Player Matchup

Ymir
Ymir
Criggz
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
DEM0NEN
Bakasura
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 16L
1,174 Elo+
Party 2
Neith
Neith
naecks
Neith
Level 67
God Stats
6W - 8L
1,500 SR
Queue Stats
151W - 180L
1,295 Elo+
Party 2
Yu Huang
Yu Huang
serserc
Yu Huang
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
52W - 56L
1,448 Elo+
Solo
Odin
Odin
ullaredneck
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,383 Elo+

VS

Team Averages
Level 100
1,536 SR
1,395 Elo+
Ullr
Ullr
 
Ullr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dahata
Danzaburou
Level 86
God Stats
3W - 0L
1,518 SR
Queue Stats
44W - 48L
1,314 Elo+
Party 3
Zeus
Zeus
FranBenzal7
Zeus
Level 114
God Stats
10W - 17L
1,408 SR
Queue Stats
118W - 110L
1,381 Elo+
Solo
Khepri
Khepri
johnsk
Khepri
Level 23
God Stats
6W - 3L
1,718 SR
Queue Stats
35W - 34L
1,328 Elo+
Party 3
Hades
Hades
ıskender
Hades
Level 158
God Stats
141W - 121L
1,533 SR
Queue Stats
193W - 188L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Criggz
Ymir
9
1 / 6 / 2
5,950
458
6,542
13,668
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
DEM0NEN
Bakasura
12
1 / 4 / 2
6,561
505
3,881
9,367
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
naecks
Neith
9
3 / 5 / 4
6,657
512
10,009
8,861
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
serserc
Yu Huang
13
3 / 7 / 3
7,297
561
5,925
9,060
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 1
6,249
481
1,724
9,875
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 2 / 5
8,968
690
4,863
8,566
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Dahata
Danzaburou
13
9 / 1 / 6
9,139
703
17,268
10,494
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
8,365
643
4,938
5,443
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
johnsk
Khepri
12
2 / 4 / 8
7,618
586
4,118
13,231
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
ıskender
Hades
15
9 / 1 / 5
9,075
698
6,706
5,455
2,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
30
30
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
5
4.25
L
Ymir
Criggz
Ymir
1
6
2
0.33
L
Bakasura
DEM0NEN
Bakasura
1
4
2
0.5
W
Danzaburou
Dahata
Danzaburou
9
1
6
12
W
4
3
4
2
W
Khepri
johnsk
Khepri
2
4
8
1.5
L
Neith
naecks
Neith
3
5
4
1
L
Yu Huang
serserc
Yu Huang
3
7
3
0.64
L
1
8
1
0.19
W
Hades
ıskender
Hades
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
37,893
50,831
Taken
43,189
20,858
Mitigated
20,812
4,176
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,863
2,492
0
3,117
8,566
2,934
1,875
2,015
6,454
0
52,749
L
Ymir
Criggz
Ymir
6,542
1,937
0
886
13,668
7,466
0
2,961
10,707
15,619
0
L
Bakasura
DEM0NEN
Bakasura
3,881
2,588
0
988
9,367
3,082
94
1,462
7,905
0
28,301
W
Danzaburou
Dahata
Danzaburou
17,268
10,868
0
4,257
10,494
4,208
2,302
3,069
6,986
0
48,830
W
4,938
1,748
0
580
5,443
1,628
1,551
1,948
3,495
49,245
0
W
Khepri
johnsk
Khepri
4,118
667
478
1,446
13,231
9,975
195
3,992
8,919
13,493
5,349
L
Neith
naecks
Neith
10,009
4,037
0
1,488
8,861
2,037
1,078
1,869
6,992
0
34,716
L
Yu Huang
serserc
Yu Huang
5,925
568
0
340
9,060
2,487
0
3,282
5,778
34,792
0
L
1,724
296
0
474
9,875
5,786
224
5,306
4,569
0
13,555
W
Hades
ıskender
Hades
6,706
847
87
3,180
5,455
2,067
614
1,443
3,835
43,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
43,165
239
Minions Killed
399
0
Camps Cleared
0
1,170,547
Distance Traveled
1,190,149
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,968
690
100
8
0
228,743
6
L
Ymir
5,950
458
24
2
0
225,970
0
L
Bakasura
6,561
505
84
6
0
276,412
1
W
Danzaburou
9,139
703
64
5
0
225,499
1
W
Zeus
8,365
643
101
8
0
224,349
4
W
Khepri
7,618
586
35
3
0
267,323
3
L
Neith
6,657
512
54
4
0
224,287
1
L
Yu Huang
7,297
561
56
4
0
212,656
2
L
Odin
6,249
481
21
2
0
231,222
0
W
Hades
9,075
698
99
8
0
244,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role