Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Allosaur369
Arachne
Level 158
God Stats
3W - 2L
1,717 SR
Queue Stats
285W - 101L
1,746 Elo+
Party 1
Atlas
Atlas
TheNamesOllie D
Atlas
Level 123
God Stats
15W - 6L
1,767 SR
Queue Stats
96W - 47L
1,675 Elo+
Party 1
Team Averages
Level 132
1,661 SR
1,640 Elo+

VS

Team Averages
Level 98
1,500 SR
1,341 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElkZaDoR
Neith
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Amaterasu
Amaterasu
disy_rdb
Amaterasu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 10
7,892
789
7,914
2,624
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Allosaur369
Arachne
12
9 / 5 / 6
8,281
828
8,246
10,725
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 13
7,859
786
6,176
9,545
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
6 / 0 / 0
8,474
847
8,272
5,219
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ElkZaDoR
Neith
9
0 / 8 / 3
6,102
610
3,486
8,882
2,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
disy_rdb
Amaterasu
10
0 / 7 / 5
6,837
684
3,306
11,875
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
6
6
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
10
9
L
Tiamat
 
Tiamat
6
0
0
6
W
Arachne
Allosaur369
Arachne
9
5
6
2.4
L
Neith
ElkZaDoR
Neith
0
8
3
0.19
W
2
1
13
8.5
L
Amaterasu
disy_rdb
Amaterasu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
15,064
22,894
Taken
25,976
17,892
Mitigated
14,655
7,341
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,914
581
0
908
2,624
970
319
1,338
1,286
37,433
0
L
Tiamat
 
Tiamat
8,272
701
0
1,362
5,219
3,093
0
4,076
1,143
35,561
0
W
Arachne
Allosaur369
Arachne
8,246
4,540
0
3,501
10,725
7,633
1,475
5,234
5,491
0
17,580
L
Neith
ElkZaDoR
Neith
3,486
1,622
0
1,156
8,882
2,922
229
5,375
3,507
0
9,948
W
6,176
2,517
688
2,244
9,545
9,289
62
2,259
7,286
13,711
0
L
Amaterasu
disy_rdb
Amaterasu
3,306
1,044
0
1,832
11,875
8,640
0
4,733
7,142
0
9,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
21,413
108
Minions Killed
120
6
Camps Cleared
2
517,879
Distance Traveled
491,066
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,892
789
80
8
3
181,778
0
L
Tiamat
8,474
847
88
9
1
181,156
3
W
Arachne
8,281
828
19
2
3
156,131
1
L
Neith
6,102
610
23
2
1
142,807
0
W
Atlas
7,859
786
9
1
0
179,970
2
L
Amaterasu
6,837
684
9
1
0
167,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role