Player Matchup

Zhong Kui
Zhong Kui
Budly
Zhong Kui
Level 107
God Stats
38W - 26L
1,588 SR
Queue Stats
206W - 190L
1,607 Elo+
Solo
Bastet
Bastet
DarimonMortess
Bastet
Level 157
God Stats
43W - 23L
1,754 SR
Queue Stats
189W - 157L
1,555 Elo+
Party 1
Terra
Terra
LucyHeaven
Terra
Level 152
God Stats
52W - 24L
1,791 SR
Queue Stats
194W - 164L
1,544 Elo+
Party 1
Team Averages
Level 139
1,711 SR
1,569 Elo+

VS

Team Averages
Level 122
1,650 SR
1,612 Elo+
Yu Huang
Yu Huang
Jaredfun01
Yu Huang
Level 153
God Stats
0W - 1L
1,507 SR
Queue Stats
36W - 30L
1,691 Elo+
Party 2
Erlang Shen
Erlang Shen
MrXl767
Erlang Shen
Level 124
God Stats
6W - 4L
1,942 SR
Queue Stats
278W - 262L
1,644 Elo+
Solo
Shiva
Shiva
WhinyUrchin8021
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Budly
Zhong Kui
15
4 / 3 / 14
10,304
736
15,261
14,390
9,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 4 / 7
11,500
821
15,655
12,956
4,828
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
15
5 / 1 / 12
10,399
743
7,254
13,077
14,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jaredfun01
Yu Huang
14
1 / 8 / 7
9,173
655
10,490
14,229
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
MrXl767
Erlang Shen
14
7 / 8 / 1
10,745
768
11,520
16,937
14,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 7
8,280
591
7,277
13,256
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
8
8
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Budly
Zhong Kui
4
3
14
3.67
W
11
4
7
3.63
L
Yu Huang
Jaredfun01
Yu Huang
1
8
7
0.56
W
Terra
5
1
12
11
L
Erlang Shen
MrXl767
Erlang Shen
7
8
1
0.94
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
29,287
40,423
Taken
44,422
29,163
Mitigated
32,505
14,546
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Budly
Zhong Kui
15,261
3,756
0
3,524
14,390
9,914
1,180
5,386
8,753
43,511
0
W
15,655
2,932
0
3,064
12,956
4,828
793
2,750
10,039
0
42,103
L
Yu Huang
Jaredfun01
Yu Huang
10,490
216
0
1,062
14,229
3,949
0
5,723
8,506
31,221
0
W
Terra
7,254
1,220
3,168
4,790
13,077
14,421
205
2,958
9,801
24,070
0
L
Erlang Shen
MrXl767
Erlang Shen
11,520
5,635
0
2,694
16,937
14,391
147
8,969
7,968
0
30,734
L
7,277
775
945
1,627
13,256
14,165
0
7,998
5,258
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
28,198
137
Minions Killed
119
6
Camps Cleared
6
763,036
Distance Traveled
682,953
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,304
736
65
5
1
217,704
2
W
Bastet
11,500
821
52
4
3
264,662
1
L
Yu Huang
9,173
655
50
4
2
210,082
3
W
Terra
10,399
743
20
1
2
280,670
4
L
Erlang Shen
10,745
768
42
3
3
253,258
8
L
Shiva
8,280
591
27
2
1
219,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role