Player Matchup

Bastet
Bastet
Abbacchio5172
Bastet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,380 Elo+
Solo
Fenrir
Fenrir
Douglas2909
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,608 Elo+
Party 1
Bellona
Bellona
T_last_stand
Bellona
Level 96
God Stats
4W - 5L
1,580 SR
Queue Stats
98W - 113L
1,377 Elo+
Solo
Bacchus
Bacchus
angel209856
Bacchus
Level 25
God Stats
2W - 1L
1,804 SR
Queue Stats
33W - 59L
1,353 Elo+
Solo
Terra
Terra
desnecesaurru
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Team Averages
Level 59
1,577 SR
1,438 Elo+

VS

Team Averages
Level 83
1,482 SR
1,446 Elo+
Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Asmodues
Hachiman
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
301W - 285L
1,367 Elo+
Solo
Thoth
Thoth
Tanderson17
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 207L
1,406 Elo+
Solo
Geb
Geb
TankDiff
Geb
Level 83
God Stats
5W - 3L
1,672 SR
Queue Stats
207W - 186L
1,531 Elo+
Solo
Chiron
Chiron
Yamanaka x
Chiron
Level 104
God Stats
5W - 6L
1,241 SR
Queue Stats
212W - 209L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
10,666
820
14,233
14,105
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
16
3 / 6 / 10
9,010
693
7,404
13,358
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
T_last_stand
Bellona
16
2 / 6 / 7
8,805
677
6,411
16,515
15,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
angel209856
Bacchus
17
5 / 9 / 9
9,726
748
15,347
18,019
11,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 8 / 4
7,570
582
2,743
18,776
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 3 / 23
10,498
808
7,862
15,142
16,369
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Asmodues
Hachiman
18
11 / 3 / 13
11,220
863
15,871
12,669
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 15
10,149
781
12,724
6,695
1,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 4 / 24
11,057
851
11,521
20,360
22,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
Yamanaka x
Chiron
18
5 / 3 / 19
10,713
824
21,167
9,692
3,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
16
Kills
34
34
Deaths
16
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
3
23
5.83
L
6
5
8
2
W
Hachiman
Asmodues
Hachiman
11
3
13
5.83
L
Fenrir
3
6
10
1.33
L
Bellona
T_last_stand
Bellona
2
6
7
0.92
W
5
3
15
4.17
W
7
4
24
4.75
W
Chiron
Yamanaka x
Chiron
5
3
19
4.83
L
Bacchus
angel209856
Bacchus
5
9
9
1.06
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,138
Damage
69,145
80,773
Taken
64,558
49,248
Mitigated
48,773
21,814
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,862
2,767
4,039
4,501
15,142
16,369
619
4,070
11,072
0
11,364
L
14,233
2,621
983
3,949
14,105
5,869
581
4,839
9,150
0
23,234
W
Hachiman
Asmodues
Hachiman
15,871
7,481
1,181
1,574
12,669
4,678
1,985
3,764
8,905
0
31,722
L
Fenrir
7,404
972
1,800
2,038
13,358
4,934
122
3,651
9,613
0
11,883
L
Bellona
T_last_stand
Bellona
6,411
852
1,370
3,538
16,515
15,677
327
4,479
11,808
0
13,348
W
12,724
960
0
245
6,695
1,783
989
2,442
4,253
27,722
0
W
11,521
1,851
561
3,038
20,360
22,925
284
3,640
16,720
24,638
0
W
Chiron
Yamanaka x
Chiron
21,167
3,905
2,451
1,949
9,692
3,018
1,469
4,174
5,518
0
36,610
L
Bacchus
angel209856
Bacchus
15,347
1,010
1,931
2,480
18,019
11,402
467
6,061
11,754
29,906
0
L
2,743
510
1,910
1,815
18,776
11,366
216
5,215
13,385
5,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
53,637
66
Minions Killed
143
0
Camps Cleared
0
1,067,993
Distance Traveled
1,110,927
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,498
808
10
1
0
258,964
0
L
Bastet
10,666
820
18
1
0
252,383
0
W
Hachiman
11,220
863
36
3
0
180,800
0
L
Fenrir
9,010
693
9
1
0
238,104
1
L
Bellona
8,805
677
12
1
0
237,030
1
W
Thoth
10,149
781
43
3
0
207,522
0
W
Geb
11,057
851
8
1
0
240,212
3
W
Chiron
10,713
824
46
4
0
223,429
0
L
Bacchus
9,726
748
22
2
0
198,341
0
L
Terra
7,570
582
5
0
0
142,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role