Player Matchup

Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bullrock1990
Ares
Level 44
God Stats
10W - 16L
1,397 SR
Queue Stats
51W - 67L
1,426 Elo+
Party 2
Loki
Loki
Marvinho1896
Loki
Level 83
God Stats
117W - 116L
1,559 SR
Queue Stats
306W - 315L
1,514 Elo+
Party 2
Hades
Hades
OfficialSquad
Hades
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 141L
1,595 Elo+
Party 1
Skadi
Skadi
Tommy4Pixel
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,673 Elo+
Party 1
Team Averages
Level 78
1,491 SR
1,542 Elo+

VS

Team Averages
Level 60
1,544 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DASAGU_
Neith
Level 64
God Stats
6W - 8L
1,426 SR
Queue Stats
112W - 104L
1,420 Elo+
Solo
Poseidon
Poseidon
God_Ashiseiru
Poseidon
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Party 4
Ares
Ares
Uppeiltruller
Ares
Level 121
God Stats
18W - 11L
1,505 SR
Queue Stats
203W - 193L
1,563 Elo+
Party 4
Erlang Shen
Erlang Shen
ZUMYYY
Erlang Shen
Level 77
God Stats
7W - 6L
1,789 SR
Queue Stats
296W - 199L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 8 / 2
7,843
436
4,879
17,066
10,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
7,556
420
2,350
12,143
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 10 / 0
7,420
412
6,825
17,681
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 2
7,847
436
6,808
15,106
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 0
7,059
392
5,716
13,380
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 0 / 6
12,449
692
17,883
8,603
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DASAGU_
Neith
17
4 / 0 / 3
10,853
603
5,352
5,618
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
God_Ashiseiru
Poseidon
17
7 / 2 / 6
11,299
628
12,225
7,398
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 0 / 10
10,555
586
5,987
12,164
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ZUMYYY
Erlang Shen
19
14 / 1 / 8
12,699
706
18,368
16,075
15,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
37
37
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
8
2
0.13
W
Nu Wa
 
Nu Wa
7
0
6
10
L
1
5
1
0.3
W
Neith
DASAGU_
Neith
4
0
3
5.5
W
Poseidon
God_Ashiseiru
Poseidon
7
2
6
5
L
1
10
0
0.1
L
0
5
2
0.2
L
1
9
0
0.11
W
5
0
10
10
W
Erlang Shen
ZUMYYY
Erlang Shen
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
59,815
75,376
Taken
49,858
34,314
Mitigated
36,463
12,706
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,879
497
0
3,092
17,066
10,667
0
8,878
7,716
0
44,646
W
Nu Wa
 
Nu Wa
17,883
4,526
0
2,812
8,603
2,906
1,105
642
7,961
91,949
0
L
2,350
0
0
1,729
12,143
10,588
0
4,893
6,985
14,711
0
W
Neith
DASAGU_
Neith
5,352
1,658
0
3,468
5,618
2,181
4,191
628
4,990
0
79,492
W
Poseidon
God_Ashiseiru
Poseidon
12,225
1,895
0
1,394
7,398
2,606
484
2,456
4,942
80,660
0
L
6,825
1,421
0
2,711
17,681
3,927
0
6,234
11,043
0
45,679
L
6,808
180
232
3,918
15,106
6,253
0
6,555
8,072
51,365
0
L
5,716
2,497
0
1,024
13,380
2,879
0
6,640
6,403
0
32,561
W
5,987
117
0
2,688
12,164
13,363
442
1,702
10,462
20,628
7,113
W
Erlang Shen
ZUMYYY
Erlang Shen
18,368
10,391
0
6,906
16,075
15,407
0
4,093
11,982
0
97,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
57,855
336
Minions Killed
595
0
Camps Cleared
0
1,706,829
Distance Traveled
1,856,031
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,843
436
86
5
0
338,289
3
W
Nu Wa
12,449
692
155
9
0
368,099
9
L
Ares
7,556
420
17
1
0
364,420
4
W
Neith
10,853
603
129
7
0
331,105
5
W
Poseidon
11,299
628
137
8
0
364,001
4
L
Loki
7,420
412
86
5
0
336,999
6
L
Hades
7,847
436
97
5
0
359,052
4
L
Skadi
7,059
392
50
3
0
308,069
2
W
Ares
10,555
586
38
2
0
373,509
0
W
Erlang Shen
12,699
706
136
8
0
419,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role