Player Matchup

Yu Huang
Yu Huang
Havoqq
Yu Huang
Level 62
God Stats
1W - 1L
1,355 SR
Queue Stats
84W - 121L
1,309 Elo+
Solo
Nemesis
Nemesis
LiteskinPrez
Nemesis
Level 156
God Stats
3W - 1L
1,373 SR
Queue Stats
137W - 129L
1,444 Elo+
Solo
Hercules
Hercules
Lost_Red_Panda
Hercules
Level 66
God Stats
2W - 1L
1,605 SR
Queue Stats
136W - 137L
1,318 Elo+
Solo
Hera
Hera
S1N1STERDOUNUT
Hera
Level 105
God Stats
19W - 15L
1,684 SR
Queue Stats
398W - 375L
1,468 Elo+
Solo
Hachiman
Hachiman
Saxo Evo
Hachiman
Level 128
God Stats
1W - 0L
1,701 SR
Queue Stats
30W - 16L
1,581 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,424 Elo+

VS

Team Averages
Level 116
1,557 SR
1,450 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KhalettoV2
Bastet
Level 122
God Stats
8W - 4L
1,791 SR
Queue Stats
98W - 82L
1,600 Elo+
Solo
Izanami
Izanami
Lebs Dead
Izanami
Level 92
God Stats
2W - 2L
1,610 SR
Queue Stats
30W - 29L
1,478 Elo+
Solo
Ah Puch
Ah Puch
mochimahou
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,275 Elo+
Solo
Ymir
Ymir
shinbushi
Ymir
Level 160
God Stats
6W - 8L
1,384 SR
Queue Stats
471W - 510L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Havoqq
Yu Huang
9
0 / 1 / 2
5,119
512
2,232
5,007
1,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LiteskinPrez
Nemesis
11
5 / 1 / 2
6,725
673
6,413
5,315
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
8
2 / 1 / 2
4,855
486
1,608
4,953
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 3
6,283
628
4,233
4,990
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Saxo Evo
Hachiman
11
4 / 2 / 3
6,085
609
4,674
6,142
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 1
5,464
546
1,056
7,089
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
KhalettoV2
Bastet
11
4 / 1 / 2
6,459
646
4,071
5,866
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Lebs Dead
Izanami
9
1 / 4 / 2
5,171
517
4,421
5,806
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
mochimahou
Ah Puch
9
0 / 4 / 3
5,307
531
3,841
5,623
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
2 / 3 / 1
5,255
526
2,231
7,088
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
7
7
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
1
0.13
W
Yu Huang
Havoqq
Yu Huang
0
1
2
1
L
Bastet
KhalettoV2
Bastet
4
1
2
5
L
Izanami
Lebs Dead
Izanami
1
4
2
0.5
W
Nemesis
LiteskinPrez
Nemesis
5
1
2
6
W
Hercules
2
1
2
3
W
5
2
3
3.25
W
Hachiman
Saxo Evo
Hachiman
4
2
3
2.75
L
Ah Puch
mochimahou
Ah Puch
0
4
3
0.38
L
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
15,620
26,407
Taken
31,472
10,596
Mitigated
12,695
9,193
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,056
614
0
1,846
7,089
3,990
840
555
6,534
0
25,066
W
Yu Huang
Havoqq
Yu Huang
2,232
164
104
1,750
5,007
1,618
84
3,695
1,312
18,637
0
L
Bastet
KhalettoV2
Bastet
4,071
747
0
3,778
5,866
1,506
0
384
5,304
0
28,106
L
Izanami
Lebs Dead
Izanami
4,421
2,506
534
1,281
5,806
1,337
385
575
5,205
0
27,768
W
Nemesis
LiteskinPrez
Nemesis
6,413
3,109
0
1,879
5,315
3,856
780
249
5,066
0
33,973
W
Hercules
1,608
489
70
1,380
4,953
2,416
168
1,121
3,832
0
9,791
W
4,233
1,401
0
1,926
4,990
1,350
31
601
4,389
34,399
0
W
Hachiman
Saxo Evo
Hachiman
4,674
1,550
0
2,084
6,142
1,356
0
406
5,736
0
34,220
L
Ah Puch
mochimahou
Ah Puch
3,841
0
0
1,283
5,623
1,610
111
3,315
2,308
20,518
0
L
Ymir
2,231
320
0
823
7,088
4,252
0
1,636
5,273
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
27,656
250
Minions Killed
238
0
Camps Cleared
0
932,599
Distance Traveled
924,810
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,464
546
65
7
0
178,492
1
W
Yu Huang
5,119
512
40
4
0
173,640
0
L
Bastet
6,459
646
64
6
0
216,685
3
L
Izanami
5,171
517
50
5
0
171,104
2
W
Nemesis
6,725
673
66
7
0
212,986
0
W
Hercules
4,855
486
19
2
0
182,421
2
W
Hera
6,283
628
68
7
0
185,558
3
W
Hachiman
6,085
609
57
6
0
177,994
3
L
Ah Puch
5,307
531
43
4
0
181,890
2
L
Ymir
5,255
526
16
2
0
176,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role