Player Matchup

Chaac
Chaac
Nomer09
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 39L
991 Elo+
Party 2
Sylvanus
Sylvanus
Wilum
Sylvanus
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 15L
1,100 Elo+
Party 2
Merlin
Merlin
ZaroczekPL
Merlin
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 13L
1,158 Elo+
Party 2
Team Averages
Level 39
1,427 SR
1,083 Elo+

VS

Team Averages
Level 46
1,439 SR
1,130 Elo+
Kukulkan
Kukulkan
Liondudele
Kukulkan
Level 29
God Stats
4W - 3L
1,256 SR
Queue Stats
6W - 16L
1,218 Elo+
Party 1
Cerberus
Cerberus
Revolver01
Cerberus
Level 23
God Stats
1W - 3L
1,308 SR
Queue Stats
2W - 10L
1,087 Elo+
Party 1
Medusa
Medusa
ShiloMalkin
Medusa
Level 86
God Stats
1W - 2L
1,754 SR
Queue Stats
4W - 18L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nomer09
Chaac
14
1 / 2 / 4
9,094
606
7,664
19,751
17,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Wilum
Sylvanus
12
0 / 3 / 5
8,639
576
4,203
16,523
14,480
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ZaroczekPL
Merlin
13
4 / 6 / 1
9,774
652
14,727
12,862
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Liondudele
Kukulkan
18
5 / 0 / 6
11,403
760
26,199
7,858
2,486
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Revolver01
Cerberus
14
1 / 2 / 8
10,362
691
6,019
14,766
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
16
5 / 3 / 6
10,963
731
12,024
9,420
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Liondudele
Kukulkan
5
0
6
8
L
Chaac
Nomer09
Chaac
1
2
4
1.5
W
Cerberus
Revolver01
Cerberus
1
2
8
2.5
W
Medusa
5
3
6
2.67
L
Sylvanus
Wilum
Sylvanus
0
3
5
0.83
L
Merlin
ZaroczekPL
Merlin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
44,242
49,136
Taken
32,044
37,039
Mitigated
19,963
19,685
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Liondudele
Kukulkan
26,199
2,192
0
284
7,858
2,486
153
4,920
2,938
78,940
0
L
Chaac
Nomer09
Chaac
7,664
1,091
156
8,170
19,751
17,419
0
13,877
5,874
0
18,897
W
Cerberus
Revolver01
Cerberus
6,019
396
0
3,129
14,766
14,456
0
9,011
5,755
13,554
0
W
Medusa
12,024
5,690
0
2,499
9,420
3,021
2,332
5,415
4,005
0
37,181
L
Sylvanus
Wilum
Sylvanus
4,203
1,459
4,079
5,350
16,523
14,480
0
10,539
5,984
11,876
0
L
Merlin
ZaroczekPL
Merlin
14,727
996
0
1,930
12,862
5,140
116
8,271
4,591
49,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
32,728
128
Minions Killed
203
5
Camps Cleared
8
703,934
Distance Traveled
854,222
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,403
760
129
9
5
287,587
0
L
Chaac
9,094
606
28
2
1
283,303
0
W
Cerberus
10,362
691
15
1
0
284,270
0
W
Medusa
10,963
731
59
4
3
282,365
0
L
Sylvanus
8,639
576
15
1
0
187,190
0
L
Merlin
9,774
652
85
6
4
233,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role