Player Matchup

Nemesis
Nemesis
Gamingknight996
Nemesis
Level 75
God Stats
1W - 1L
1,493 SR
Queue Stats
36W - 49L
1,417 Elo+
Solo
Achilles
Achilles
Rubberband Tuff
Achilles
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 41L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
XiBSTONEd2447X
Baron Samedi
Level 122
God Stats
11W - 10L
1,566 SR
Queue Stats
69W - 58L
1,539 Elo+
Party 2
Team Averages
Level 119
1,520 SR
1,520 Elo+

VS

Team Averages
Level 113
1,509 SR
1,441 Elo+
Neith
Neith
J-Pit-M-Viper-B
Neith
Level 147
God Stats
7W - 6L
1,371 SR
Queue Stats
955W - 744L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
TattedGinger54
Kukulkan
Level 87
God Stats
75W - 70L
1,566 SR
Queue Stats
270W - 242L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
YeetFaqMcDab
Jormungandr
Level 104
God Stats
2W - 4L
1,589 SR
Queue Stats
12W - 20L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
11,384
759
7,402
10,746
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
18
8 / 1 / 5
12,281
819
9,048
19,532
16,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
XiBSTONEd2447X
Baron Samedi
13
1 / 5 / 6
9,645
643
9,281
11,723
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
7,418
495
0
1,594
261
Kukulkan
17
4 / 5 / 3
11,026
735
10,672
10,618
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
YeetFaqMcDab
Jormungandr
15
2 / 7 / 4
9,825
655
12,133
16,479
16,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
1
0
0
W
Achilles
8
1
5
10.5
L
Kukulkan
4
5
3
1.1
W
Baron Samedi
XiBSTONEd2447X
Baron Samedi
1
5
6
0.8
L
Jormungandr
YeetFaqMcDab
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
22,805
42,001
Taken
28,691
27,200
Mitigated
20,294
11,556
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,402
3,145
0
3,439
10,746
4,713
1,298
7,700
3,046
0
43,866
L
0
0
0
0
1,594
261
0
1,594
0
0
0
W
Achilles
9,048
2,947
0
4,423
19,532
16,050
1,230
7,462
12,070
0
48,269
L
Kukulkan
10,672
496
70
897
10,618
3,610
0
5,058
5,560
58,859
0
W
Baron Samedi
XiBSTONEd2447X
Baron Samedi
9,281
617
852
2,842
11,723
6,437
339
8,316
3,407
26,687
0
L
Jormungandr
YeetFaqMcDab
Jormungandr
12,133
3,351
227
3,552
16,479
16,423
0
2,940
13,539
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
28,269
159
Minions Killed
132
11
Camps Cleared
3
891,794
Distance Traveled
538,472
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,384
759
70
5
3
334,965
1
L
Neith
7,418
495
0
0
0
617
0
W
Achilles
12,281
819
59
4
5
308,551
1
L
Kukulkan
11,026
735
102
7
3
286,225
6
W
Baron Samedi
9,645
643
30
2
3
248,278
1
L
Jormungandr
9,825
655
30
2
0
251,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role