Player Matchup

Chiron
Chiron
AgileHeron12
Chiron
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
229W - 211L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
DJStrawberry1
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,497 Elo+
Party 2
Ymir
Ymir
GORDODELBARRIO1
Ymir
Level 38
God Stats
1W - 1L
1,688 SR
Queue Stats
72W - 81L
1,396 Elo+
Solo
Hel
Hel
RageOfCerberus
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mustangbal
Morgan Le Fay
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,552 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,498 Elo+

VS

Team Averages
Level 85
1,527 SR
1,560 Elo+
Jing Wei
Jing Wei
Carlowitch
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,608 Elo+
Solo
Terra
Terra
Dayrhyme
Terra
Level 85
God Stats
8W - 5L
1,313 SR
Queue Stats
95W - 83L
1,597 Elo+
Party 1
Pele
Pele
MoSKi_DeSTr0LLer
Pele
Level 157
God Stats
5W - 7L
1,468 SR
Queue Stats
178W - 210L
1,484 Elo+
Solo
Bacchus
Bacchus
Pjewww
Bacchus
Level 48
God Stats
12W - 8L
1,751 SR
Queue Stats
67W - 62L
1,564 Elo+
Party 1
Chronos
Chronos
SQUALLOUFF
Chronos
Level 117
God Stats
12W - 6L
1,602 SR
Queue Stats
131W - 131L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 3 / 7
12,864
858
25,672
16,668
6,953
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
DJStrawberry1
Ratatoskr
20
6 / 5 / 8
12,211
814
11,642
14,842
5,460
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 5 / 14
11,545
770
8,565
19,313
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 4 / 9
10,724
715
6,032
11,266
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
mustangbal
Morgan Le Fay
20
6 / 1 / 9
12,935
862
19,293
10,228
4,289
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlowitch
Jing Wei
17
1 / 9 / 7
10,277
685
14,271
19,677
5,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Dayrhyme
Terra
19
4 / 4 / 9
11,683
779
9,133
20,600
22,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 3
11,164
744
6,496
14,895
4,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Pjewww
Bacchus
19
6 / 3 / 10
12,589
839
10,610
20,956
31,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
SQUALLOUFF
Chronos
19
4 / 4 / 9
11,644
776
14,166
13,098
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
26
Kills
18
18
Deaths
26
47
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
3
7
4.83
L
Jing Wei
Carlowitch
Jing Wei
1
9
7
0.5
W
Ratatoskr
DJStrawberry1
Ratatoskr
6
5
8
2
L
Terra
Dayrhyme
Terra
4
4
9
2.13
W
1
5
14
1.6
L
3
6
3
0.75
L
Bacchus
Pjewww
Bacchus
6
3
10
3.67
W
2
4
9
1.63
L
Chronos
SQUALLOUFF
Chronos
4
4
9
2.13
W
Morgan Le Fay
mustangbal
Morgan Le Fay
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
54,676
72,317
Taken
89,226
36,824
Mitigated
70,110
22,587
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
25,672
9,615
1,157
4,139
16,668
6,953
4,858
7,502
9,068
0
64,335
L
Jing Wei
Carlowitch
Jing Wei
14,271
10,600
0
2,653
19,677
5,667
780
9,052
10,509
0
48,147
W
Ratatoskr
DJStrawberry1
Ratatoskr
11,642
3,887
0
1,826
14,842
5,460
0
4,609
10,030
0
43,533
L
Terra
Dayrhyme
Terra
9,133
877
4,422
3,471
20,600
22,277
0
7,043
13,407
32,002
0
W
8,565
1,842
0
2,607
19,313
15,398
393
10,529
8,520
19,463
0
L
6,496
1,209
0
2,337
14,895
4,736
181
3,285
11,586
0
43,899
L
Bacchus
Pjewww
Bacchus
10,610
1,285
286
3,444
20,956
31,941
33
8,716
11,962
19,255
0
W
6,032
858
6,189
4,443
11,266
4,724
207
7,139
3,997
21,563
0
L
Chronos
SQUALLOUFF
Chronos
14,166
3,901
0
2,803
13,098
5,489
281
5,184
7,872
55,315
0
W
Morgan Le Fay
mustangbal
Morgan Le Fay
19,293
652
0
2,226
10,228
4,289
3,301
3,326
6,793
79,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
57,357
308
Minions Killed
268
0
Camps Cleared
0
1,511,660
Distance Traveled
1,493,603
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,864
858
71
5
0
290,313
2
L
Jing Wei
10,277
685
69
5
0
294,289
4
W
Ratatoskr
12,211
814
59
4
0
352,155
6
L
Terra
11,683
779
45
3
0
302,542
4
W
Ymir
11,545
770
18
1
0
289,097
1
L
Pele
11,164
744
72
5
0
266,773
0
L
Bacchus
12,589
839
9
1
0
319,747
3
W
Hel
10,724
715
41
3
0
258,008
0
L
Chronos
11,644
776
73
5
0
310,252
6
W
Morgan Le Fay
12,935
862
119
8
0
322,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role