Player Matchup

Chaac
Chaac
Dydyrastaman
Chaac
Level 160
God Stats
2W - 1L
1,748 SR
Queue Stats
21W - 21L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ExiLe78
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,684 SR
Queue Stats
34W - 44L
1,539 Elo+
Party 1
Ravana
Ravana
jojogame56
Ravana
Level 108
God Stats
2W - 3L
1,705 SR
Queue Stats
18W - 26L
1,502 Elo+
Party 1
Team Averages
Level 112
1,712 SR
1,535 Elo+

VS

Team Averages
Level 82
1,661 SR
1,416 Elo+
Bacchus
Bacchus
AntoineAlcatraz1
Bacchus
Level 67
God Stats
6W - 2L
1,878 SR
Queue Stats
122W - 101L
1,543 Elo+
Party 2
Neith
Neith
kawack-21000
Neith
Level 61
God Stats
2W - 0L
1,692 SR
Queue Stats
66W - 54L
1,509 Elo+
Party 2
Loki
Loki
xPROx Ninja99
Loki
Level 119
God Stats
6W - 2L
1,413 SR
Queue Stats
21W - 17L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,066
576
13,154
16,919
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ExiLe78
Morgan Le Fay
13
3 / 8 / 0
9,164
655
8,292
13,197
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
jojogame56
Ravana
11
1 / 8 / 3
8,270
591
6,865
13,375
7,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 11
11,475
820
9,998
13,521
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 12
11,044
789
16,708
11,866
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 0 / 12
10,770
769
12,425
9,417
3,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
22
22
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
L
0
6
3
0.25
L
Morgan Le Fay
ExiLe78
Morgan Le Fay
3
8
0
0.38
L
Ravana
jojogame56
Ravana
1
8
3
0.31
W
5
1
12
11
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
39,131
43,491
Taken
34,804
26,160
Mitigated
20,974
8,160
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,998
1,374
0
672
13,521
13,036
344
4,074
9,054
17,004
0
L
13,154
1,577
302
4,264
16,919
14,551
0
3,539
13,380
0
28,844
L
Morgan Le Fay
ExiLe78
Morgan Le Fay
8,292
1,073
216
1,367
13,197
4,579
0
3,385
9,812
30,988
0
L
Ravana
jojogame56
Ravana
6,865
1,992
290
1,721
13,375
7,030
0
3,250
10,125
0
20,060
W
16,708
7,257
166
4,131
11,866
4,469
1,957
2,976
8,530
0
57,203
W
12,425
2,269
0
2,630
9,417
3,469
0
1,763
7,406
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
33,289
121
Minions Killed
181
4
Camps Cleared
8
641,254
Distance Traveled
765,888
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,475
820
19
1
0
234,312
0
L
Chaac
8,066
576
30
2
0
239,034
2
L
Morgan Le Fay
9,164
655
58
4
3
201,759
4
L
Ravana
8,270
591
33
2
1
200,461
3
W
Neith
11,044
789
93
7
3
234,183
1
W
Loki
10,770
769
69
5
5
297,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role