Player Matchup

Fenrir
Fenrir
IExeterGently
Fenrir
Level 120
God Stats
3W - 1L
1,493 SR
Queue Stats
66W - 53L
1,632 Elo+
Party 2
Zhong Kui
Zhong Kui
Sazpect
Zhong Kui
Level 135
God Stats
3W - 2L
1,333 SR
Queue Stats
186W - 133L
1,637 Elo+
Party 2
Chernobog
Chernobog
mrtonyrex
Chernobog
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 131L
1,631 Elo+
Party 2
Team Averages
Level 121
1,442 SR
1,633 Elo+

VS

Team Averages
Level 88
1,508 SR
1,675 Elo+
Chaac
Chaac
Blingos
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 1
Cthulhu
Cthulhu
ChiefSniffa
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Janus
Janus
Der0r0f
Janus
Level 127
God Stats
15W - 15L
1,523 SR
Queue Stats
351W - 350L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 3
16,410
631
11,522
29,451
26,927
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Sazpect
Zhong Kui
20
3 / 9 / 8
17,186
661
20,732
30,139
30,668
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
mrtonyrex
Chernobog
20
5 / 4 / 8
17,461
672
32,822
21,231
11,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blingos
Chaac
19
3 / 3 / 14
15,753
606
23,900
40,527
38,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ChiefSniffa
Cthulhu
20
5 / 7 / 15
17,080
657
21,588
30,196
22,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Janus
Der0r0f
Janus
20
15 / 3 / 6
19,190
738
20,797
19,775
6,399
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
23
23
Deaths
13
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blingos
Chaac
3
3
14
3.33
L
Cthulhu
ChiefSniffa
Cthulhu
5
7
15
1.79
L
Janus
Der0r0f
Janus
15
3
6
6
W
5
10
3
0.65
W
Zhong Kui
Sazpect
Zhong Kui
3
9
8
0.78
W
Chernobog
mrtonyrex
Chernobog
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,076
Damage
66,285
80,821
Taken
90,498
69,414
Mitigated
66,626
18,746
Healing
30,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blingos
Chaac
23,900
4,170
0
19,827
40,527
38,065
433
11,067
29,460
629
56,037
L
Cthulhu
ChiefSniffa
Cthulhu
21,588
1,353
726
5,154
30,196
22,162
341
5,308
24,795
53,585
0
L
Janus
Der0r0f
Janus
20,797
981
0
4,400
19,775
6,399
2,230
5,147
14,281
108,341
0
W
11,522
3,089
0
1,088
29,451
26,927
270
15,732
12,912
0
42,484
W
Zhong Kui
Sazpect
Zhong Kui
20,732
4,812
0
11,255
30,139
30,668
917
14,487
14,915
87,364
0
W
Chernobog
mrtonyrex
Chernobog
32,822
19,418
0
6,403
21,231
11,819
3,065
11,760
9,219
0
99,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
52,023
278
Minions Killed
267
13
Camps Cleared
9
1,267,845
Distance Traveled
1,449,920
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,753
606
56
2
1
494,042
1
L
Cthulhu
17,080
657
78
3
1
452,726
1
L
Janus
19,190
738
133
5
7
503,152
3
W
Fenrir
16,410
631
46
2
6
419,580
3
W
Zhong Kui
17,186
661
121
5
3
393,465
2
W
Chernobog
17,461
672
111
4
4
454,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role