Player Matchup

Charybdis
Charybdis
Twitch_muniixk
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,496 Elo+
Party 1
Sobek
Sobek
muertealex64
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
skyfall20ve
Jormungandr
Level 111
God Stats
9W - 9L
1,399 SR
Queue Stats
225W - 256L
1,435 Elo+
Solo
Eset
Eset
soeverein_slang
Eset
Level 78
God Stats
15W - 20L
1,602 SR
Queue Stats
589W - 649L
1,455 Elo+
Solo
Loki
Loki
xPROx Ninja99
Loki
Level 119
God Stats
56W - 43L
1,421 SR
Queue Stats
149W - 150L
1,464 Elo+
Solo
Team Averages
Level 94
1,484 SR
1,478 Elo+

VS

Team Averages
Level 99
1,660 SR
1,454 Elo+
Shiva
Shiva
Sloanage94
Shiva
Level 79
God Stats
5W - 3L
1,770 SR
Queue Stats
66W - 71L
1,520 Elo+
Solo
Ares
Ares
dudedi781
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,429 Elo+
Solo
Bakasura
Bakasura
haarek666
Bakasura
Level 129
God Stats
4W - 1L
1,941 SR
Queue Stats
128W - 155L
1,354 Elo+
Solo
Skadi
Skadi
suri99bdb
Skadi
Level 77
God Stats
3W - 5L
1,529 SR
Queue Stats
63W - 68L
1,405 Elo+
Solo
Hel
Hel
wEll4ndu68
Hel
Level 108
God Stats
14W - 17L
1,561 SR
Queue Stats
201W - 186L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Twitch_muniixk
Charybdis
12
2 / 3 / 4
7,245
453
5,902
10,354
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 4
8,246
515
6,879
12,398
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
skyfall20ve
Jormungandr
14
1 / 4 / 1
8,202
513
2,184
6,213
5,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 1
6,967
435
3,483
10,172
3,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 3
7,911
494
5,035
10,540
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
3 / 1 / 2
9,761
610
4,057
7,245
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
13
1 / 2 / 3
8,197
512
4,251
12,926
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
haarek666
Bakasura
14
6 / 3 / 2
9,248
578
6,408
11,328
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
suri99bdb
Skadi
14
4 / 3 / 3
8,553
535
8,410
10,435
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 2
10,774
673
12,021
8,551
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
19
19
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
1
2
4
L
Charybdis
Twitch_muniixk
Charybdis
2
3
4
1.33
W
Ares
1
2
3
1.25
W
Bakasura
haarek666
Bakasura
6
3
2
2.33
L
3
3
4
1.67
L
Jormungandr
skyfall20ve
Jormungandr
1
4
1
0.38
L
1
5
1
0.3
W
Skadi
suri99bdb
Skadi
4
3
3
1.83
W
5
1
2
6
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
35,147
49,677
Taken
50,485
27,583
Mitigated
28,734
14,500
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
4,057
860
0
2,196
7,245
5,040
196
1,774
5,471
0
53,980
L
Charybdis
Twitch_muniixk
Charybdis
5,902
2,741
0
3,128
10,354
3,221
468
3,385
6,739
0
39,858
W
Ares
4,251
280
0
1,444
12,926
12,579
0
2,759
10,167
33,956
0
W
Bakasura
haarek666
Bakasura
6,408
3,468
0
1,668
11,328
4,374
0
1,888
9,440
0
49,312
L
6,879
834
0
4,250
12,398
12,186
0
3,538
7,870
28,882
0
L
Jormungandr
skyfall20ve
Jormungandr
2,184
736
0
313
6,213
5,793
0
0
5,607
44,158
0
L
3,483
40
0
2,958
10,172
3,237
0
6,032
3,856
39,612
0
W
Skadi
suri99bdb
Skadi
8,410
3,844
0
4,261
10,435
3,432
429
2,926
7,509
0
49,661
W
12,021
663
1,743
4,566
8,551
3,309
738
3,199
5,352
89,940
0
L
5,035
1,033
0
3,851
10,540
3,146
0
3,317
7,089
0
51,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
46,533
401
Minions Killed
546
0
Camps Cleared
0
1,349,501
Distance Traveled
1,539,822
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,761
610
139
9
0
273,522
5
L
Charybdis
7,245
453
83
5
0
261,890
1
W
Ares
8,197
512
31
2
0
318,618
0
W
Bakasura
9,248
578
93
6
0
355,835
4
L
Sobek
8,246
515
35
2
0
287,819
3
L
Jormungandr
8,202
513
112
7
0
231,388
4
L
Eset
6,967
435
79
5
0
245,124
2
W
Skadi
8,553
535
98
6
0
281,215
3
W
Hel
10,774
673
185
12
0
310,632
4
L
Loki
7,911
494
92
6
0
323,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role