Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dbat4777
Izanami
Level 25
God Stats
7W - 7L
1,557 SR
Queue Stats
11W - 25L
1,305 Elo+
Party 1
Susano
Susano
Mary951
Susano
Level 85
God Stats
4W - 3L
1,606 SR
Queue Stats
17W - 19L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TripodTom
Morgan Le Fay
Level 67
God Stats
2W - 5L
1,086 SR
Queue Stats
57W - 87L
1,335 Elo+
Party 1
Osiris
Osiris
随意洒脱
Osiris
Level 101
God Stats
6W - 1L
1,797 SR
Queue Stats
61W - 61L
1,535 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,438 Elo+

VS

Team Averages
Level 83
1,483 SR
1,434 Elo+
Bastet
Bastet
 
Bastet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Greulf
Anubis
Level 84
God Stats
12W - 8L
1,684 SR
Queue Stats
55W - 43L
1,479 Elo+
Solo
Yemoja
Yemoja
Kaeloyz
Yemoja
Level 117
God Stats
1W - 1L
1,288 SR
Queue Stats
47W - 78L
1,218 Elo+
Solo
Osiris
Osiris
ZoroxAdc
Osiris
Level 88
God Stats
26W - 18L
1,443 SR
Queue Stats
114W - 101L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 5 / 1
6,466
462
5,270
9,840
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Dbat4777
Izanami
8
0 / 7 / 1
5,616
401
5,027
9,464
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Mary951
Susano
11
5 / 3 / 1
6,990
499
7,426
10,269
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TripodTom
Morgan Le Fay
12
1 / 3 / 2
7,107
508
3,913
7,126
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
1 / 3 / 0
6,927
495
6,970
12,809
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 0 / 5
7,964
569
7,043
9,807
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
13
8 / 2 / 1
7,854
561
7,996
10,870
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Greulf
Anubis
12
2 / 5 / 6
7,218
516
5,992
7,995
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Kaeloyz
Yemoja
10
0 / 1 / 9
6,862
490
2,742
8,237
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
ZoroxAdc
Osiris
14
6 / 1 / 2
8,176
584
10,226
12,433
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
21
21
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
1
0.5
W
Bastet
 
Bastet
5
0
5
7.5
W
Medusa
 
Medusa
8
2
1
4.25
L
Izanami
Dbat4777
Izanami
0
7
1
0.07
W
Anubis
Greulf
Anubis
2
5
6
1
W
Yemoja
Kaeloyz
Yemoja
0
1
9
4.5
L
Susano
Mary951
Susano
5
3
1
1.83
L
Morgan Le Fay
TripodTom
Morgan Le Fay
1
3
2
0.67
W
Osiris
ZoroxAdc
Osiris
6
1
2
7
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
33,999
49,508
Taken
49,342
21,878
Mitigated
25,307
8,014
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,270
586
185
396
9,840
7,132
0
1,540
8,300
22,161
0
W
Bastet
 
Bastet
7,043
1,589
0
5,948
9,807
3,398
0
1,287
8,520
0
48,937
W
Medusa
 
Medusa
7,996
3,853
278
4,047
10,870
3,158
434
2,477
8,393
0
48,806
L
Izanami
Dbat4777
Izanami
5,027
3,008
0
1,124
9,464
1,886
319
1,139
8,325
0
24,811
W
Anubis
Greulf
Anubis
5,992
40
0
827
7,995
3,111
46
2,593
5,402
31,876
0
W
Yemoja
Kaeloyz
Yemoja
2,742
1,017
2,884
2,145
8,237
4,532
515
2,612
5,625
14,863
0
L
Susano
Mary951
Susano
7,426
1,192
0
3,050
10,269
2,593
0
1,851
8,418
0
24,977
L
Morgan Le Fay
TripodTom
Morgan Le Fay
3,913
1,018
0
78
7,126
1,649
622
2,225
4,901
35,273
0
W
Osiris
ZoroxAdc
Osiris
10,226
4,422
0
6,112
12,433
11,108
578
214
12,219
0
47,639
L
Osiris
6,970
2,801
0
3,181
12,809
8,618
248
1,979
10,830
0
37,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
38,074
247
Minions Killed
336
0
Camps Cleared
0
1,224,728
Distance Traveled
1,361,084
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,466
462
40
3
0
240,469
1
W
Bastet
7,964
569
87
6
0
345,249
3
W
Medusa
7,854
561
69
5
0
258,371
5
L
Izanami
5,616
401
40
3
0
212,471
0
W
Anubis
7,218
516
63
5
0
236,244
3
W
Yemoja
6,862
490
31
2
0
242,185
5
L
Susano
6,990
499
41
3
0
274,576
3
L
Morgan Le Fay
7,107
508
61
4
0
230,339
0
W
Osiris
8,176
584
86
6
0
279,035
4
L
Osiris
6,927
495
65
5
0
266,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role