Player Matchup

Nike
Nike
HerboRracho
Nike
Level 13
God Stats
0W - 3L
1,487 SR
Queue Stats
0W - 14L
1,019 Elo+
Party 2
Tiamat
Tiamat
emanuxi75
Tiamat
Level 83
God Stats
41W - 69L
1,327 SR
Queue Stats
107W - 151L
1,312 Elo+
Solo
Artio
Artio
sulecoints
Artio
Level 73
God Stats
1W - 3L
1,563 SR
Queue Stats
6W - 19L
1,165 Elo+
Party 2
Team Averages
Level 56
1,459 SR
1,166 Elo+

VS

Team Averages
Level 35
1,599 SR
1,390 Elo+
Kukulkan
Kukulkan
Giljer
Kukulkan
Level 37
God Stats
2W - 1L
1,797 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 1
Skadi
Skadi
HuepytaloSS
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Shavkad
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,852
623
4,940
10,631
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
emanuxi75
Tiamat
11
0 / 6 / 0
6,941
631
4,515
8,450
4,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
10
1 / 5 / 0
7,211
656
3,111
14,553
10,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Giljer
Kukulkan
13
2 / 0 / 15
8,725
793
9,733
2,632
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
11 / 0 / 6
9,723
884
9,007
4,456
1,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Shavkad
Sun Wukong
13
4 / 1 / 13
8,871
806
8,440
13,102
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
17
17
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Giljer
Kukulkan
2
0
15
9.5
L
0
6
1
0.08
W
11
0
6
14
W
Sun Wukong
Shavkad
Sun Wukong
4
1
13
10.5
L
Tiamat
emanuxi75
Tiamat
0
6
0
0
L
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
27,180
33,634
Taken
20,190
23,650
Mitigated
10,353
5,613
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Giljer
Kukulkan
9,733
1,778
0
674
2,632
886
910
1,249
1,383
39,675
0
L
4,940
604
432
972
10,631
7,820
0
4,452
6,080
0
15,422
W
9,007
4,763
0
1,083
4,456
1,396
1,307
1,612
2,782
0
19,643
W
Sun Wukong
Shavkad
Sun Wukong
8,440
1,137
298
4,277
13,102
8,071
445
5,301
7,378
0
27,627
L
Tiamat
emanuxi75
Tiamat
4,515
302
0
1,004
8,450
4,891
0
1,227
7,051
28,155
0
L
Artio
3,111
138
575
2,630
14,553
10,939
0
4,931
9,398
17,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
27,319
106
Minions Killed
110
4
Camps Cleared
4
591,673
Distance Traveled
609,781
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,725
793
63
6
0
203,518
2
L
Nike
6,852
623
23
2
0
208,460
2
W
Skadi
9,723
884
17
2
0
193,834
3
W
Sun Wukong
8,871
806
30
3
4
212,429
1
L
Tiamat
6,941
631
53
5
3
198,327
2
L
Artio
7,211
656
30
3
1
184,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role