Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Abivvvv
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 107L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Joshtut
Sun Wukong
Level 60
God Stats
145W - 110L
1,647 SR
Queue Stats
255W - 253L
1,406 Elo+
Solo
Kukulkan
Kukulkan
enark1
Kukulkan
Level 64
God Stats
2W - 2L
1,394 SR
Queue Stats
13W - 10L
1,341 Elo+
Party 1
Chang'e
Chang'e
pro100nalim
Chang'e
Level 88
God Stats
4W - 1L
1,716 SR
Queue Stats
16W - 12L
1,442 Elo+
Party 1
Team Averages
Level 70
1,551 SR
1,423 Elo+

VS

Team Averages
Level 89
1,515 SR
1,417 Elo+
Baba Yaga
Baba Yaga
Miss-Girl-VIP
Baba Yaga
Level 69
God Stats
8W - 9L
1,426 SR
Queue Stats
185W - 204L
1,407 Elo+
Solo
Chernobog
Chernobog
Snens-Offical
Chernobog
Level 88
God Stats
7W - 4L
1,711 SR
Queue Stats
193W - 254L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Vilshoffen
Nu Wa
Level 141
God Stats
35W - 22L
1,547 SR
Queue Stats
53W - 31L
1,539 Elo+
Solo
Skadi
Skadi
proracer62
Skadi
Level 129
God Stats
5W - 5L
1,532 SR
Queue Stats
111W - 159L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
xMinySx
Hou Yi
Level 16
God Stats
5W - 5L
1,358 SR
Queue Stats
8W - 15L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 3 / 7
12,796
711
27,588
21,121
7,004
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Abivvvv
Jormungandr
14
0 / 2 / 1
9,885
549
604
9,711
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Joshtut
Sun Wukong
20
4 / 5 / 4
13,140
730
11,365
27,919
31,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
enark1
Kukulkan
20
2 / 2 / 3
12,229
679
10,278
11,392
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
pro100nalim
Chang'e
19
3 / 4 / 2
11,626
646
8,033
18,671
10,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Miss-Girl-VIP
Baba Yaga
19
1 / 5 / 10
12,390
688
15,904
18,989
7,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Snens-Offical
Chernobog
20
3 / 4 / 9
12,818
712
15,995
18,058
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
20
2 / 2 / 7
12,970
721
18,902
11,529
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
7 / 3 / 5
14,663
815
19,338
12,275
4,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
xMinySx
Hou Yi
19
3 / 3 / 3
12,543
697
7,553
13,661
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
16
16
Deaths
17
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
3
7
3.5
L
Jormungandr
Abivvvv
Jormungandr
0
2
1
0.25
L
Sun Wukong
Joshtut
Sun Wukong
4
5
4
1.2
W
Baba Yaga
Miss-Girl-VIP
Baba Yaga
1
5
10
1.2
W
Chernobog
Snens-Offical
Chernobog
3
4
9
1.88
W
Nu Wa
2
2
7
2.75
L
Kukulkan
enark1
Kukulkan
2
2
3
1.75
L
Chang'e
pro100nalim
Chang'e
3
4
2
1
W
Skadi
7
3
5
3.17
W
Hou Yi
xMinySx
Hou Yi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,868
Damage
77,692
88,814
Taken
74,512
59,176
Mitigated
28,348
25,141
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
27,588
4,481
0
5,706
21,121
7,004
0
10,660
10,151
0
59,646
L
Jormungandr
Abivvvv
Jormungandr
604
22
0
480
9,711
5,381
0
2,519
6,862
6,239
0
L
Sun Wukong
Joshtut
Sun Wukong
11,365
1,612
0
8,656
27,919
31,563
0
6,289
21,159
0
51,593
W
Baba Yaga
Miss-Girl-VIP
Baba Yaga
15,904
1,032
384
6,622
18,989
7,467
1,121
4,518
14,471
36,259
0
W
Chernobog
Snens-Offical
Chernobog
15,995
9,652
0
2,480
18,058
7,263
2,557
4,473
13,585
0
58,955
W
Nu Wa
18,902
4,895
759
2,465
11,529
3,773
3,277
3,558
7,971
71,464
0
L
Kukulkan
enark1
Kukulkan
10,278
484
0
465
11,392
4,783
30
5,622
5,352
78,385
0
L
Chang'e
pro100nalim
Chang'e
8,033
602
2,540
7,294
18,671
10,445
52
7,949
10,297
45,798
0
W
Skadi
19,338
10,920
0
1,005
12,275
4,571
2,912
2,651
9,624
0
70,261
W
Hou Yi
xMinySx
Hou Yi
7,553
3,432
90
3,573
13,661
5,274
690
3,715
9,946
0
40,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,676
Gold Earned
65,384
370
Minions Killed
415
0
Camps Cleared
0
1,554,973
Distance Traveled
1,648,706
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,796
711
57
3
0
414,714
4
L
Jormungandr
9,885
549
14
1
0
97,859
3
L
Sun Wukong
13,140
730
117
7
0
347,888
0
W
Baba Yaga
12,390
688
55
3
0
325,840
0
W
Chernobog
12,818
712
98
5
0
311,738
3
W
Nu Wa
12,970
721
81
5
0
331,438
6
L
Kukulkan
12,229
679
131
7
0
336,423
3
L
Chang'e
11,626
646
51
3
0
358,089
0
W
Skadi
14,663
815
108
6
0
327,907
3
W
Hou Yi
12,543
697
73
4
0
351,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role