Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cutie
Baron Samedi
Level 160
God Stats
7W - 2L
1,828 SR
Queue Stats
140W - 16L
1,974 Elo+
Party 1
Medusa
Medusa
SkorchedEarth
Medusa
Level 160
God Stats
9W - 2L
1,939 SR
Queue Stats
1,282W - 139L
2,115 Elo+
Party 1
Team Averages
Level 160
1,756 SR
1,863 Elo+

VS

Team Averages
Level 104
1,409 SR
1,399 Elo+
Yu Huang
Yu Huang
Dulkov
Yu Huang
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
42W - 41L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xevrony
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 2
Mulan
Mulan
Xxr3c0n3y3xX
Mulan
Level 101
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 5L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 0 / 10
8,411
841
4,337
6,902
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Cutie
Baron Samedi
12
1 / 0 / 13
7,397
740
4,109
4,876
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 1 / 4
8,189
819
8,128
7,705
2,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dulkov
Yu Huang
10
0 / 4 / 1
6,060
606
3,871
6,872
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xevrony
Ah Muzen Cab
9
0 / 7 / 1
5,785
579
3,073
7,894
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
6,294
629
2,301
4,133
1,489
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
10
9
W
Baron Samedi
Cutie
Baron Samedi
1
0
13
7.5
L
Yu Huang
Dulkov
Yu Huang
0
4
1
0.13
W
9
1
4
11
L
Ah Muzen Cab
Xevrony
Ah Muzen Cab
0
7
1
0.07
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
9,245
19,483
Taken
18,899
12,459
Mitigated
5,779
7,366
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,337
1,131
254
2,220
6,902
7,034
155
1,233
5,669
16,776
0
W
Baron Samedi
Cutie
Baron Samedi
4,109
329
1,290
2,604
4,876
2,465
178
956
3,920
22,695
0
L
Yu Huang
Dulkov
Yu Huang
3,871
210
0
720
6,872
2,082
0
2,290
4,582
25,232
0
W
8,128
3,613
0
998
7,705
2,960
1,680
2,150
5,555
0
28,564
L
Ah Muzen Cab
Xevrony
Ah Muzen Cab
3,073
747
180
1,015
7,894
2,208
0
3,914
3,980
0
9,518
L
2,301
138
16
445
4,133
1,489
0
2,242
1,891
0
5,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
18,139
133
Minions Killed
85
9
Camps Cleared
0
484,676
Distance Traveled
437,985
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,411
841
18
2
0
158,221
4
W
Baron Samedi
7,397
740
58
6
6
157,528
2
L
Yu Huang
6,060
606
54
5
0
161,660
4
W
Medusa
8,189
819
57
6
3
168,927
0
L
Ah Muzen Cab
5,785
579
19
2
0
132,541
1
L
Mulan
6,294
629
12
1
0
143,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role