Player Matchup

Arachne
Arachne
Hunterx2
Arachne
Level 116
God Stats
1W - 0L
1,312 SR
Queue Stats
18W - 18L
1,508 Elo+
Solo
Medusa
Medusa
Lock0310
Medusa
Level 155
God Stats
6W - 5L
1,596 SR
Queue Stats
267W - 305L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
kokos98s
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,207 Elo+
Solo
Nox
Nox
theDoc83
Nox
Level 87
God Stats
79W - 86L
1,443 SR
Queue Stats
186W - 200L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
Подчиняйся
Yu Huang
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,213 Elo+
Solo
Team Averages
Level 119
1,470 SR
1,362 Elo+

VS

Team Averages
Level 97
1,508 SR
1,434 Elo+
Thanatos
Thanatos
BOSSPAFFY
Thanatos
Level 130
God Stats
0W - 3L
1,307 SR
Queue Stats
43W - 57L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
ENDBLAZE
Erlang Shen
Level 58
God Stats
2W - 7L
1,747 SR
Queue Stats
29W - 49L
1,396 Elo+
Solo
Nox
Nox
MroczneFlaki
Nox
Level 87
God Stats
0W - 3L
1,364 SR
Queue Stats
95W - 95L
1,512 Elo+
Solo
Thor
Thor
RagnarLokhbrok
Thor
Level 79
God Stats
1W - 1L
1,536 SR
Queue Stats
17W - 29L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
Tiger0815
Nu Wa
Level 129
God Stats
319W - 303L
1,583 SR
Queue Stats
377W - 373L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hunterx2
Arachne
19
13 / 2 / 17
13,988
1,272
20,661
10,912
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Lock0310
Medusa
20
12 / 3 / 20
14,226
1,293
19,378
13,127
4,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Cthulhu
kokos98s
Cthulhu
19
5 / 3 / 27
12,435
1,130
17,257
12,228
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 5 / 24
12,624
1,148
11,317
10,293
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
9 / 1 / 22
13,316
1,211
14,846
9,115
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOSSPAFFY
Thanatos
17
4 / 11 / 7
12,067
1,097
6,347
19,080
6,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
ENDBLAZE
Erlang Shen
17
1 / 8 / 6
11,087
1,008
8,611
20,610
14,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 6 / 7
10,736
976
8,188
15,037
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 11 / 6
12,338
1,122
10,600
19,334
6,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Tiger0815
Nu Wa
17
3 / 8 / 6
11,963
1,088
16,165
15,102
5,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
46
44
Kills
14
14
Deaths
44
110
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BOSSPAFFY
Thanatos
4
11
7
0.68
L
Erlang Shen
ENDBLAZE
Erlang Shen
1
8
6
0.5
W
Arachne
Hunterx2
Arachne
13
2
17
10.75
W
Medusa
Lock0310
Medusa
12
3
20
7.33
L
1
6
7
0.75
L
5
11
6
0.73
L
Nu Wa
Tiger0815
Nu Wa
3
8
6
0.75
W
Cthulhu
kokos98s
Cthulhu
5
3
27
6.17
W
5
5
24
3.4
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,459
Damage
49,911
55,675
Taken
89,163
27,984
Mitigated
37,680
8,703
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BOSSPAFFY
Thanatos
6,347
2,216
0
2,723
19,080
6,603
0
11,203
7,483
0
13,432
L
Erlang Shen
ENDBLAZE
Erlang Shen
8,611
5,417
0
2,648
20,610
14,312
0
9,420
10,789
0
25,304
W
Arachne
Hunterx2
Arachne
20,661
15,220
0
4,215
10,912
4,557
0
5,409
5,503
0
36,948
W
Medusa
Lock0310
Medusa
19,378
10,704
0
1,461
13,127
4,294
0
5,342
7,785
0
35,635
L
8,188
264
0
0
15,037
4,931
0
6,880
7,906
20,318
0
L
10,600
1,603
0
378
19,334
6,681
0
9,779
9,086
0
17,207
L
Nu Wa
Tiger0815
Nu Wa
16,165
3,709
187
432
15,102
5,153
0
4,498
10,444
69,400
0
W
Cthulhu
kokos98s
Cthulhu
17,257
1,281
825
798
12,228
13,829
0
6,166
6,062
34,360
0
W
11,317
182
466
266
10,293
2,871
0
3,602
6,691
18,929
0
W
14,846
1,221
164
508
9,115
2,433
0
3,834
5,281
60,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,589
Gold Earned
58,191
229
Minions Killed
202
11
Camps Cleared
5
1,099,097
Distance Traveled
1,001,275
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,067
1,097
11
1
0
218,511
0
L
Erlang Shen
11,087
1,008
23
2
1
200,811
0
W
Arachne
13,988
1,272
41
4
3
249,963
0
W
Medusa
14,226
1,293
28
3
3
210,235
2
L
Nox
10,736
976
29
3
1
210,270
0
L
Thor
12,338
1,122
19
2
1
181,921
2
L
Nu Wa
11,963
1,088
120
11
2
189,762
6
W
Cthulhu
12,435
1,130
37
3
3
220,423
0
W
Nox
12,624
1,148
15
1
0
215,522
0
W
Yu Huang
13,316
1,211
108
10
2
202,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role