Player Matchup

Horus
Horus
Bam_Wolfblood
Horus
Level 107
God Stats
1W - 2L
1,277 SR
Queue Stats
107W - 99L
1,551 Elo+
Solo
Khepri
Khepri
GatorRaider8
Khepri
Level 156
God Stats
18W - 4L
1,788 SR
Queue Stats
623W - 649L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
IISynxII
Erlang Shen
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 74L
1,500 Elo+
Solo
Hera
Hera
SecludedElk99
Hera
Level 81
God Stats
6W - 2L
1,715 SR
Queue Stats
277W - 286L
1,503 Elo+
Party 1
Discordia
Discordia
XIVTemperance
Discordia
Level 137
God Stats
11W - 3L
1,686 SR
Queue Stats
246W - 254L
1,471 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,516 Elo+

VS

Team Averages
Level 98
1,409 SR
1,481 Elo+
Horus
Horus
BZH JonKalott
Horus
Level 149
God Stats
2W - 4L
1,248 SR
Queue Stats
488W - 484L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Holyra
Gilgamesh
Level 121
God Stats
1W - 2L
1,586 SR
Queue Stats
58W - 63L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
Nickelobel
Jormungandr
Level 98
God Stats
0W - 2L
1,208 SR
Queue Stats
31W - 29L
1,503 Elo+
Party 2
Khepri
Khepri
ORtegga941
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
damianthekiller
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 16
10,977
915
13,967
18,612
21,563
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
17
3 / 2 / 21
10,624
885
7,245
18,828
22,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
IISynxII
Erlang Shen
17
9 / 3 / 16
11,127
927
19,243
19,173
26,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 21
10,772
898
27,538
9,845
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
XIVTemperance
Discordia
16
5 / 3 / 12
10,053
838
19,264
7,257
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 10
8,242
687
5,334
19,864
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Holyra
Gilgamesh
15
3 / 7 / 9
9,230
769
12,769
26,981
17,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Nickelobel
Jormungandr
16
5 / 4 / 7
9,007
751
15,192
16,375
18,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
ORtegga941
Khepri
13
1 / 6 / 10
8,302
692
8,094
17,837
22,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 8 / 6
9,587
799
10,714
16,546
9,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
30
Kills
14
14
Deaths
31
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
W
7
3
16
5
W
Khepri
3
2
21
6.75
L
Gilgamesh
Holyra
Gilgamesh
3
7
9
1.07
W
Erlang Shen
IISynxII
Erlang Shen
9
3
16
5.67
L
Jormungandr
Nickelobel
Jormungandr
5
4
7
2.13
L
Khepri
ORtegga941
Khepri
1
6
10
1
W
6
3
21
5.5
W
Discordia
XIVTemperance
Discordia
5
3
12
3.67
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,257
Damage
52,103
73,715
Taken
97,603
78,662
Mitigated
84,636
30,999
Healing
32,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
2,788
8,292
4,731
19,864
16,981
0
11,757
8,107
0
11,503
W
13,967
4,150
4,696
5,686
18,612
21,563
572
7,208
11,404
6,796
15,754
W
Khepri
7,245
344
2,396
6,351
18,828
22,252
892
4,579
14,249
19,260
0
L
Gilgamesh
Holyra
Gilgamesh
12,769
2,830
1,095
6,813
26,981
17,142
0
16,317
10,664
0
28,353
W
Erlang Shen
IISynxII
Erlang Shen
19,243
10,628
3,825
6,033
19,173
26,646
1,299
6,066
13,107
0
26,499
L
Jormungandr
Nickelobel
Jormungandr
15,192
2,550
1,164
4,219
16,375
18,967
25
10,434
5,941
36,358
0
L
Khepri
ORtegga941
Khepri
8,094
952
1,631
1,415
17,837
22,524
18
10,365
7,472
13,154
0
W
27,538
6,763
1,052
666
9,845
4,792
681
3,936
5,909
43,508
0
W
Discordia
XIVTemperance
Discordia
19,264
2,443
214
80
7,257
3,409
2,019
1,497
5,760
34,848
0
L
10,714
3,620
328
2,659
16,546
9,022
0
8,498
8,048
0
17,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
44,368
115
Minions Killed
93
0
Camps Cleared
0
1,181,811
Distance Traveled
1,069,358
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,242
687
7
1
0
224,298
2
W
Horus
10,977
915
11
1
0
235,886
0
W
Khepri
10,624
885
16
1
0
233,849
1
L
Gilgamesh
9,230
769
24
2
0
207,293
0
W
Erlang Shen
11,127
927
16
1
0
254,725
0
L
Jormungandr
9,007
751
35
3
0
211,951
0
L
Khepri
8,302
692
10
1
0
222,549
0
W
Hera
10,772
898
36
3
0
227,600
0
W
Discordia
10,053
838
36
3
0
229,751
5
L
Awilix
9,587
799
17
1
0
203,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role