Player Matchup

Scylla
Scylla
DJokes
Scylla
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
93W - 69L
1,569 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NeonFrontier
Ah Muzen Cab
Level 111
God Stats
2W - 5L
1,500 SR
Queue Stats
174W - 155L
1,565 Elo+
Party 1
Mulan
Mulan
SaroMazo
Mulan
Level 58
God Stats
31W - 30L
1,508 SR
Queue Stats
194W - 186L
1,557 Elo+
Party 3
Sobek
Sobek
basthfc
Sobek
Level 134
God Stats
6W - 2L
1,802 SR
Queue Stats
165W - 137L
1,524 Elo+
Party 1
Thanatos
Thanatos
eXaR_RaNoX
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 1
Team Averages
Level 68
1,562 SR
1,535 Elo+

VS

Team Averages
Level 64
1,396 SR
1,463 Elo+
Ullr
Ullr
RvB-5346
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 87L
1,174 Elo+
Solo
Loki
Loki
SkillrJeNsi
Loki
Level 135
God Stats
2W - 2L
1,514 SR
Queue Stats
392W - 268L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
Sonnenjusta
Yu Huang
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 132L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
Zamok-BG
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
dannymartmart
Baron Samedi
Level 107
God Stats
16W - 27L
965 SR
Queue Stats
762W - 782L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJokes
Scylla
17
1 / 5 / 5
11,046
502
8,829
11,745
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
NeonFrontier
Ah Muzen Cab
20
11 / 1 / 6
14,477
658
19,575
16,700
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
SaroMazo
Mulan
18
4 / 5 / 9
11,619
528
6,694
16,804
13,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
basthfc
Sobek
17
4 / 3 / 15
11,762
535
11,147
17,908
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
eXaR_RaNoX
Thanatos
20
12 / 5 / 4
13,453
612
15,061
16,966
6,334
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 8 / 3
9,228
419
3,593
14,778
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 3
12,820
583
15,927
19,852
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Sonnenjusta
Yu Huang
15
1 / 6 / 2
10,063
457
7,698
13,260
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Zamok-BG
Cthulhu
15
4 / 7 / 4
10,906
496
10,475
20,259
19,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
dannymartmart
Baron Samedi
15
3 / 7 / 3
10,388
472
11,372
14,872
6,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
32
Kills
17
19
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
DJokes
Scylla
1
5
5
0.7
W
Ah Muzen Cab
NeonFrontier
Ah Muzen Cab
11
1
6
14
L
Ullr
0
8
3
0.19
W
Mulan
SaroMazo
Mulan
4
5
9
1.7
L
9
4
3
2.63
L
Yu Huang
Sonnenjusta
Yu Huang
1
6
2
0.33
L
Cthulhu
Zamok-BG
Cthulhu
4
7
4
0.86
W
Sobek
basthfc
Sobek
4
3
15
3.83
L
Baron Samedi
dannymartmart
Baron Samedi
3
7
3
0.64
W
Thanatos
eXaR_RaNoX
Thanatos
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
49,065
80,123
Taken
83,021
48,869
Mitigated
41,025
37,592
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DJokes
Scylla
8,829
137
0
2,333
11,745
3,536
59
5,382
6,331
82,973
0
W
Ah Muzen Cab
NeonFrontier
Ah Muzen Cab
19,575
9,444
0
11,693
16,700
6,862
1,552
3,307
13,365
0
152,502
L
Ullr
3,593
1,825
61
2,363
14,778
2,585
1,024
1,837
12,941
0
51,670
W
Mulan
SaroMazo
Mulan
6,694
829
0
2,074
16,804
13,747
0
6,988
9,349
0
47,681
L
15,927
3,456
0
8,046
19,852
7,224
246
3,590
16,262
0
103,460
L
Yu Huang
Sonnenjusta
Yu Huang
7,698
343
0
2,638
13,260
4,438
58
1,671
11,589
48,693
0
L
Cthulhu
Zamok-BG
Cthulhu
10,475
689
434
2,184
20,259
19,782
122
5,690
14,569
36,477
0
W
Sobek
basthfc
Sobek
11,147
696
0
5,342
17,908
18,390
0
9,885
7,863
25,526
7,587
L
Baron Samedi
dannymartmart
Baron Samedi
11,372
670
222
2,422
14,872
6,996
350
5,765
9,107
67,005
0
W
Thanatos
eXaR_RaNoX
Thanatos
15,061
2,865
0
16,150
16,966
6,334
0
6,554
10,338
0
79,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
53,405
606
Minions Killed
539
0
Camps Cleared
0
2,097,553
Distance Traveled
1,958,831
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,046
502
140
6
0
416,787
2
W
Ah Muzen Cab
14,477
658
195
9
0
435,258
4
L
Ullr
9,228
419
103
5
0
341,474
2
W
Mulan
11,619
528
103
5
0
372,639
9
L
Loki
12,820
583
143
7
0
471,765
0
L
Yu Huang
10,063
457
111
5
0
372,072
8
L
Cthulhu
10,906
496
55
3
0
421,731
5
W
Sobek
11,762
535
40
2
0
448,550
3
L
Baron Samedi
10,388
472
127
6
0
351,789
6
W
Thanatos
13,453
612
128
6
0
424,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role