Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Soltner
Ymir
Level 4
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Tadzii
Izanami
Level 79
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,481 SR
1,500 Elo+

VS

Team Averages
Level 100
1,443 SR
1,402 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MadMonkeyMBR
Guan Yu
Level 102
God Stats
8W - 4L
1,500 SR
Queue Stats
159W - 185L
1,393 Elo+
Party 2
He Bo
He Bo
Nuvolkaid
He Bo
Level 99
God Stats
2W - 2L
1,542 SR
Queue Stats
169W - 196L
1,364 Elo+
Party 3
Anhur
Anhur
Showguun
Anhur
Level 125
God Stats
4W - 9L
1,109 SR
Queue Stats
383W - 452L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
kittiegh0st
Nu Wa
Level 69
God Stats
44W - 40L
1,564 SR
Queue Stats
221W - 289L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 3 / 0
5,549
555
6,149
7,066
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
9
0 / 5 / 0
4,860
486
2,652
7,307
3,868
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
 
Kukulkan
8
0 / 3 / 1
4,689
469
1,745
4,401
846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Soltner
Ymir
6
0 / 7 / 1
4,478
448
1,468
11,418
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Tadzii
Izanami
6
0 / 7 / 1
4,354
435
1,266
6,986
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 4
5,644
564
3,232
6,388
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
MadMonkeyMBR
Guan Yu
12
8 / 0 / 2
7,232
723
7,314
7,280
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Nuvolkaid
He Bo
10
5 / 2 / 6
6,257
626
5,180
5,868
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Showguun
Anhur
11
2 / 0 / 0
6,207
621
2,033
3,698
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
9 / 0 / 8
6,862
686
7,916
3,899
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
25
25
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
0
1
L
Cthulhu
 
Cthulhu
0
5
0
0
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Ymir
 
Ymir
1
1
4
3
W
Guan Yu
MadMonkeyMBR
Guan Yu
8
0
2
9
W
He Bo
Nuvolkaid
He Bo
5
2
6
4
W
Anhur
Showguun
Anhur
2
0
0
2
L
Ymir
Soltner
Ymir
0
7
1
0.07
L
Izanami
Tadzii
Izanami
0
7
1
0.07
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,280
Damage
25,675
37,178
Taken
27,133
13,981
Mitigated
11,664
3,401
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,149
620
0
685
7,066
3,129
370
3,031
4,002
22,766
0
L
Cthulhu
 
Cthulhu
2,652
273
0
909
7,307
3,868
0
1,751
5,338
25,132
0
L
Kukulkan
 
Kukulkan
1,745
80
88
585
4,401
846
0
1,316
3,047
18,115
0
W
Ymir
 
Ymir
3,232
742
0
766
6,388
3,733
0
2,489
3,802
18,463
0
W
Guan Yu
MadMonkeyMBR
Guan Yu
7,314
1,761
102
3,664
7,280
4,587
576
3,460
3,782
849
34,684
W
He Bo
Nuvolkaid
He Bo
5,180
449
0
1,390
5,868
1,459
98
2,310
3,404
27,156
0
W
Anhur
Showguun
Anhur
2,033
1,573
0
2,390
3,698
1,041
633
1,047
2,609
0
34,814
L
Ymir
Soltner
Ymir
1,468
428
0
324
11,418
4,448
0
6,785
4,524
9,285
0
L
Izanami
Tadzii
Izanami
1,266
655
168
642
6,986
1,690
662
3,898
3,052
0
12,754
W
7,916
1,594
59
1,828
3,899
844
571
2,243
1,522
26,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
32,202
161
Minions Killed
276
0
Camps Cleared
0
867,156
Distance Traveled
967,357
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,549
555
42
4
0
183,638
1
L
Cthulhu
4,860
486
51
5
0
171,692
0
L
Kukulkan
4,689
469
34
3
0
175,872
2
W
Ymir
5,644
564
40
4
0
198,617
2
W
Guan Yu
7,232
723
72
7
0
201,948
1
W
He Bo
6,257
626
55
6
0
203,787
0
W
Anhur
6,207
621
68
7
0
169,897
2
L
Ymir
4,478
448
16
2
0
158,750
1
L
Izanami
4,354
435
18
2
0
177,204
0
W
Nu Wa
6,862
686
41
4
0
193,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role