Player Matchup

Ymir
Ymir
Gemini_Cough
Ymir
Level 81
God Stats
30W - 37L
1,404 SR
Queue Stats
121W - 160L
1,347 Elo+
Solo
Cernunnos
Cernunnos
T66XandreiGap
Cernunnos
Level 69
God Stats
187W - 150L
1,525 SR
Queue Stats
626W - 615L
1,348 Elo+
Solo
Chang'e
Chang'e
V1inceycat
Chang'e
Level 67
God Stats
3W - 2L
1,626 SR
Queue Stats
87W - 84L
1,468 Elo+
Party 1
Fenrir
Fenrir
fazeboi1478
Fenrir
Level 25
God Stats
2W - 3L
1,470 SR
Queue Stats
14W - 15L
1,199 Elo+
Party 1
Gilgamesh
Gilgamesh
vladox696969
Gilgamesh
Level 68
God Stats
18W - 18L
1,549 SR
Queue Stats
364W - 396L
1,333 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,339 Elo+

VS

Team Averages
Level 52
1,483 SR
1,350 Elo+
Zeus
Zeus
 
Zeus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Freyasol
Aphrodite
Level 67
God Stats
48W - 34L
1,580 SR
Queue Stats
153W - 160L
1,339 Elo+
Solo
Atlas
Atlas
NickelCrack4763
Atlas
Level 49
God Stats
101W - 101L
1,432 SR
Queue Stats
356W - 376L
1,378 Elo+
Solo
Bakasura
Bakasura
S2N CRUNK GHOST
Bakasura
Level 48
God Stats
1W - 4L
1,371 SR
Queue Stats
88W - 93L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TranquilThyme98
Ah Muzen Cab
Level 41
God Stats
8W - 7L
1,535 SR
Queue Stats
44W - 58L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 2
13,961
465
5,974
18,098
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
T66XandreiGap
Cernunnos
20
9 / 5 / 10
17,320
577
27,135
29,183
10,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
V1inceycat
Chang'e
20
12 / 3 / 8
17,518
584
22,436
16,586
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
20
12 / 5 / 10
14,939
498
18,043
22,646
8,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
vladox696969
Gilgamesh
20
1 / 5 / 3
16,292
543
10,121
22,137
16,467
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 7 / 2
13,142
438
10,951
15,929
5,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Freyasol
Aphrodite
20
2 / 2 / 2
13,901
463
10,938
18,789
23,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 7 / 6
12,736
425
15,579
26,512
16,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
20
5 / 6 / 3
12,978
433
9,759
24,717
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
TranquilThyme98
Ah Muzen Cab
20
4 / 12 / 2
13,970
466
20,137
26,191
11,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
34
Kills
19
19
Deaths
34
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
7
2
1
L
Aphrodite
Freyasol
Aphrodite
2
2
2
1.5
W
0
1
2
1
L
2
7
6
0.71
L
Bakasura
5
6
3
1.08
W
Cernunnos
T66XandreiGap
Cernunnos
9
5
10
2.8
L
Ah Muzen Cab
TranquilThyme98
Ah Muzen Cab
4
12
2
0.42
W
Chang'e
V1inceycat
Chang'e
12
3
8
5.33
W
Fenrir
12
5
10
3.4
W
Gilgamesh
vladox696969
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,709
Damage
67,364
108,650
Taken
112,138
50,838
Mitigated
66,248
40,265
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,951
1,637
0
3,562
15,929
5,790
0
6,786
9,143
57,833
0
L
Aphrodite
Freyasol
Aphrodite
10,938
547
616
11,752
18,789
23,884
260
3,591
15,198
86,895
0
W
5,974
954
0
2,923
18,098
9,682
396
4,493
13,353
123,898
0
L
15,579
5,259
0
6,013
26,512
16,915
2,009
4,267
22,245
66,619
0
L
Bakasura
9,759
6,317
0
6,393
24,717
8,645
640
8,059
16,658
0
72,905
W
Cernunnos
T66XandreiGap
Cernunnos
27,135
13,873
144
15,407
29,183
10,170
2,490
12,083
16,370
0
135,689
L
Ah Muzen Cab
TranquilThyme98
Ah Muzen Cab
20,137
9,454
0
4,876
26,191
11,014
0
5,707
20,484
0
101,880
W
Chang'e
V1inceycat
Chang'e
22,436
2,152
2,501
8,439
16,586
5,973
2,068
4,234
12,352
106,928
0
W
Fenrir
18,043
4,704
1,008
6,447
22,646
8,546
1,272
7,535
14,886
0
54,070
W
Gilgamesh
vladox696969
Gilgamesh
10,121
4,267
0
3,396
22,137
16,467
4,748
9,123
12,949
0
137,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,030
Gold Earned
66,727
832
Minions Killed
632
0
Camps Cleared
0
2,803,803
Distance Traveled
2,277,615
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,142
438
103
3
0
383,177
2
L
Aphrodite
13,901
463
172
6
0
363,796
4
W
Ymir
13,961
465
140
5
0
610,485
4
L
Atlas
12,736
425
90
3
0
499,072
5
L
Bakasura
12,978
433
124
4
0
556,125
9
W
Cernunnos
17,320
577
244
8
0
538,716
5
L
Ah Muzen Cab
13,970
466
143
5
0
475,445
0
W
Chang'e
17,518
584
166
6
0
562,611
14
W
Fenrir
14,939
498
51
2
0
570,906
0
W
Gilgamesh
16,292
543
231
8
0
521,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role