328
2,412
2,201
22,886
0
184,140
W
Agni
32,352
1,346
1,304
3,099
18,696
6,683
336
5,060
13,636
135,710
0
L
Charybdis
MrStalIion
Charybdis
19,809
11,841
0
7,151
28,954
8,868
588
6,848
22,106
0
121,364
L
21,650
2,259
1,836
4,952
33,940
26,665
286
17,010
16,930
8,652
87,624
L
22,609
12,375
0
14,509
37,195
19,826
2,192
12,015
25,180
0
193,024
L
Sun Wukong
TR3NBOLON
Sun Wukong
20,811
3,614
0
11,261
42,997
35,408
0
22,211
20,786
0
96,808
W
Bacchus
Toumillo
Bacchus
18,864
2,372
0
3,630
29,318
46,866
157
6,459
22,859
37,873
0
W
Awilix
26,997
10,488
0
4,548
27,396
12,142
2,089
4,273
23,123
0
116,868
L
Zeus
16,189
1,085
0
2,376
21,561
6,012
224
12,077
9,484
111,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,687
Gold Earned
82,789
855
Minions Killed
713
0
Camps Cleared
0
2,772,279
Distance Traveled
2,890,376
19
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,605
503
139
4
0
571,305
5
W
Neith
18,366
592
219
7
0
556,670
6
W
Agni
16,286
525
188
6
0
554,221
17
L
Charybdis
16,191
522
181
6
0
474,164
2
L
Guan Yu
14,281
461
141
5
0
560,521
8
L
Arachne
17,572
567
225
7
0
632,760
3
L
Sun Wukong
15,668
505
126
4
0
572,044
2
W
Bacchus
15,188
490
35
1
0
600,511
9
W
Awilix
17,344
559
132
4
0
607,669
4
L
Zeus
14,975
483
182
6
0
532,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role