Player Matchup

Loki
Loki
BenzoLoverXNX
Loki
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 307L
1,337 Elo+
Party 1
Sobek
Sobek
MarioIvanov
Sobek
Level 44
God Stats
5W - 4L
1,923 SR
Queue Stats
61W - 84L
1,328 Elo+
Party 3
Nu Wa
Nu Wa
Xx_woriorgod_xX
Nu Wa
Level 40
God Stats
8W - 7L
1,561 SR
Queue Stats
92W - 95L
1,392 Elo+
Party 1
Neith
Neith
embatawe
Neith
Level 80
God Stats
2W - 7L
1,095 SR
Queue Stats
143W - 139L
1,359 Elo+
Party 3
Zhong Kui
Zhong Kui
zMatteHDz
Zhong Kui
Level 29
God Stats
6W - 6L
1,415 SR
Queue Stats
135W - 161L
1,337 Elo+
Party 1
Team Averages
Level 48
1,499 SR
1,351 Elo+

VS

Team Averages
Level 43
1,329 SR
1,344 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PabloGV--
Fafnir
Level 47
God Stats
14W - 32L
1,315 SR
Queue Stats
84W - 158L
1,242 Elo+
Party 2
Cernunnos
Cernunnos
Sergiioo975
Cernunnos
Level 67
God Stats
2W - 1L
1,483 SR
Queue Stats
215W - 305L
1,315 Elo+
Party 2
Loki
Loki
corraalesss
Loki
Level 23
God Stats
5W - 12L
1,168 SR
Queue Stats
86W - 130L
1,328 Elo+
Party 2
King Arthur
King Arthur
ubeeda_
King Arthur
Level 28
God Stats
0W - 3L
1,177 SR
Queue Stats
93W - 136L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,097
591
2,871
5,503
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,977
498
1,869
7,695
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 2
6,911
576
2,985
2,964
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
embatawe
Neith
11
4 / 0 / 1
6,511
543
7,525
6,440
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
zMatteHDz
Zhong Kui
12
0 / 0 / 0
6,551
546
3,434
3,392
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 1 / 0
4,944
412
945
2,307
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
PabloGV--
Fafnir
8
1 / 2 / 0
5,497
458
2,104
8,604
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sergiioo975
Cernunnos
8
0 / 4 / 1
5,180
432
7,532
8,217
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,561
463
1,102
5,473
1,420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ubeeda_
King Arthur
11
0 / 0 / 0
6,082
507
1,685
9,272
3,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
W
3
0
1
3.5
W
1
1
2
2
L
Fafnir
PabloGV--
Fafnir
1
2
0
0.5
L
Cernunnos
Sergiioo975
Cernunnos
0
4
1
0.13
W
0
0
2
1
L
0
1
0
0
W
Neith
embatawe
Neith
4
0
1
4.5
L
King Arthur
ubeeda_
King Arthur
0
0
0
0
W
Zhong Kui
zMatteHDz
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
13,368
25,994
Taken
33,873
9,618
Mitigated
14,926
13,715
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
945
0
0
500
2,307
687
0
569
1,666
18,741
0
W
2,871
620
0
3,536
5,503
1,663
0
75
5,390
0
44,959
W
1,869
380
102
3,212
7,695
3,806
264
1,081
6,614
11,283
0
L
Fafnir
PabloGV--
Fafnir
2,104
456
0
1,881
8,604
7,195
16
2,103
6,381
10,831
0
L
Cernunnos
Sergiioo975
Cernunnos
7,532
4,061
0
1,688
8,217
2,027
46
1,085
7,112
0
30,986
W
2,985
462
0
491
2,964
866
851
704
2,132
43,509
0
L
1,102
187
0
1,262
5,473
1,420
0
444
4,991
0
33,779
W
Neith
embatawe
Neith
7,525
5,079
0
3,692
6,440
1,141
682
1,023
5,417
0
33,570
L
King Arthur
ubeeda_
King Arthur
1,685
232
0
3,764
9,272
3,597
0
3,799
5,435
0
30,779
W
Zhong Kui
zMatteHDz
Zhong Kui
3,434
428
0
2,682
3,392
2,142
0
0
3,392
34,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
27,264
342
Minions Killed
229
0
Camps Cleared
0
1,121,455
Distance Traveled
1,101,846
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,944
412
43
4
0
151,308
4
W
Loki
7,097
591
98
8
0
272,203
3
W
Sobek
5,977
498
18
2
0
216,888
3
L
Fafnir
5,497
458
14
1
0
229,333
5
L
Cernunnos
5,180
432
52
4
0
202,051
2
W
Nu Wa
6,911
576
86
7
0
239,279
6
L
Loki
5,561
463
63
5
0
273,076
0
W
Neith
6,511
543
57
5
0
216,032
5
L
King Arthur
6,082
507
57
5
0
246,078
2
W
Zhong Kui
6,551
546
83
7
0
177,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role