Player Matchup

Arachne
Arachne
FenRiR0PI
Arachne
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
333W - 335L
1,472 Elo+
Solo
Amaterasu
Amaterasu
JahzzIndo
Amaterasu
Level 159
God Stats
4W - 5L
1,452 SR
Queue Stats
595W - 514L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Qhrion
Cliodhna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,483 Elo+
Solo
Khepri
Khepri
TheOneKev
Khepri
Level 149
God Stats
6W - 2L
1,501 SR
Queue Stats
264W - 242L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
chr0nOphage
Ao Kuang
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
490W - 405L
1,556 Elo+
Party 1
Team Averages
Level 134
1,491 SR
1,486 Elo+

VS

Team Averages
Level 128
1,503 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Bloody2Bones
Chronos
Level 149
God Stats
5W - 7L
1,513 SR
Queue Stats
148W - 190L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
IchNixWasDu
Hou Yi
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
148W - 199L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
KinderWhite
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,502 Elo+
Solo
Artio
Artio
NetworkIsForPorn
Artio
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 185L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FenRiR0PI
Arachne
15
1 / 6 / 15
9,535
681
7,675
16,469
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JahzzIndo
Amaterasu
18
3 / 1 / 18
10,237
731
11,938
27,287
18,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Qhrion
Cliodhna
19
5 / 3 / 16
10,888
778
23,354
12,490
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
TheOneKev
Khepri
18
3 / 3 / 20
11,214
801
9,878
18,494
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
chr0nOphage
Ao Kuang
19
13 / 4 / 6
12,072
862
20,475
14,466
6,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 8 / 8
10,601
757
14,674
18,113
7,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Bloody2Bones
Chronos
17
2 / 3 / 10
10,062
719
14,507
15,300
6,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
17
2 / 2 / 10
9,860
704
12,222
7,621
3,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
KinderWhite
Jing Wei
17
5 / 6 / 6
10,639
760
19,354
16,038
6,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 11
10,629
759
10,888
25,879
29,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
25
Kills
16
17
Deaths
25
75
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
8
8
1.25
L
Chronos
Bloody2Bones
Chronos
2
3
10
2.33
W
Arachne
FenRiR0PI
Arachne
1
6
15
1.42
L
Hou Yi
2
2
10
3.5
W
Amaterasu
JahzzIndo
Amaterasu
3
1
18
12
L
Jing Wei
KinderWhite
Jing Wei
5
6
6
1.33
L
1
6
11
1.08
W
Cliodhna
Qhrion
Cliodhna
5
3
16
4.33
W
Khepri
TheOneKev
Khepri
3
3
20
4.33
W
Ao Kuang
chr0nOphage
Ao Kuang
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,320
Damage
71,645
89,206
Taken
82,951
59,238
Mitigated
52,682
36,640
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,674
2,916
272
917
18,113
7,507
714
7,742
10,111
0
26,711
L
Chronos
Bloody2Bones
Chronos
14,507
3,557
1,758
3,159
15,300
6,465
63
6,445
8,668
30,943
0
W
Arachne
FenRiR0PI
Arachne
7,675
5,011
1,953
2,962
16,469
8,130
659
6,461
10,008
0
15,450
L
Hou Yi
12,222
5,638
393
617
7,621
3,182
789
2,426
5,125
0
21,959
W
Amaterasu
JahzzIndo
Amaterasu
11,938
2,834
2,172
13,044
27,287
18,146
610
6,090
21,197
0
24,851
L
Jing Wei
KinderWhite
Jing Wei
19,354
9,663
2,535
3,267
16,038
6,522
1,802
4,814
10,960
0
39,149
L
10,888
1,184
4,185
6,420
25,879
29,006
58
8,926
16,585
18,348
0
W
Cliodhna
Qhrion
Cliodhna
23,354
1,768
2,809
3,622
12,490
7,610
1,779
3,250
9,240
0
41,498
W
Khepri
TheOneKev
Khepri
9,878
713
153
3,525
18,494
19,225
222
5,558
12,936
22,469
0
W
Ao Kuang
chr0nOphage
Ao Kuang
20,475
6,944
1,289
5,111
14,466
6,127
2,339
4,036
10,430
33,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
51,791
133
Minions Killed
167
0
Camps Cleared
0
1,429,952
Distance Traveled
1,222,994
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,601
757
23
2
0
251,954
1
L
Chronos
10,062
719
53
4
0
246,900
0
W
Arachne
9,535
681
11
1
0
264,761
0
L
Hou Yi
9,860
704
22
2
0
232,323
0
W
Amaterasu
10,237
731
19
1
0
314,341
0
L
Jing Wei
10,639
760
55
4
0
226,449
1
L
Artio
10,629
759
14
1
0
265,368
3
W
Cliodhna
10,888
778
39
3
0
293,400
1
W
Khepri
11,214
801
25
2
0
290,248
5
W
Ao Kuang
12,072
862
39
3
0
267,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role