Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eon066
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,849 SR
Queue Stats
103W - 82L
1,631 Elo+
Solo
Persephone
Persephone
KralBrambora
Persephone
Level 49
God Stats
1W - 0L
1,771 SR
Queue Stats
17W - 27L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
P3dousek
Zhong Kui
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hades
Hades
kisherr
Hades
Level 129
God Stats
12W - 5L
1,374 SR
Queue Stats
708W - 707L
1,466 Elo+
Solo
Tyr
Tyr
pepega2533
Tyr
Level 47
God Stats
1W - 2L
1,225 SR
Queue Stats
22W - 32L
1,417 Elo+
Party 2
Team Averages
Level 85
1,544 SR
1,477 Elo+

VS

Team Averages
Level 82
1,500 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Maikel552
Fenrir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 56L
1,592 Elo+
Solo
Chronos
Chronos
Rubendros
Chronos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,573 Elo+
Party 1
Anhur
Anhur
RussianValenok
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,441 Elo+
Solo
King Arthur
King Arthur
ilgrandehercule
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eon066
Ah Muzen Cab
20
7 / 2 / 29
12,764
851
21,730
10,344
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
KralBrambora
Persephone
18
5 / 2 / 21
11,808
787
15,040
7,312
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
P3dousek
Zhong Kui
20
10 / 6 / 24
12,798
853
20,673
19,967
12,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
kisherr
Hades
19
12 / 4 / 20
12,430
829
16,976
20,376
21,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 4 / 27
12,182
812
11,889
15,440
22,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 9 / 8
10,376
692
14,025
17,470
6,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Maikel552
Fenrir
16
3 / 9 / 10
10,095
673
9,131
19,367
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Rubendros
Chronos
20
3 / 6 / 11
11,795
786
16,713
15,586
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 8
10,881
725
10,374
14,881
6,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ilgrandehercule
King Arthur
17
3 / 10 / 9
9,947
663
7,707
25,625
26,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
64
40
Kills
18
18
Deaths
40
121
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
9
8
0.89
W
Ah Muzen Cab
Eon066
Ah Muzen Cab
7
2
29
10.75
W
Persephone
KralBrambora
Persephone
5
2
21
7.75
L
Fenrir
Maikel552
Fenrir
3
9
10
0.89
W
Zhong Kui
P3dousek
Zhong Kui
10
6
24
3.67
L
Chronos
Rubendros
Chronos
3
6
11
1.42
L
5
6
8
1.5
L
King Arthur
ilgrandehercule
King Arthur
3
10
9
0.75
W
Hades
kisherr
Hades
12
4
20
5.5
W
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,308
Damage
57,950
73,439
Taken
92,929
65,216
Mitigated
54,438
22,223
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,025
6,863
596
3,355
17,470
6,687
816
9,437
8,033
0
33,328
W
Ah Muzen Cab
Eon066
Ah Muzen Cab
21,730
4,607
2,043
2,282
10,344
4,996
3,081
1,536
8,631
0
45,864
W
Persephone
KralBrambora
Persephone
15,040
679
634
516
7,312
3,099
512
1,930
5,255
36,923
0
L
Fenrir
Maikel552
Fenrir
9,131
1,740
1,108
4,098
19,367
9,351
0
9,636
9,731
0
12,382
W
Zhong Kui
P3dousek
Zhong Kui
20,673
3,164
873
5,860
19,967
12,979
648
3,121
16,320
36,040
0
L
Chronos
Rubendros
Chronos
16,713
6,635
1,491
1,410
15,586
6,231
1,783
8,628
6,958
52,124
0
L
10,374
5,028
1,475
2,718
14,881
6,081
0
9,102
5,779
0
18,091
L
King Arthur
ilgrandehercule
King Arthur
7,707
861
937
4,228
25,625
26,088
152
15,951
9,674
0
9,923
W
Hades
kisherr
Hades
16,976
1,985
2,149
4,782
20,376
21,544
538
6,546
13,522
24,607
0
W
11,889
1,478
144
2,940
15,440
22,598
403
3,580
11,547
92
20,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,982
Gold Earned
53,094
170
Minions Killed
187
0
Camps Cleared
0
1,398,657
Distance Traveled
1,160,044
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,376
692
67
4
0
199,165
0
W
Ah Muzen Cab
12,764
851
50
3
0
296,202
3
W
Persephone
11,808
787
39
3
0
294,888
3
L
Fenrir
10,095
673
9
1
0
248,896
5
W
Zhong Kui
12,798
853
45
3
0
260,964
2
L
Chronos
11,795
786
81
5
0
246,867
3
L
Anhur
10,881
725
21
1
0
232,321
0
L
King Arthur
9,947
663
9
1
0
232,795
0
W
Hades
12,430
829
23
2
0
255,375
0
W
Tyr
12,182
812
13
1
0
291,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role