Player Matchup

Hera
Hera
Jeznomy
Hera
Level 124
God Stats
2W - 3L
1,686 SR
Queue Stats
156W - 164L
1,546 Elo+
Party 1
Fenrir
Fenrir
PumpinkHeart
Fenrir
Level 139
God Stats
0W - 4L
1,189 SR
Queue Stats
536W - 548L
1,485 Elo+
Solo
Persephone
Persephone
TTMACUTINO
Persephone
Level 107
God Stats
23W - 23L
1,532 SR
Queue Stats
403W - 414L
1,440 Elo+
Party 1
Ullr
Ullr
Yinshu
Ullr
Level 76
God Stats
2W - 2L
1,756 SR
Queue Stats
119W - 122L
1,448 Elo+
Solo
Bastet
Bastet
ZeusSmiteYou
Bastet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 108L
1,511 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,486 Elo+

VS

Team Averages
Level 84
1,545 SR
1,440 Elo+
Medusa
Medusa
ACTIVEJR
Medusa
Level 118
God Stats
6W - 10L
1,508 SR
Queue Stats
193W - 188L
1,512 Elo+
Solo
Ares
Ares
Ghaulix
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Horus
Horus
MarkiTheSharkii
Horus
Level 108
God Stats
16W - 6L
1,695 SR
Queue Stats
53W - 44L
1,580 Elo+
Solo
Pele
Pele
PapaPrototype
Pele
Level 62
God Stats
12W - 10L
1,522 SR
Queue Stats
277W - 294L
1,447 Elo+
Solo
Yu Huang
Yu Huang
RIPTazHimself
Yu Huang
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jeznomy
Hera
13
0 / 4 / 5
8,408
526
12,576
10,810
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
2 / 5 / 1
7,064
442
4,445
14,403
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
TTMACUTINO
Persephone
13
1 / 4 / 2
8,429
527
6,556
7,871
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Yinshu
Ullr
13
1 / 3 / 1
7,628
477
8,089
9,114
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
12
3 / 4 / 1
7,843
490
8,068
12,677
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACTIVEJR
Medusa
17
12 / 0 / 2
9,971
623
13,724
7,663
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Ghaulix
Ares
11
1 / 2 / 2
6,553
410
3,018
11,845
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 12
8,168
511
7,568
16,259
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 3
7,625
477
6,454
15,210
7,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
RIPTazHimself
Yu Huang
14
2 / 1 / 6
8,437
527
6,446
7,903
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
20
20
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
ACTIVEJR
Medusa
12
0
2
13
W
Ares
Ghaulix
Ares
1
2
2
1
L
Hera
Jeznomy
Hera
0
4
5
0.63
W
2
0
12
8
W
3
4
3
1.13
L
Fenrir
2
5
1
0.5
W
Yu Huang
RIPTazHimself
Yu Huang
2
1
6
5
L
Persephone
TTMACUTINO
Persephone
1
4
2
0.5
L
Ullr
Yinshu
Ullr
1
3
1
0.5
L
Bastet
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
37,210
54,875
Taken
58,880
17,819
Mitigated
39,564
14,070
Healing
23,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ACTIVEJR
Medusa
13,724
6,581
0
3,853
7,663
2,392
1,101
1,379
6,284
0
77,425
W
Ares
Ghaulix
Ares
3,018
35
0
298
11,845
10,258
180
6,889
4,956
16,606
0
L
Hera
Jeznomy
Hera
12,576
3,588
63
4,146
10,810
2,722
88
3,894
6,852
55,896
0
W
7,568
3,293
3,121
8,021
16,259
15,864
159
4,215
12,044
0
23,606
W
6,454
1,953
0
4,486
15,210
7,890
0
3,249
11,961
0
49,095
L
Fenrir
4,445
660
0
1,627
14,403
8,209
0
1,768
12,561
0
20,854
W
Yu Huang
RIPTazHimself
Yu Huang
6,446
455
525
2,911
7,903
3,160
324
3,400
4,503
55,322
0
L
Persephone
TTMACUTINO
Persephone
6,556
371
0
1,002
7,871
1,667
0
2,010
5,679
58,608
0
L
Ullr
Yinshu
Ullr
8,089
3,541
0
2,114
9,114
1,897
0
93
9,021
0
53,103
L
Bastet
8,068
2,797
0
5,118
12,677
3,324
0
1,300
11,295
0
50,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
40,754
422
Minions Killed
389
0
Camps Cleared
0
1,491,390
Distance Traveled
1,529,851
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,971
623
122
8
0
310,971
2
W
Ares
6,553
410
22
1
0
299,927
0
L
Hera
8,408
526
120
8
0
265,533
4
W
Horus
8,168
511
42
3
0
322,463
5
W
Pele
7,625
477
75
5
0
295,680
2
L
Fenrir
7,064
442
29
2
0
295,471
6
W
Yu Huang
8,437
527
128
8
0
300,810
4
L
Persephone
8,429
527
102
6
0
291,766
1
L
Ullr
7,628
477
90
6
0
293,401
5
L
Bastet
7,843
490
81
5
0
345,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role