Player Matchup

Apollo
Apollo
AtomRageHnter
Apollo
Level 145
God Stats
10W - 14L
1,434 SR
Queue Stats
740W - 739L
1,524 Elo+
Solo
Horus
Horus
Colonel-Shprout
Horus
Level 155
God Stats
4W - 4L
1,478 SR
Queue Stats
113W - 109L
1,502 Elo+
Solo
Scylla
Scylla
rehber09
Scylla
Level 104
God Stats
106W - 103L
1,526 SR
Queue Stats
375W - 376L
1,501 Elo+
Solo
Kali
Kali
stonemasen
Kali
Level 107
God Stats
14W - 10L
1,544 SR
Queue Stats
94W - 73L
1,637 Elo+
Solo
Jormungandr
Jormungandr
xxHeavyArtillery
Jormungandr
Level 125
God Stats
3W - 3L
1,419 SR
Queue Stats
376W - 364L
1,547 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,542 Elo+

VS

Team Averages
Level 144
1,576 SR
1,527 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CallumTurner_
Chronos
Level 129
God Stats
1W - 2L
1,814 SR
Queue Stats
56W - 71L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
TheAIexx
Zhong Kui
Level 149
God Stats
16W - 10L
1,536 SR
Queue Stats
181W - 184L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
barbarendave549
Erlang Shen
Level 125
God Stats
14W - 25L
1,532 SR
Queue Stats
266W - 269L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 6
8,169
628
11,051
9,041
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 12
7,719
594
3,823
8,601
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
rehber09
Scylla
11
1 / 2 / 5
6,881
529
7,194
6,996
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 3 / 2
7,978
614
8,918
11,298
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
xxHeavyArtillery
Jormungandr
14
5 / 0 / 3
8,406
647
6,684
6,927
6,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 4
6,168
474
3,416
12,193
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
 
Loki
9
2 / 5 / 3
5,971
459
4,395
7,883
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
9
1 / 6 / 0
5,720
440
3,757
6,273
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheAIexx
Zhong Kui
10
1 / 5 / 4
6,474
498
6,129
9,372
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
barbarendave549
Erlang Shen
10
4 / 5 / 2
6,688
514
6,232
10,966
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
8
8
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
Loki
 
Loki
2
5
3
0.7
W
8
2
6
5.5
L
Chronos
1
6
0
0.17
W
2
1
12
8
L
Zhong Kui
TheAIexx
Zhong Kui
1
5
4
0.6
L
Erlang Shen
barbarendave549
Erlang Shen
4
5
2
1
W
Scylla
rehber09
Scylla
1
2
5
1.75
W
7
3
2
2.67
W
Jormungandr
xxHeavyArtillery
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
23,929
42,863
Taken
46,687
23,891
Mitigated
19,540
16,304
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,416
431
0
3,838
12,193
8,259
0
2,905
9,172
16,583
0
L
Loki
 
Loki
4,395
851
0
250
7,883
1,773
0
2,308
5,503
0
22,608
W
11,051
5,949
0
2,813
9,041
3,243
1,245
3,871
5,170
0
52,386
L
Chronos
3,757
1,783
0
948
6,273
1,422
0
695
5,538
27,897
0
W
3,823
1,946
2,702
4,251
8,601
7,484
255
3,980
4,621
0
16,657
L
Zhong Kui
TheAIexx
Zhong Kui
6,129
491
0
2,286
9,372
4,254
0
4,370
4,792
34,916
0
L
Erlang Shen
barbarendave549
Erlang Shen
6,232
2,378
0
2,528
10,966
3,832
0
3,106
7,804
0
24,752
W
Scylla
rehber09
Scylla
7,194
422
0
1,487
6,996
2,211
82
2,586
4,410
38,341
0
W
8,918
4,439
0
3,668
11,298
4,000
0
2,072
9,226
0
44,278
W
Jormungandr
xxHeavyArtillery
Jormungandr
6,684
2,696
0
1,383
6,927
6,953
0
793
6,134
53,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
31,021
353
Minions Killed
224
0
Camps Cleared
0
1,380,599
Distance Traveled
1,238,549
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,168
474
19
1
0
238,565
6
L
Loki
5,971
459
34
3
0
277,089
5
W
Apollo
8,169
628
78
6
0
262,262
5
L
Chronos
5,720
440
51
4
0
201,941
1
W
Horus
7,719
594
17
1
0
287,644
2
L
Zhong Kui
6,474
498
76
6
0
235,536
5
L
Erlang Shen
6,688
514
44
3
0
285,418
0
W
Scylla
6,881
529
72
6
0
259,814
4
W
Kali
7,978
614
72
6
0
302,071
0
W
Jormungandr
8,406
647
114
9
0
268,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role