Player Matchup

Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darknias
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 79L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
Guardian1vs9
Hun Batz
Level 140
God Stats
0W - 2L
1,218 SR
Queue Stats
71W - 58L
1,566 Elo+
Party 1
Agni
Agni
SisZer
Agni
Level 122
God Stats
3W - 1L
1,820 SR
Queue Stats
96W - 76L
1,583 Elo+
Solo
Ganesha
Ganesha
ThePilouze
Ganesha
Level 84
God Stats
6W - 7L
1,720 SR
Queue Stats
128W - 114L
1,517 Elo+
Party 1
Team Averages
Level 114
1,552 SR
1,545 Elo+

VS

Team Averages
Level 116
1,555 SR
1,550 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
INOTAPPROVE
Zhong Kui
Level 88
God Stats
5W - 6L
1,629 SR
Queue Stats
522W - 503L
1,610 Elo+
Solo
Fenrir
Fenrir
Kethrin
Fenrir
Level 148
God Stats
3W - 3L
1,659 SR
Queue Stats
75W - 67L
1,579 Elo+
Party 2
Ullr
Ullr
LaktoseLarry
Ullr
Level 129
God Stats
8W - 13L
1,489 SR
Queue Stats
283W - 261L
1,616 Elo+
Solo
Ganesha
Ganesha
MadaTarinai
Ganesha
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
2 / 0 / 0
3,880
554
2,216
2,700
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Darknias
Danzaburou
7
4 / 2 / 0
4,599
657
5,019
4,704
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Guardian1vs9
Hun Batz
7
0 / 1 / 2
4,245
606
2,258
4,361
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
SisZer
Agni
7
1 / 2 / 0
4,215
602
2,518
4,266
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ThePilouze
Ganesha
6
0 / 2 / 4
4,168
595
1,557
5,339
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 1 / 1
4,749
678
3,348
3,144
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
INOTAPPROVE
Zhong Kui
7
0 / 2 / 2
4,288
613
2,943
5,275
2,693
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Kethrin
Fenrir
8
2 / 1 / 1
4,670
667
2,442
5,853
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
4,578
654
2,001
3,268
637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
MadaTarinai
Ganesha
6
0 / 1 / 4
4,225
604
2,302
4,687
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
7
7
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
0
2
W
Tiamat
 
Tiamat
2
1
1
2.5
L
Danzaburou
Darknias
Danzaburou
4
2
0
2
L
Hun Batz
Guardian1vs9
Hun Batz
0
1
2
1
W
Zhong Kui
INOTAPPROVE
Zhong Kui
0
2
2
0.5
W
Fenrir
Kethrin
Fenrir
2
1
1
2.5
W
3
2
0
1.5
W
Ganesha
MadaTarinai
Ganesha
0
1
4
2
L
Agni
SisZer
Agni
1
2
0
0.5
L
Ganesha
ThePilouze
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
13,036
21,370
Taken
22,227
6,089
Mitigated
7,886
7,869
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,216
842
0
1,034
2,700
748
0
1,562
1,138
0
9,707
W
Tiamat
 
Tiamat
3,348
765
0
1,123
3,144
1,513
282
1,814
1,330
22,296
0
L
Danzaburou
Darknias
Danzaburou
5,019
2,993
0
1,703
4,704
1,029
0
941
3,763
0
22,641
L
Hun Batz
Guardian1vs9
Hun Batz
2,258
908
0
2,066
4,361
1,208
0
1,552
2,809
0
17,744
W
Zhong Kui
INOTAPPROVE
Zhong Kui
2,943
893
0
2,552
5,275
2,693
948
224
5,051
20,003
0
W
Fenrir
Kethrin
Fenrir
2,442
569
0
2,952
5,853
1,563
0
848
5,005
0
16,610
W
2,001
949
0
500
3,268
637
0
538
2,730
0
19,206
W
Ganesha
MadaTarinai
Ganesha
2,302
570
135
1,813
4,687
1,480
0
651
3,620
9,022
0
L
Agni
SisZer
Agni
2,518
215
0
1,485
4,266
1,072
0
1,888
2,378
19,273
0
L
Ganesha
ThePilouze
Ganesha
1,557
328
210
1,371
5,339
2,032
0
2,650
2,689
5,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
22,510
145
Minions Killed
185
0
Camps Cleared
0
633,412
Distance Traveled
672,193
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,880
554
22
3
0
76,431
0
W
Tiamat
4,749
678
40
6
0
136,997
0
L
Danzaburou
4,599
657
38
5
0
130,746
0
L
Hun Batz
4,245
606
49
7
0
159,072
1
W
Zhong Kui
4,288
613
41
6
0
118,583
0
W
Fenrir
4,670
667
43
6
0
145,041
2
W
Ullr
4,578
654
59
8
0
136,134
1
W
Ganesha
4,225
604
2
0
0
135,438
5
L
Agni
4,215
602
35
5
0
135,127
2
L
Ganesha
4,168
595
1
0
0
132,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role