Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cartex24
Ymir
Level 68
God Stats
5W - 4L
1,715 SR
Queue Stats
133W - 120L
1,568 Elo+
Solo
Merlin
Merlin
FierceExodus
Merlin
Level 86
God Stats
12W - 16L
1,634 SR
Queue Stats
301W - 289L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
Pikalool
Cliodhna
Level 64
God Stats
1W - 1L
1,648 SR
Queue Stats
24W - 23L
1,499 Elo+
Solo
Medusa
Medusa
RedzZTheRed
Medusa
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 155L
1,538 Elo+
Solo
Team Averages
Level 83
1,599 SR
1,526 Elo+

VS

Team Averages
Level 108
1,696 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RAMB07070
Fenrir
Level 149
God Stats
4W - 4L
1,850 SR
Queue Stats
127W - 117L
1,521 Elo+
Party 2
Medusa
Medusa
Rocky010
Medusa
Level 142
God Stats
2W - 2L
1,680 SR
Queue Stats
222W - 226L
1,545 Elo+
Party 2
Persephone
Persephone
ThePeridot27
Persephone
Level 111
God Stats
8W - 1L
1,722 SR
Queue Stats
87W - 71L
1,590 Elo+
Solo
Cthulhu
Cthulhu
TristeMieti
Cthulhu
Level 37
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 3L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 5 / 0
13,456
538
15,099
22,880
8,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 3 / 3
10,324
413
7,115
16,652
19,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
4 / 8 / 9
12,981
519
17,501
18,409
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
Pikalool
Cliodhna
17
6 / 9 / 6
11,920
477
18,177
25,948
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
18
0 / 3 / 4
10,959
438
9,771
12,650
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 3 / 2
14,131
565
19,667
26,694
22,080
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
RAMB07070
Fenrir
20
13 / 4 / 4
14,399
576
16,822
24,887
15,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Rocky010
Medusa
19
3 / 0 / 5
12,336
493
10,697
13,807
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ThePeridot27
Persephone
20
6 / 7 / 5
13,852
554
18,018
20,569
5,267
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TristeMieti
Cthulhu
17
1 / 2 / 5
11,440
458
7,618
18,825
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
28
28
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
5
0
1
W
Chaac
 
Chaac
5
3
2
2
L
Ymir
1
3
3
0.83
L
Merlin
4
8
9
1.06
L
Cliodhna
Pikalool
Cliodhna
6
9
6
1
W
Fenrir
RAMB07070
Fenrir
13
4
4
3.75
L
Medusa
0
3
4
0.67
W
Medusa
Rocky010
Medusa
3
0
5
5.5
W
Persephone
ThePeridot27
Persephone
6
7
5
1.21
W
Cthulhu
TristeMieti
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,663
Damage
72,822
96,539
Taken
104,782
49,248
Mitigated
69,107
27,957
Healing
38,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,099
8,146
0
9,373
22,880
8,616
783
2,776
20,104
0
90,710
W
Chaac
 
Chaac
19,667
5,485
0
11,216
26,694
22,080
1,985
3,159
23,389
0
104,354
L
Ymir
7,115
1,024
0
2,097
16,652
19,908
0
4,901
11,751
41,746
1,093
L
Merlin
17,501
473
0
3,856
18,409
7,022
0
5,545
12,864
79,605
0
L
Cliodhna
Pikalool
Cliodhna
18,177
2,673
0
7,644
25,948
9,112
544
8,001
17,947
0
73,818
W
Fenrir
RAMB07070
Fenrir
16,822
4,047
0
9,373
24,887
15,518
1,194
6,740
17,892
0
110,560
L
Medusa
9,771
5,362
0
4,987
12,650
4,590
0
4,413
8,237
0
86,886
W
Medusa
Rocky010
Medusa
10,697
4,074
0
7,482
13,807
4,616
1,636
3,276
10,497
0
104,000
W
Persephone
ThePeridot27
Persephone
18,018
676
113
5,257
20,569
5,267
0
5,626
14,538
102,151
0
W
Cthulhu
TristeMieti
Cthulhu
7,618
241
1,051
3,738
18,825
21,626
404
4,465
14,275
47,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
66,158
616
Minions Killed
728
0
Camps Cleared
0
2,164,403
Distance Traveled
2,437,948
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,456
538
174
7
0
404,739
4
W
Chaac
14,131
565
192
8
0
470,668
3
L
Ymir
10,324
413
44
2
0
454,102
5
L
Merlin
12,981
519
148
6
0
404,209
6
L
Cliodhna
11,920
477
99
4
0
462,703
6
W
Fenrir
14,399
576
136
5
0
506,697
3
L
Medusa
10,959
438
151
6
0
438,650
9
W
Medusa
12,336
493
179
7
0
485,047
9
W
Persephone
13,852
554
151
6
0
487,895
4
W
Cthulhu
11,440
458
70
3
0
487,641
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role