Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Axolotl-of-Doom
Loki
Level 78
God Stats
1W - 2L
1,315 SR
Queue Stats
114W - 132L
1,371 Elo+
Party 3
Anhur
Anhur
Batu_2155
Anhur
Level 22
God Stats
1W - 5L
1,377 SR
Queue Stats
84W - 79L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
DakidArod
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
jrp0405
Vulcan
Level 130
God Stats
3W - 2L
1,287 SR
Queue Stats
333W - 336L
1,426 Elo+
Party 3
Team Averages
Level 74
1,396 SR
1,442 Elo+

VS

Team Averages
Level 52
1,455 SR
1,340 Elo+
Cliodhna
Cliodhna
BslimeTay_
Cliodhna
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 10L
1,026 Elo+
Solo
Atlas
Atlas
DragonEyesx
Atlas
Level 48
God Stats
5W - 5L
1,457 SR
Queue Stats
54W - 47L
1,459 Elo+
Party 4
Raijin
Raijin
Keoghz Joni
Raijin
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
137W - 129L
1,377 Elo+
Party 1
Odin
Odin
Keoghz Jule
Odin
Level 30
God Stats
3W - 7L
1,297 SR
Queue Stats
160W - 148L
1,379 Elo+
Party 1
Izanami
Izanami
Zach_Lam
Izanami
Level 66
God Stats
3W - 2L
1,524 SR
Queue Stats
70W - 63L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,668
734
1,923
3,504
1,083
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,151
630
1,176
2,425
446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Batu_2155
Anhur
5
1 / 1 / 0
3,420
684
2,317
3,153
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DakidArod
Sylvanus
2
0 / 1 / 1
2,888
578
292
1,381
465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
jrp0405
Vulcan
6
0 / 1 / 0
3,343
669
1,259
1,810
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BslimeTay_
Cliodhna
5
1 / 0 / 3
3,622
724
944
2,716
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
2 / 0 / 1
3,766
753
2,237
2,808
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
6
1 / 0 / 0
3,522
704
928
1,984
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,677
735
1,521
2,963
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Zach_Lam
Izanami
5
0 / 1 / 3
3,246
649
1,461
3,095
303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
0
1
0
0
L
Anhur
Batu_2155
Anhur
1
1
0
1
W
Cliodhna
BslimeTay_
Cliodhna
1
0
3
2.5
L
Sylvanus
DakidArod
Sylvanus
0
1
1
0.5
W
2
0
1
2.5
W
Raijin
1
0
0
1
W
1
0
0
1
W
Izanami
Zach_Lam
Izanami
0
1
3
1.5
L
Vulcan
jrp0405
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,967
Damage
7,091
12,273
Taken
13,566
3,152
Mitigated
3,775
3,002
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,923
418
0
590
3,504
1,083
0
0
3,273
0
14,947
L
1,176
346
42
634
2,425
446
0
490
1,935
0
10,383
L
Anhur
Batu_2155
Anhur
2,317
1,184
0
962
3,153
647
93
1,237
1,916
0
11,707
W
Cliodhna
BslimeTay_
Cliodhna
944
165
0
326
2,716
601
0
112
2,604
0
10,297
L
Sylvanus
DakidArod
Sylvanus
292
292
0
144
1,381
465
0
510
871
2,583
0
W
2,237
1,029
126
1,069
2,808
907
203
124
2,684
6,845
0
W
Raijin
928
186
0
500
1,984
477
192
1,147
837
14,241
0
W
1,521
148
0
1,232
2,963
1,487
0
0
2,963
0
10,063
W
Izanami
Zach_Lam
Izanami
1,461
900
27
1,315
3,095
303
348
168
2,927
0
12,551
L
Vulcan
jrp0405
Vulcan
1,259
193
0
630
1,810
511
0
928
882
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,470
Gold Earned
17,833
120
Minions Killed
103
0
Camps Cleared
0
456,725
Distance Traveled
500,874
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,668
734
38
8
0
97,636
3
L
Loki
3,151
630
27
5
0
120,583
0
L
Anhur
3,420
684
24
5
0
92,651
0
W
Cliodhna
3,622
724
24
5
0
119,539
0
L
Sylvanus
2,888
578
6
1
0
45,689
0
W
Atlas
3,766
753
4
1
0
104,536
3
W
Raijin
3,522
704
25
5
0
88,486
0
W
Odin
3,677
735
22
4
0
95,333
0
W
Izanami
3,246
649
28
6
0
92,980
2
L
Vulcan
3,343
669
25
5
0
100,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role