Player Matchup

Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GStarkersRevenge
Cthulhu
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 123L
1,346 Elo+
Solo
Scylla
Scylla
Pil7hur
Scylla
Level 44
God Stats
3W - 2L
1,545 SR
Queue Stats
116W - 112L
1,404 Elo+
Party 1
Izanami
Izanami
ivanvazquez956
Izanami
Level 46
God Stats
4W - 3L
1,625 SR
Queue Stats
78W - 98L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
zINeyKiiz
Gilgamesh
Level 39
God Stats
15W - 14L
1,695 SR
Queue Stats
374W - 397L
1,388 Elo+
Party 1
Team Averages
Level 47
1,573 SR
1,413 Elo+

VS

Team Averages
Level 80
1,475 SR
1,412 Elo+
Cernunnos
Cernunnos
DerJocker-ka
Cernunnos
Level 38
God Stats
2W - 2L
1,484 SR
Queue Stats
37W - 36L
1,440 Elo+
Party 3
Kali
Kali
Hexenmeister1112
Kali
Level 99
God Stats
14W - 21L
1,601 SR
Queue Stats
121W - 141L
1,446 Elo+
Party 3
Merlin
Merlin
Hyper-94-
Merlin
Level 43
God Stats
12W - 17L
1,430 SR
Queue Stats
88W - 124L
1,292 Elo+
Solo
Bakasura
Bakasura
KenzoMcgee
Bakasura
Level 112
God Stats
1W - 4L
1,361 SR
Queue Stats
103W - 124L
1,444 Elo+
Party 3
Eset
Eset
xX_Miki_Xx_360
Eset
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 88L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 4 / 4
8,090
506
7,815
12,840
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 7
8,048
503
9,349
12,631
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Pil7hur
Scylla
13
4 / 5 / 2
8,010
501
5,075
8,544
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 6
7,253
453
4,408
9,943
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
zINeyKiiz
Gilgamesh
16
4 / 2 / 2
8,512
532
5,142
8,382
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerJocker-ka
Cernunnos
14
3 / 2 / 4
8,517
532
6,419
10,332
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 5 / 5
10,660
666
12,881
16,555
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Hyper-94-
Merlin
14
3 / 3 / 3
8,919
557
6,052
7,130
2,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
KenzoMcgee
Bakasura
18
1 / 0 / 2
11,047
690
2,168
4,386
1,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 7
8,674
542
8,289
16,722
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
19
19
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
4
1.5
W
Cernunnos
DerJocker-ka
Cernunnos
3
2
4
2.5
L
3
2
7
3.25
W
10
5
5
2.5
W
Merlin
Hyper-94-
Merlin
3
3
3
1.5
W
Bakasura
KenzoMcgee
Bakasura
1
0
2
2
L
Scylla
Pil7hur
Scylla
4
5
2
1
L
0
6
6
0.5
W
2
6
7
0.92
L
Gilgamesh
zINeyKiiz
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,789
Damage
35,809
52,340
Taken
55,125
23,443
Mitigated
22,485
14,700
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,815
2,457
0
5,797
12,840
3,807
0
2,811
10,029
0
49,406
W
Cernunnos
DerJocker-ka
Cernunnos
6,419
2,579
0
4,322
10,332
3,283
1,806
2,668
7,664
0
42,901
L
9,349
1,044
517
3,212
12,631
10,029
31
4,701
7,930
26,366
0
W
12,881
6,392
0
8,347
16,555
7,704
35
3,762
12,793
0
43,306
W
Merlin
Hyper-94-
Merlin
6,052
50
0
1,622
7,130
2,559
632
1,740
5,390
48,457
0
W
Bakasura
KenzoMcgee
Bakasura
2,168
1,325
0
3,363
4,386
1,722
2,502
352
4,034
0
53,525
L
Scylla
Pil7hur
Scylla
5,075
204
0
500
8,544
2,107
0
2,022
6,522
36,474
0
L
4,408
3,080
0
1,629
9,943
2,100
745
3,268
6,675
0
38,944
W
8,289
809
607
7,774
16,722
7,217
767
5,902
10,820
40,129
0
L
Gilgamesh
zINeyKiiz
Gilgamesh
5,142
1,957
151
2,894
8,382
5,400
472
1,539
6,782
0
44,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
47,817
385
Minions Killed
452
0
Camps Cleared
0
1,453,814
Distance Traveled
1,537,844
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,090
506
81
5
0
344,870
1
W
Cernunnos
8,517
532
84
5
0
270,269
2
L
Cthulhu
8,048
503
44
3
0
330,208
0
W
Kali
10,660
666
52
3
0
334,472
0
W
Merlin
8,919
557
88
6
0
287,612
1
W
Bakasura
11,047
690
161
10
0
365,279
3
L
Scylla
8,010
501
62
4
0
286,977
4
L
Izanami
7,253
453
78
5
0
253,289
4
W
Eset
8,674
542
67
4
0
280,212
0
L
Gilgamesh
8,512
532
120
8
0
238,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role