Player Matchup

Horus
Horus
Amour95
Horus
Level 91
God Stats
23W - 23L
1,462 SR
Queue Stats
82W - 73L
1,433 Elo+
Solo
Thanatos
Thanatos
DonMatteo33
Thanatos
Level 63
God Stats
55W - 50L
1,562 SR
Queue Stats
135W - 173L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Paluchh
Gilgamesh
Level 55
God Stats
5W - 11L
1,381 SR
Queue Stats
192W - 206L
1,414 Elo+
Solo
Ullr
Ullr
olomajster666
Ullr
Level 60
God Stats
6W - 4L
1,726 SR
Queue Stats
225W - 263L
1,358 Elo+
Solo
Merlin
Merlin
xbabylocker
Merlin
Level 100
God Stats
1W - 1L
1,730 SR
Queue Stats
57W - 46L
1,528 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,441 Elo+

VS

Team Averages
Level 90
1,586 SR
1,443 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
J1nzu
Yu Huang
Level 120
God Stats
2W - 1L
1,513 SR
Queue Stats
112W - 100L
1,472 Elo+
Solo
Skadi
Skadi
Mary951
Skadi
Level 85
God Stats
1W - 0L
1,896 SR
Queue Stats
17W - 19L
1,498 Elo+
Solo
Bellona
Bellona
Minnark
Bellona
Level 102
God Stats
18W - 21L
1,520 SR
Queue Stats
125W - 143L
1,421 Elo+
Solo
Loki
Loki
TaChY
Loki
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 72L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amour95
Horus
7
0 / 5 / 2
4,812
481
3,357
7,946
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DonMatteo33
Thanatos
10
4 / 3 / 0
6,026
603
2,155
7,788
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Paluchh
Gilgamesh
9
0 / 1 / 0
5,008
501
1,849
5,020
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 1
4,541
454
1,966
7,415
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
3 / 6 / 1
6,184
618
5,597
6,301
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 0 / 4
6,957
696
7,559
3,327
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
J1nzu
Yu Huang
11
4 / 4 / 0
6,453
645
3,701
5,423
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Mary951
Skadi
11
5 / 1 / 4
6,649
665
6,968
6,335
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Minnark
Bellona
10
2 / 0 / 0
6,522
652
3,335
4,768
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
TaChY
Loki
12
3 / 2 / 2
6,678
668
3,858
6,790
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
20
20
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
4
8
L
Horus
Amour95
Horus
0
5
2
0.2
L
Thanatos
DonMatteo33
Thanatos
4
3
0
1.33
W
Yu Huang
J1nzu
Yu Huang
4
4
0
1
W
Skadi
Mary951
Skadi
5
1
4
7
W
Bellona
Minnark
Bellona
2
0
0
2
L
Gilgamesh
Paluchh
Gilgamesh
0
1
0
0
W
Loki
TaChY
Loki
3
2
2
2
L
0
5
1
0.1
L
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,924
Damage
25,421
34,470
Taken
26,643
11,727
Mitigated
9,708
9,627
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,559
3,630
0
949
3,327
1,058
489
748
2,579
0
38,574
L
Horus
Amour95
Horus
3,357
1,654
566
2,589
7,946
3,178
0
0
7,946
0
9,405
L
Thanatos
DonMatteo33
Thanatos
2,155
333
0
5,342
7,788
2,505
0
2,053
5,735
0
23,993
W
Yu Huang
J1nzu
Yu Huang
3,701
704
0
585
5,423
1,595
452
2,479
2,944
31,650
0
W
Skadi
Mary951
Skadi
6,968
3,702
0
1,860
6,335
1,665
930
646
5,689
0
27,841
W
Bellona
Minnark
Bellona
3,335
1,800
0
2,436
4,768
3,474
436
0
4,578
0
33,404
L
Gilgamesh
Paluchh
Gilgamesh
1,849
388
0
770
5,020
3,358
0
0
5,020
0
22,065
W
Loki
TaChY
Loki
3,858
1,081
0
2,609
6,790
1,916
0
1,724
5,066
0
35,627
L
1,966
190
0
360
7,415
1,242
0
0
7,415
0
19,159
L
Merlin
5,597
703
0
0
6,301
1,444
513
1,648
4,653
29,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
33,259
205
Minions Killed
336
0
Camps Cleared
0
1,015,832
Distance Traveled
1,053,033
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,957
696
81
8
0
193,143
0
L
Horus
4,812
481
16
2
0
211,875
3
L
Thanatos
6,026
603
41
4
0
206,305
0
W
Yu Huang
6,453
645
58
6
0
184,886
3
W
Skadi
6,649
665
42
4
0
195,632
0
W
Bellona
6,522
652
81
8
0
236,630
3
L
Gilgamesh
5,008
501
48
5
0
218,180
3
W
Loki
6,678
668
74
7
0
242,742
2
L
Ullr
4,541
454
43
4
0
204,610
1
L
Merlin
6,184
618
57
6
0
174,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role