Player Matchup

Medusa
Medusa
LpSlay
Medusa
Level 75
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 8L
1,440 Elo+
Solo
Cerberus
Cerberus
Nettalos
Cerberus
Level 102
God Stats
6W - 5L
1,637 SR
Queue Stats
385W - 444L
1,428 Elo+
Party 1
Eset
Eset
Nito1617
Eset
Level 129
God Stats
6W - 7L
1,701 SR
Queue Stats
417W - 449L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Showguun
Cliodhna
Level 125
God Stats
8W - 10L
1,306 SR
Queue Stats
383W - 452L
1,439 Elo+
Party 1
Tyr
Tyr
Wolverns
Tyr
Level 99
God Stats
1W - 2L
1,860 SR
Queue Stats
31W - 26L
1,568 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,467 Elo+

VS

Team Averages
Level 86
1,586 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Archieee
Gilgamesh
Level 65
God Stats
13W - 6L
1,947 SR
Queue Stats
162W - 156L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Benxsu
Erlang Shen
Level 76
God Stats
2W - 5L
1,122 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 2
Achilles
Achilles
Goatjiro
Achilles
Level 74
God Stats
9W - 6L
1,785 SR
Queue Stats
27W - 45L
1,409 Elo+
Party 2
Neith
Neith
MyshuByshu
Neith
Level 69
God Stats
17W - 21L
1,576 SR
Queue Stats
284W - 313L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Méphys
Ah Puch
Level 147
God Stats
7W - 8L
1,502 SR
Queue Stats
298W - 345L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LpSlay
Medusa
20
7 / 3 / 1
12,487
595
17,046
12,428
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Nettalos
Cerberus
13
0 / 8 / 6
8,476
404
5,191
21,898
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
16
1 / 6 / 1
10,377
494
9,743
15,416
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Showguun
Cliodhna
16
4 / 7 / 2
10,248
488
10,730
16,680
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 2
10,333
492
9,045
20,450
22,171
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archieee
Gilgamesh
17
5 / 2 / 11
10,726
511
11,093
16,124
14,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Benxsu
Erlang Shen
19
9 / 3 / 5
11,531
549
12,604
16,347
12,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Goatjiro
Achilles
19
6 / 3 / 3
11,018
525
15,078
15,725
22,024
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
17
5 / 5 / 4
11,193
533
10,205
15,951
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Méphys
Ah Puch
20
4 / 0 / 9
11,730
559
16,151
9,321
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
13
Kills
29
29
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Archieee
Gilgamesh
5
2
11
5.25
W
Erlang Shen
Benxsu
Erlang Shen
9
3
5
3.83
W
Achilles
Goatjiro
Achilles
6
3
3
2.5
L
Medusa
LpSlay
Medusa
7
3
1
2.5
W
Neith
5
5
4
1.4
W
Ah Puch
Méphys
Ah Puch
4
0
9
8.5
L
Cerberus
Nettalos
Cerberus
0
8
6
0.38
L
Eset
1
6
1
0.25
L
Cliodhna
Showguun
Cliodhna
4
7
2
0.71
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,755
Damage
65,131
86,872
Taken
73,468
58,471
Mitigated
57,012
20,387
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Archieee
Gilgamesh
11,093
2,822
351
2,693
16,124
14,285
0
5,603
10,521
760
37,041
W
Erlang Shen
Benxsu
Erlang Shen
12,604
7,208
0
2,949
16,347
12,786
904
1,605
14,742
0
83,440
W
Achilles
Goatjiro
Achilles
15,078
2,098
0
3,289
15,725
22,024
0
631
15,094
0
67,544
L
Medusa
LpSlay
Medusa
17,046
5,357
0
611
12,428
4,089
0
611
11,817
0
112,828
W
Neith
10,205
4,465
0
6,155
15,951
4,111
1,018
1,319
14,632
0
88,728
W
Ah Puch
Méphys
Ah Puch
16,151
910
0
4,863
9,321
3,806
0
5,589
3,732
108,085
0
L
Cerberus
Nettalos
Cerberus
5,191
267
548
3,891
21,898
21,279
0
6,161
15,737
23,758
887
L
Eset
9,743
1,042
51
4,364
15,416
5,121
0
6,426
8,990
85,148
0
L
Cliodhna
Showguun
Cliodhna
10,730
2,717
0
5,166
16,680
5,811
0
1,945
14,735
0
79,224
L
9,045
991
0
5,756
20,450
22,171
0
1,248
19,202
0
63,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
56,198
679
Minions Killed
631
0
Camps Cleared
0
1,851,080
Distance Traveled
2,081,667
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,726
511
49
2
0
433,654
11
W
Erlang Shen
11,531
549
137
7
0
451,467
7
W
Achilles
11,018
525
102
5
0
386,751
0
L
Medusa
12,487
595
221
11
0
403,950
3
W
Neith
11,193
533
151
7
0
355,464
8
W
Ah Puch
11,730
559
192
9
0
454,331
6
L
Cerberus
8,476
404
48
2
0
344,574
3
L
Eset
10,377
494
153
7
0
364,450
11
L
Cliodhna
10,248
488
120
6
0
380,538
3
L
Tyr
10,333
492
137
7
0
357,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role