Player Matchup

Bellona
Bellona
Best1ale02
Bellona
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 7L
1,426 Elo+
Party 2
Pele
Pele
NAAAZGUUUL
Pele
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,503 Elo+
Party 2
Athena
Athena
Pain850
Athena
Level 24
God Stats
15W - 16L
1,431 SR
Queue Stats
68W - 93L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Pmaetthynen
Danzaburou
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 229L
1,493 Elo+
Party 2
Chang'e
Chang'e
ViViLoLo
Chang'e
Level 102
God Stats
15W - 6L
1,630 SR
Queue Stats
78W - 85L
1,491 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,453 Elo+

VS

Team Averages
Level 86
1,504 SR
1,400 Elo+
Neith
Neith
NotHIUGS
Neith
Level 97
God Stats
7W - 8L
1,516 SR
Queue Stats
131W - 185L
1,396 Elo+
Party 1
Yemoja
Yemoja
OFEN_WATSON
Yemoja
Level 107
God Stats
6W - 8L
1,342 SR
Queue Stats
110W - 140L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
OFEN_repioon333
Guan Yu
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 111L
1,508 Elo+
Party 1
Merlin
Merlin
Pokizard734
Merlin
Level 23
God Stats
19W - 13L
1,637 SR
Queue Stats
213W - 298L
1,361 Elo+
Party 1
Fenrir
Fenrir
Spark-Thay2006YT
Fenrir
Level 88
God Stats
20W - 24L
1,525 SR
Queue Stats
164W - 240L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Best1ale02
Bellona
9
1 / 0 / 1
6,016
547
2,828
4,825
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 2
6,411
583
3,387
7,034
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Pain850
Athena
10
3 / 1 / 4
6,347
577
2,527
7,135
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Pmaetthynen
Danzaburou
12
3 / 1 / 0
6,802
618
4,540
4,187
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ViViLoLo
Chang'e
12
2 / 0 / 3
6,578
598
3,534
3,373
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NotHIUGS
Neith
6
2 / 3 / 0
4,687
426
2,775
4,713
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
8
1 / 3 / 2
5,383
489
2,534
6,948
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,624
511
3,432
5,187
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
9
0 / 3 / 1
5,344
486
2,323
3,971
893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,390
399
777
1,823
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Best1ale02
Bellona
1
0
1
1.5
W
1
1
2
2
L
Neith
NotHIUGS
Neith
2
3
0
0.67
L
Yemoja
1
3
2
0.67
L
0
1
0
0
W
Athena
Pain850
Athena
3
1
4
5
W
Danzaburou
Pmaetthynen
Danzaburou
3
1
0
3
L
Merlin
0
3
1
0.17
L
0
0
0
0
W
Chang'e
ViViLoLo
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
11,841
26,554
Taken
22,642
10,895
Mitigated
11,281
11,052
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Best1ale02
Bellona
2,828
1,067
0
1,397
4,825
3,369
962
80
4,453
0
23,650
W
3,387
541
0
3,284
7,034
2,040
114
1,378
5,623
0
40,672
L
Neith
NotHIUGS
Neith
2,775
1,464
0
1,398
4,713
867
0
638
4,075
0
17,780
L
Yemoja
2,534
779
298
1,184
6,948
4,259
0
3,749
3,199
12,460
0
L
3,432
410
0
2,412
5,187
4,796
0
0
5,187
0
31,064
W
Athena
Pain850
Athena
2,527
823
0
1,349
7,135
3,262
109
2,196
4,939
11,314
0
W
Danzaburou
Pmaetthynen
Danzaburou
4,540
1,913
0
2,165
4,187
990
1,551
431
3,756
0
40,667
L
Merlin
2,323
247
0
135
3,971
893
0
1,674
2,297
32,046
0
L
777
248
0
1,351
1,823
466
0
0
1,823
0
11,811
W
Chang'e
ViViLoLo
Chang'e
3,534
513
543
2,314
3,373
1,234
262
772
2,601
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
25,428
343
Minions Killed
234
0
Camps Cleared
0
1,069,066
Distance Traveled
832,403
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,016
547
59
5
0
204,788
2
W
Pele
6,411
583
91
8
0
251,594
3
L
Neith
4,687
426
32
3
0
128,723
1
L
Yemoja
5,383
489
24
2
0
181,217
0
L
Guan Yu
5,624
511
76
7
0
216,447
4
W
Athena
6,347
577
18
2
0
202,609
1
W
Danzaburou
6,802
618
90
8
0
201,201
1
L
Merlin
5,344
486
69
6
0
191,055
0
L
Fenrir
4,390
399
33
3
0
114,961
0
W
Chang'e
6,578
598
85
8
0
208,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role