Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
MRmisticoITA
Apollo
Gold III
Level 148
God Stats
2W - 4L
1,548 SR
Queue Stats
323W - 337L
1,499 MMR
Solo
Medusa
Medusa
Bronze III
Papabrava
Medusa
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,469 MMR
Solo
Artio
Artio
Gold III
Qzeto
Artio
Gold III
Level 147
God Stats
1W - 3L
1,467 SR
Queue Stats
309W - 321L
1,497 MMR
Solo
The Morrigan
The Morrigan
Gold III
SenseiStickz
The Morrigan
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,503 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,597 SR
1,488 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
DaveNM
Achilles
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,502 MMR
Solo
Raijin
Raijin
Gold IV
NameChanged3007
Raijin
Gold IV
Level 122
God Stats
3W - 0L
1,887 SR
Queue Stats
353W - 352L
1,438 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
chubbygoodness
Sylvanus
Bronze V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 MMR
Party 2
Hou Yi
Hou Yi
Silver II
ducbob
Hou Yi
Silver II
Level 137
God Stats
2W - 0L
1,599 SR
Queue Stats
3W - 2L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 1 / 0
4,580
763
3,106
5,327
2,315
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Apollo
6
0 / 1 / 0
3,692
615
647
3,337
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Papabrava
Medusa
7
0 / 2 / 0
3,984
664
2,725
4,280
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Qzeto
Artio
6
0 / 2 / 0
3,690
615
536
4,652
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
SenseiStickz
The Morrigan
5
0 / 1 / 0
3,496
583
131
1,509
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaBellonaAtlasAgni

VS

Bans
BastetZeusCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 2
3,952
659
1,592
2,790
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DaveNM
Achilles
7
0 / 2 / 1
4,005
668
2,430
5,032
2,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 0 / 1
4,760
793
2,588
2,413
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
2 / 0 / 3
4,322
720
1,705
2,610
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
ducbob
Hou Yi
7
1 / 0 / 1
4,428
738
1,529
2,517
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Fenrir
 
Fenrir
1
0
2
2
W
Achilles
DaveNM
Achilles
0
2
1
0.25
L
Apollo
0
1
0
0
W
2
0
1
2.5
L
Medusa
Papabrava
Medusa
0
2
0
0
L
Artio
Qzeto
Artio
0
2
0
0
L
The Morrigan
SenseiStickz
The Morrigan
0
1
0
0
W
Sylvanus
2
0
3
3.5
W
Hou Yi
ducbob
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,145
Damage
9,844
19,105
Taken
15,362
6,217
Mitigated
5,745
5,636
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,106
229
0
1,763
5,327
2,315
0
0
5,327
0
23,858
W
Fenrir
 
Fenrir
1,592
398
0
1,648
2,790
699
0
120
2,670
0
12,956
W
Achilles
DaveNM
Achilles
2,430
816
0
1,534
5,032
2,781
0
236
4,796
0
17,810
L
Apollo
647
309
0
564
3,337
802
0
1,364
1,893
0
14,475
W
2,588
477
0
682
2,413
680
0
254
2,159
24,088
0
L
Medusa
Papabrava
Medusa
2,725
1,332
0
1,254
4,280
1,088
0
1,266
2,968
0
19,136
L
Artio
Qzeto
Artio
536
0
129
1,671
4,652
1,677
0
1,025
3,573
14,189
0
L
The Morrigan
SenseiStickz
The Morrigan
131
38
0
255
1,509
335
0
402
1,051
10,882
0
W
Sylvanus
1,705
670
198
1,406
2,610
1,027
0
57
2,553
8,558
0
W
Hou Yi
ducbob
Hou Yi
1,529
697
0
1,307
2,517
558
0
0
2,517
0
21,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
21,467
187
Minions Killed
189
0
Camps Cleared
0
640,603
Distance Traveled
662,631
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,580
763
56
9
0
138,516
3
W
Fenrir
3,952
659
36
6
0
122,586
0
W
Achilles
4,005
668
34
6
0
132,732
1
L
Apollo
3,692
615
33
6
0
128,987
1
W
Raijin
4,760
793
54
9
0
137,187
1
L
Medusa
3,984
664
41
7
0
129,862
3
L
Artio
3,690
615
34
6
0
142,534
1
L
The Morrigan
3,496
583
23
4
0
100,704
2
W
Sylvanus
4,322
720
12
2
0
137,994
2
W
Hou Yi
4,428
738
53
9
0
132,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role