Player Matchup

Bacchus
Bacchus
Bronze IV
BROWKENY
Bacchus
Bronze IV
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
15W - 14L
1,478 MMR
Party 1
Arachne
Arachne
Gold V
ButteryPeachs
Arachne
Gold V
Level 140
God Stats
8W - 6L
1,542 SR
Queue Stats
138W - 146L
1,248 MMR
Party 2
Heimdallr
Heimdallr
Gold III
ThyGrimoire
Heimdallr
Gold III
Level 145
God Stats
2W - 0L
1,347 SR
Queue Stats
111W - 89L
1,490 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
butterycrisps
Gilgamesh
Gold II
Level 129
God Stats
1W - 1L
1,447 SR
Queue Stats
101W - 104L
1,541 MMR
Party 2
Janus
Janus
Bronze IV
zonato45
Janus
Bronze IV
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 29L
1,446 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,468 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,537 SR
1,441 MMR
Scylla
Scylla
Gold V
BlakeBateaste1
Scylla
Gold V
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
50W - 58L
1,421 MMR
Solo
Fenrir
Fenrir
Gold III
NightShade6415
Fenrir
Gold III
Level 145
God Stats
22W - 28L
1,500 SR
Queue Stats
224W - 209L
1,448 MMR
Solo
Apollo
Apollo
Gold III
Tyrs Nub
Apollo
Gold III
Level 66
God Stats
5W - 2L
1,538 SR
Queue Stats
103W - 105L
1,554 MMR
Solo
King Arthur
King Arthur
Gold IV
XChampagnePapiX
King Arthur
Gold IV
Level 160
God Stats
3W - 2L
1,578 SR
Queue Stats
165W - 169L
1,359 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
XChamucoX13
Guan Yu
Bronze IV
Level 47
God Stats
1W - 2L
1,386 SR
Queue Stats
2W - 6L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BROWKENY
Bacchus
19
3 / 3 / 16
13,452
517
10,073
22,535
40,801
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
12 / 3 / 19
16,814
647
23,145
29,204
14,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ThyGrimoire
Heimdallr
20
11 / 0 / 8
16,119
620
18,399
17,362
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
butterycrisps
Gilgamesh
20
6 / 2 / 15
15,353
591
17,076
23,180
26,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
zonato45
Janus
20
16 / 3 / 15
16,972
653
30,003
16,671
6,025
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiGebShivaMedusa

VS

Bans
ArtioCliodhnaZeusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 2
11,279
434
9,226
17,495
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 11 / 4
12,632
486
16,634
29,303
15,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Tyrs Nub
Apollo
20
4 / 9 / 3
13,351
514
19,228
20,845
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
XChampagnePapiX
King Arthur
16
0 / 9 / 6
10,468
403
8,739
25,559
23,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
XChamucoX13
Guan Yu
17
0 / 9 / 4
11,271
434
8,159
26,588
22,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
48
Kills
11
11
Deaths
48
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BROWKENY
Bacchus
3
3
16
3.67
L
3
10
2
0.4
W
Arachne
12
3
19
7.17
L
4
11
4
0.55
W
Heimdallr
ThyGrimoire
Heimdallr
11
0
8
15
L
Apollo
Tyrs Nub
Apollo
4
9
3
0.61
L
King Arthur
XChampagnePapiX
King Arthur
0
9
6
0.33
L
Guan Yu
XChamucoX13
Guan Yu
0
9
4
0.22
W
Gilgamesh
butterycrisps
Gilgamesh
6
2
15
6.75
W
Janus
zonato45
Janus
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,696
Damage
61,986
108,952
Taken
119,790
95,993
Mitigated
75,694
40,518
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BROWKENY
Bacchus
10,073
1,105
202
3,836
22,535
40,801
102
2,899
19,530
38,618
3,243
L
9,226
1,059
0
2,117
17,495
6,275
0
8,305
9,028
62,276
0
W
Arachne
23,145
14,291
0
14,303
29,204
14,688
1,338
2,052
26,800
0
118,601
L
16,634
4,069
0
6,223
29,303
15,874
0
7,235
21,802
0
85,935
W
Heimdallr
ThyGrimoire
Heimdallr
18,399
8,573
0
8,443
17,362
8,363
8,312
1,326
16,036
0
159,450
L
Apollo
Tyrs Nub
Apollo
19,228
10,901
0
777
20,845
7,790
840
5,323
15,414
0
100,574
L
King Arthur
XChampagnePapiX
King Arthur
8,739
723
0
2,406
25,559
23,364
0
10,243
15,039
0
59,899
L
Guan Yu
XChamucoX13
Guan Yu
8,159
898
162
4,172
26,588
22,391
381
7,507
18,895
0
55,860
W
Gilgamesh
butterycrisps
Gilgamesh
17,076
6,108
1,922
6,386
23,180
26,116
3,323
1,105
21,456
635
84,124
W
Janus
zonato45
Janus
30,003
1,603
455
4,971
16,671
6,025
530
4,657
11,939
135,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,710
Gold Earned
59,001
746
Minions Killed
576
0
Camps Cleared
0
2,708,932
Distance Traveled
2,388,185
24
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,452
517
42
2
0
532,121
10
L
Scylla
11,279
434
99
4
0
444,225
10
W
Arachne
16,814
647
171
7
0
606,746
2
L
Fenrir
12,632
486
127
5
0
499,096
15
W
Heimdallr
16,119
620
185
7
0
467,637
6
L
Apollo
13,351
514
154
6
0
444,727
7
L
King Arthur
10,468
403
89
3
0
474,048
9
L
Guan Yu
11,271
434
107
4
0
526,089
4
W
Gilgamesh
15,353
591
122
5
0
520,081
1
W
Janus
16,972
653
226
9
0
582,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role