Player Matchup

Bastet
Bastet
Bruno20345
Bastet
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 66L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
DJStrawberry1
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 2
Bellona
Bellona
Meliodas070
Bellona
Level 36
God Stats
17W - 26L
1,493 SR
Queue Stats
46W - 60L
1,518 Elo+
Party 3
Merlin
Merlin
RageOfCerberus
Merlin
Level 44
God Stats
1W - 1L
1,147 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 2
Medusa
Medusa
mustangbal
Medusa
Level 150
God Stats
1W - 0L
1,665 SR
Queue Stats
26W - 16L
1,769 Elo+
Party 2
Team Averages
Level 85
1,461 SR
1,575 Elo+

VS

Team Averages
Level 77
1,494 SR
1,407 Elo+
Ganesha
Ganesha
Akmktr
Ganesha
Level 31
God Stats
1W - 1L
1,730 SR
Queue Stats
42W - 49L
1,113 Elo+
Solo
Sun Wukong
Sun Wukong
DCTSoul
Sun Wukong
Level 25
God Stats
2W - 2L
1,651 SR
Queue Stats
43W - 53L
1,422 Elo+
Party 1
Fenrir
Fenrir
DonRoli
Fenrir
Level 84
God Stats
2W - 3L
1,517 SR
Queue Stats
66W - 51L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Driksharr
Heimdallr
Level 126
God Stats
0W - 3L
1,176 SR
Queue Stats
121W - 125L
1,464 Elo+
Party 1
Scylla
Scylla
Sevrix
Scylla
Level 121
God Stats
10W - 17L
1,396 SR
Queue Stats
116W - 123L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bruno20345
Bastet
20
16 / 4 / 16
16,119
672
27,552
21,327
10,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DJStrawberry1
Sylvanus
19
8 / 3 / 14
13,746
573
10,063
21,544
32,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Meliodas070
Bellona
20
4 / 3 / 20
14,735
614
22,697
20,386
25,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 3 / 12
13,805
575
14,732
12,532
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
mustangbal
Medusa
20
11 / 3 / 9
15,008
625
23,124
19,203
7,711
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akmktr
Ganesha
15
0 / 8 / 11
10,821
451
7,413
27,713
32,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DCTSoul
Sun Wukong
15
4 / 9 / 4
10,584
441
11,572
31,630
18,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DonRoli
Fenrir
20
9 / 9 / 4
13,615
567
18,213
25,203
15,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Driksharr
Heimdallr
19
1 / 8 / 5
12,499
521
7,032
20,725
8,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Sevrix
Scylla
17
2 / 8 / 5
11,675
486
10,184
17,832
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
42
Kills
16
16
Deaths
42
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akmktr
Ganesha
0
8
11
0.69
W
Bastet
Bruno20345
Bastet
16
4
16
6
L
Sun Wukong
DCTSoul
Sun Wukong
4
9
4
0.67
W
Sylvanus
DJStrawberry1
Sylvanus
8
3
14
5
L
Fenrir
DonRoli
Fenrir
9
9
4
1.22
L
Heimdallr
Driksharr
Heimdallr
1
8
5
0.44
W
Bellona
Meliodas070
Bellona
4
3
20
4.67
W
3
3
12
3
L
Scylla
Sevrix
Scylla
2
8
5
0.56
W
Medusa
mustangbal
Medusa
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,168
Damage
54,414
94,992
Taken
123,103
79,863
Mitigated
79,996
40,299
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akmktr
Ganesha
7,413
995
3,170
3,261
27,713
32,310
0
8,417
19,296
24,487
0
W
Bastet
Bruno20345
Bastet
27,552
11,028
0
9,503
21,327
10,020
401
2,469
18,858
0
115,925
L
Sun Wukong
DCTSoul
Sun Wukong
11,572
3,561
0
4,671
31,630
18,065
662
4,137
27,493
212
55,494
W
Sylvanus
DJStrawberry1
Sylvanus
10,063
2,960
3,705
8,976
21,544
32,182
662
4,502
17,042
46,057
0
L
Fenrir
DonRoli
Fenrir
18,213
4,251
0
5,254
25,203
15,207
0
3,776
21,427
0
71,995
L
Heimdallr
Driksharr
Heimdallr
7,032
3,483
0
3,890
20,725
8,018
6,974
2,747
17,978
0
90,540
W
Bellona
Meliodas070
Bellona
22,697
8,512
0
6,507
20,386
25,002
1,283
2,771
17,615
0
97,086
W
14,732
949
0
2,845
12,532
4,948
1,293
3,334
9,198
115,973
0
L
Scylla
Sevrix
Scylla
10,184
1,245
0
2,945
17,832
6,396
0
5,718
12,114
81,238
0
W
Medusa
mustangbal
Medusa
23,124
11,091
0
8,763
19,203
7,711
3,728
5,761
13,442
0
146,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,413
Gold Earned
59,194
730
Minions Killed
564
0
Camps Cleared
0
2,394,171
Distance Traveled
2,130,257
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,821
451
13
1
0
422,925
8
W
Bastet
16,119
672
158
7
0
577,307
4
L
Sun Wukong
10,584
441
113
5
0
429,006
1
W
Sylvanus
13,746
573
60
3
0
450,288
9
L
Fenrir
13,615
567
110
5
0
461,427
3
L
Heimdallr
12,499
521
174
7
0
412,448
8
W
Bellona
14,735
614
155
6
0
453,881
6
W
Merlin
13,805
575
166
7
0
463,571
4
L
Scylla
11,675
486
154
6
0
404,451
5
W
Medusa
15,008
625
191
8
0
449,124
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role