Player Matchup

King Arthur
King Arthur
AZHLAN
King Arthur
Level 154
God Stats
6W - 8L
1,401 SR
Queue Stats
37W - 61L
1,448 Elo+
Solo
Yu Huang
Yu Huang
StreetHandles
Yu Huang
Level 160
God Stats
11W - 1L
1,904 SR
Queue Stats
33W - 5L
2,007 Elo+
Party 1
Cliodhna
Cliodhna
cοdy
Cliodhna
Level 160
God Stats
15W - 0L
2,220 SR
Queue Stats
990W - 10L
2,367 Elo+
Party 1
Team Averages
Level 158
1,842 SR
1,941 Elo+

VS

Team Averages
Level 124
1,500 SR
1,592 Elo+
Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Wolld
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AZHLAN
King Arthur
13
5 / 1 / 6
8,306
831
5,278
8,541
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
StreetHandles
Yu Huang
13
3 / 2 / 7
7,747
775
11,465
6,652
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
cοdy
Cliodhna
14
7 / 0 / 7
8,836
884
12,797
12,302
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 3
6,675
668
8,034
10,656
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
 
Anubis
10
0 / 5 / 3
6,296
630
3,160
8,025
3,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Wolld
Hercules
11
3 / 5 / 0
6,920
692
7,377
13,857
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
3
3
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
3
0.3
L
Anubis
 
Anubis
0
5
3
0.3
W
King Arthur
AZHLAN
King Arthur
5
1
6
8
W
Yu Huang
StreetHandles
Yu Huang
3
2
7
3.25
L
Hercules
Wolld
Hercules
3
5
0
0.6
W
Cliodhna
cοdy
Cliodhna
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
18,571
27,495
Taken
32,538
18,307
Mitigated
18,456
7,668
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,034
4,247
0
2,244
10,656
3,545
0
4,450
5,817
0
31,380
L
Anubis
 
Anubis
3,160
100
636
1,404
8,025
3,601
0
2,638
5,137
16,986
0
W
King Arthur
AZHLAN
King Arthur
5,278
901
0
1,823
8,541
7,836
34
1,305
7,066
0
20,010
W
Yu Huang
StreetHandles
Yu Huang
11,465
846
0
1,002
6,652
2,493
806
1,124
5,396
32,538
0
L
Hercules
Wolld
Hercules
7,377
1,585
0
3,288
13,857
11,310
0
3,711
9,618
0
13,035
W
Cliodhna
cοdy
Cliodhna
12,797
1,530
474
4,369
12,302
7,978
69
1,385
10,700
0
31,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
19,891
134
Minions Killed
112
7
Camps Cleared
2
636,050
Distance Traveled
501,300
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,675
668
60
6
0
166,380
4
L
Anubis
6,296
630
38
4
0
140,306
4
W
King Arthur
8,306
831
36
4
2
213,092
1
W
Yu Huang
7,747
775
52
5
2
193,713
0
L
Hercules
6,920
692
14
1
2
194,614
3
W
Cliodhna
8,836
884
46
5
3
229,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role