Player Matchup

Loki
Loki
Merowin
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Munahaukka
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Nubsterii
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
kanapimpelö
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
vekrUU
Sun Wukong
Level 5
God Stats
0W - 1L
1,044 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,409 SR
1,500 Elo+

VS

Team Averages
Level 61
1,464 SR
1,357 Elo+
Mercury
Mercury
Deal-wid-Aarxnn
Mercury
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,201 Elo+
Solo
Bellona
Bellona
Denenthai
Bellona
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 78L
1,444 Elo+
Party 2
Ares
Ares
Karilar
Ares
Level 41
God Stats
11W - 5L
1,683 SR
Queue Stats
302W - 339L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melinn
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,293 SR
Queue Stats
195W - 198L
1,361 Elo+
Party 2
Medusa
Medusa
TheBigChef
Medusa
Level 38
God Stats
7W - 10L
1,345 SR
Queue Stats
70W - 96L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Merowin
Loki
11
0 / 6 / 4
6,688
418
4,148
12,343
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 5
6,740
421
5,031
12,280
8,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Nubsterii
Hou Yi
12
6 / 6 / 3
7,968
498
10,592
11,826
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
kanapimpelö
Guan Yu
11
5 / 7 / 2
7,327
458
7,293
13,067
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
vekrUU
Sun Wukong
9
1 / 7 / 5
6,246
390
7,823
13,609
5,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
9,723
608
11,312
10,530
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Denenthai
Bellona
14
5 / 3 / 7
9,413
588
12,746
15,064
12,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Karilar
Ares
15
7 / 3 / 8
9,092
568
6,914
12,172
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Melinn
Morgan Le Fay
13
4 / 6 / 5
8,591
537
6,320
9,609
2,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TheBigChef
Medusa
13
5 / 2 / 8
8,402
525
10,721
12,592
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
13
Kills
32
33
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
W
Bellona
Denenthai
Bellona
5
3
7
2.83
W
Ares
Karilar
Ares
7
3
8
3.67
W
Morgan Le Fay
Melinn
Morgan Le Fay
4
6
5
1.08
L
Loki
Merowin
Loki
0
6
4
0.33
L
1
7
5
0.5
L
Hou Yi
Nubsterii
Hou Yi
6
6
3
1.25
W
Medusa
TheBigChef
Medusa
5
2
8
4.5
L
Guan Yu
kanapimpelö
Guan Yu
5
7
2
0.86
L
Sun Wukong
vekrUU
Sun Wukong
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
48,013
63,125
Taken
59,967
29,868
Mitigated
35,789
8,454
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,312
5,184
0
2,478
10,530
4,324
0
1,134
9,301
0
63,890
W
Bellona
Denenthai
Bellona
12,746
7,129
0
6,970
15,064
12,971
750
2,515
12,342
0
62,895
W
Ares
Karilar
Ares
6,914
756
311
1,771
12,172
10,808
65
900
11,236
22,196
0
W
Morgan Le Fay
Melinn
Morgan Le Fay
6,320
724
0
1,187
9,609
2,745
628
1,368
8,005
41,399
0
L
Loki
Merowin
Loki
4,148
1,030
0
3,111
12,343
3,493
0
863
11,480
0
40,105
L
5,031
743
0
165
12,280
8,265
0
2,680
9,600
21,377
0
L
Hou Yi
Nubsterii
Hou Yi
10,592
5,662
0
1,815
11,826
3,257
116
3,579
8,247
0
34,952
W
Medusa
TheBigChef
Medusa
10,721
5,695
0
2,794
12,592
4,941
0
297
12,295
0
61,492
L
Guan Yu
kanapimpelö
Guan Yu
7,293
1,057
460
1,478
13,067
9,513
65
4,301
8,766
2,726
15,036
L
Sun Wukong
vekrUU
Sun Wukong
7,823
1,552
0
1,425
13,609
5,340
0
1,811
11,798
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
45,221
215
Minions Killed
427
0
Camps Cleared
0
1,456,422
Distance Traveled
1,581,062
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,723
608
101
6
0
410,725
2
W
Bellona
9,413
588
122
8
0
271,732
1
W
Ares
9,092
568
35
2
0
295,377
3
W
Morgan Le Fay
8,591
537
79
5
0
286,741
2
L
Loki
6,688
418
73
5
0
329,280
1
L
Ares
6,740
421
45
3
0
259,312
3
L
Hou Yi
7,968
498
56
4
0
284,388
2
W
Medusa
8,402
525
90
6
0
316,487
3
L
Guan Yu
7,327
458
14
1
0
297,344
0
L
Sun Wukong
6,246
390
27
2
0
286,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role