Player Matchup

Zhong Kui
Zhong Kui
KullerMuller
Zhong Kui
Level 55
God Stats
4W - 3L
1,821 SR
Queue Stats
128W - 109L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Torstig
Guan Yu
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Agni
Agni
iratua
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,459 Elo+
Solo
Chiron
Chiron
spuezy
Chiron
Level 61
God Stats
8W - 6L
1,504 SR
Queue Stats
137W - 121L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yuzi3
Cu Chulainn
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 43L
1,467 Elo+
Solo
Team Averages
Level 77
1,565 SR
1,409 Elo+

VS

Team Averages
Level 112
1,491 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Claveyy
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,664 Elo+
Solo
Ganesha
Ganesha
GOMANS
Ganesha
Level 128
God Stats
11W - 15L
1,378 SR
Queue Stats
201W - 212L
1,419 Elo+
Party 1
Artemis
Artemis
JustAMortalMan
Artemis
Level 142
God Stats
9W - 3L
1,658 SR
Queue Stats
29W - 38L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
Scora
Gilgamesh
Level 68
God Stats
3W - 2L
1,419 SR
Queue Stats
88W - 80L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KullerMuller
Zhong Kui
15
4 / 8 / 1
9,707
485
13,051
21,815
12,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Torstig
Guan Yu
14
3 / 7 / 2
9,135
457
7,803
20,140
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
iratua
Agni
17
3 / 7 / 2
10,757
538
14,737
15,789
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
spuezy
Chiron
12
1 / 9 / 6
7,948
397
6,964
16,452
3,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
yuzi3
Cu Chulainn
10
0 / 7 / 3
7,306
365
4,497
9,926
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
18 / 1 / 2
14,960
748
26,970
23,110
8,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Claveyy
Pele
19
7 / 1 / 5
12,029
601
9,406
18,397
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
GOMANS
Ganesha
15
0 / 2 / 20
11,102
555
7,603
19,052
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 4 / 6
11,415
571
16,782
13,825
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Scora
Gilgamesh
16
6 / 3 / 9
11,439
572
10,556
17,398
14,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
11
Kills
38
38
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
1
2
19
W
Pele
Claveyy
Pele
7
1
5
9.5
W
Ganesha
GOMANS
Ganesha
0
2
20
5
W
7
4
6
2.5
L
Zhong Kui
KullerMuller
Zhong Kui
4
8
1
0.56
W
Gilgamesh
Scora
Gilgamesh
6
3
9
3.5
L
Guan Yu
Torstig
Guan Yu
3
7
2
0.57
L
Agni
iratua
Agni
3
7
2
0.57
L
Chiron
spuezy
Chiron
1
9
6
0.44
L
Cu Chulainn
yuzi3
Cu Chulainn
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,052
Damage
71,317
84,122
Taken
91,782
34,343
Mitigated
57,663
16,824
Healing
40,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,970
14,698
0
15,264
23,110
8,480
7,200
8,372
14,246
133,427
0
W
Pele
Claveyy
Pele
9,406
1,742
0
11,421
18,397
7,185
1,488
2,606
15,642
0
94,427
W
Ganesha
GOMANS
Ganesha
7,603
154
50
2,909
19,052
21,520
423
5,114
13,689
26,876
2,497
W
16,782
7,570
0
5,305
13,825
5,639
3,832
6,109
7,605
0
82,102
L
Zhong Kui
KullerMuller
Zhong Kui
13,051
1,371
399
4,979
21,815
12,478
321
8,119
13,696
52,055
0
W
Gilgamesh
Scora
Gilgamesh
10,556
3,917
0
5,253
17,398
14,839
5,246
4,615
12,375
0
44,685
L
Guan Yu
Torstig
Guan Yu
7,803
2,283
920
4,275
20,140
9,676
0
10,580
9,560
0
45,689
L
Agni
iratua
Agni
14,737
1,176
0
1,652
15,789
4,378
634
7,265
8,524
66,004
0
L
Chiron
spuezy
Chiron
6,964
2,143
390
2,392
16,452
3,332
373
5,816
10,636
0
28,724
L
Cu Chulainn
yuzi3
Cu Chulainn
4,497
1,388
0
1,817
9,926
4,479
617
2,716
7,210
0
22,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
60,945
380
Minions Killed
558
0
Camps Cleared
0
1,595,043
Distance Traveled
1,912,431
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,960
748
201
10
0
355,033
0
W
Pele
12,029
601
148
7
0
429,236
1
W
Ganesha
11,102
555
5
0
0
412,925
1
W
Artemis
11,415
571
123
6
0
338,190
2
L
Zhong Kui
9,707
485
95
5
0
299,272
1
W
Gilgamesh
11,439
572
81
4
0
377,047
11
L
Guan Yu
9,135
457
79
4
0
385,617
1
L
Agni
10,757
538
116
6
0
365,317
1
L
Chiron
7,948
397
52
3
0
336,380
0
L
Cu Chulainn
7,306
365
38
2
0
208,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role