Player Matchup

King Arthur
King Arthur
Dennis1299
King Arthur
Level 89
God Stats
7W - 5L
1,321 SR
Queue Stats
268W - 311L
1,353 Elo+
Party 1
Yemoja
Yemoja
DerRagi
Yemoja
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Arachne
Arachne
HitMeSenpaiUwU
Arachne
Level 48
God Stats
28W - 18L
1,554 SR
Queue Stats
33W - 26L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Raiju Lorakatse
Nu Wa
Level 18
God Stats
4W - 4L
1,593 SR
Queue Stats
144W - 175L
1,313 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Swaagsalat
Ah Muzen Cab
Level 25
God Stats
4W - 1L
1,727 SR
Queue Stats
182W - 233L
1,310 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,313 Elo+

VS

Team Averages
Level 70
1,604 SR
1,391 Elo+
Ymir
Ymir
Alexroll07
Ymir
Level 84
God Stats
2W - 0L
1,695 SR
Queue Stats
30W - 34L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
Level 105
God Stats
11W - 6L
1,834 SR
Queue Stats
49W - 59L
1,467 Elo+
Party 3
Mulan
Mulan
TurboGonzalo
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,447 Elo+
Party 2
Arachne
Arachne
frandeCatarina
Arachne
Level 36
God Stats
2W - 0L
1,695 SR
Queue Stats
27W - 32L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
the-game-patus
Yu Huang
Level 39
God Stats
2W - 5L
1,294 SR
Queue Stats
5W - 11L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dennis1299
King Arthur
8
0 / 6 / 0
4,929
448
3,060
8,076
3,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
DerRagi
Yemoja
7
0 / 8 / 0
4,426
402
1,128
7,685
2,194
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 4 / 1
6,949
632
7,243
8,300
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 5 / 6
6,551
596
7,705
6,367
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Swaagsalat
Ah Muzen Cab
9
1 / 6 / 2
5,398
491
5,426
8,662
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 11
6,798
618
5,180
8,299
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
12
7 / 2 / 7
7,183
653
5,288
7,844
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 1 / 2
7,898
718
10,220
9,063
6,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 2 / 7
6,640
604
3,950
6,892
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
10
2 / 3 / 4
6,307
573
2,436
5,587
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
10
Kills
28
29
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
King Arthur
Dennis1299
King Arthur
0
6
0
0
L
Yemoja
DerRagi
Yemoja
0
8
0
0
L
6
4
1
1.63
L
3
5
6
1.2
L
Ah Muzen Cab
Swaagsalat
Ah Muzen Cab
1
6
2
0.33
W
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
7
2
7
5.25
W
11
1
2
12
W
5
2
7
4.25
W
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
27,074
39,090
Taken
37,685
13,308
Mitigated
18,527
6,693
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
1,763
97
790
8,299
6,155
296
993
7,190
26,639
0
L
King Arthur
Dennis1299
King Arthur
3,060
703
0
1,514
8,076
3,820
40
0
8,076
0
16,869
L
Yemoja
DerRagi
Yemoja
1,128
509
372
58
7,685
2,194
0
1,841
5,844
13,092
0
L
7,243
5,017
0
2,598
8,300
3,244
0
1,439
6,695
0
26,048
L
7,705
1,588
0
0
6,367
1,523
0
2,050
4,136
21,437
0
L
Ah Muzen Cab
Swaagsalat
Ah Muzen Cab
5,426
2,229
75
2,076
8,662
2,527
0
2,065
6,597
0
26,180
W
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
5,288
2,521
0
3,340
7,844
2,231
0
1,938
5,780
0
44,924
W
10,220
1,807
0
2,736
9,063
6,360
32
1,430
7,443
0
42,551
W
3,950
2,549
0
1,296
6,892
2,320
0
563
6,229
0
26,883
W
Yu Huang
2,436
203
0
420
5,587
1,461
360
3,089
2,210
29,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
34,826
205
Minions Killed
345
0
Camps Cleared
0
1,011,290
Distance Traveled
1,055,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,798
618
48
4
0
191,607
1
L
King Arthur
4,929
448
43
4
0
204,300
1
L
Yemoja
4,426
402
19
2
0
171,099
0
L
Arachne
6,949
632
50
5
0
249,464
1
L
Nu Wa
6,551
596
38
3
0
205,239
1
L
Ah Muzen Cab
5,398
491
55
5
0
181,188
1
W
Ah Muzen Cab
7,183
653
102
9
0
186,280
0
W
Mulan
7,898
718
83
8
0
224,710
0
W
Arachne
6,640
604
54
5
0
258,637
0
W
Yu Huang
6,307
573
58
5
0
194,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role