Player Matchup

Ares
Ares
AchmedxPL
Ares
Level 41
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 2
Shiva
Shiva
AxelRoiter
Shiva
Level 40
God Stats
11W - 10L
1,379 SR
Queue Stats
380W - 401L
1,327 Elo+
Solo
Merlin
Merlin
Tarantar
Merlin
Level 7
God Stats
0W - 3L
1,217 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Thor
Thor
eNowl
Thor
Level 3
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 2
Hou Yi
Hou Yi
soulsub
Hou Yi
Level 87
God Stats
9W - 10L
1,456 SR
Queue Stats
197W - 225L
1,418 Elo+
Solo
Team Averages
Level 36
1,319 SR
1,259 Elo+

VS

Team Averages
Level 47
1,382 SR
1,347 Elo+
Medusa
Medusa
EmThePiggles210
Medusa
Level 38
God Stats
22W - 29L
1,339 SR
Queue Stats
85W - 119L
1,304 Elo+
Party 1
Thanatos
Thanatos
FareLOLGame
Thanatos
Level 38
God Stats
6W - 1L
1,663 SR
Queue Stats
34W - 39L
1,432 Elo+
Solo
Nox
Nox
Luc1ferXXL
Nox
Level 43
God Stats
3W - 12L
1,172 SR
Queue Stats
46W - 63L
1,368 Elo+
Solo
Atlas
Atlas
deathlyspores
Atlas
Level 54
God Stats
24W - 26L
1,458 SR
Queue Stats
125W - 126L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
matyorugua95
Sun Wukong
Level 62
God Stats
3W - 5L
1,279 SR
Queue Stats
85W - 131L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 8 / 1
8,417
366
8,866
18,656
19,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shiva
17
5 / 3 / 0
11,615
505
13,018
13,764
14,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Tarantar
Merlin
12
1 / 14 / 1
8,711
379
6,948
15,334
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thor
eNowl
Thor
12
0 / 9 / 3
8,414
366
5,916
18,378
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
soulsub
Hou Yi
17
0 / 3 / 2
10,409
453
5,121
18,305
6,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
10,217
444
8,781
11,293
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
FareLOLGame
Thanatos
20
18 / 1 / 10
13,563
590
21,357
19,178
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 17
13,779
599
11,196
11,089
5,530
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 17
11,977
521
12,391
18,161
22,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
matyorugua95
Sun Wukong
15
2 / 3 / 9
10,600
461
6,314
16,007
10,465
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
106
6
Kills
37
37
Deaths
6
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
1
0.06
L
Shiva
5
3
0
1.67
W
3
1
16
11
W
Thanatos
FareLOLGame
Thanatos
18
1
10
23
W
10
0
17
18.5
L
Merlin
Tarantar
Merlin
1
14
1
0.11
W
4
1
17
12.5
L
Thor
eNowl
Thor
0
9
3
0.17
W
Sun Wukong
matyorugua95
Sun Wukong
2
3
9
2.17
L
Hou Yi
soulsub
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
60,039
84,437
Taken
75,728
49,595
Mitigated
52,660
7,648
Healing
39,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,866
561
0
1,185
18,656
19,169
58
6,103
12,553
21,490
0
L
Shiva
13,018
2,371
0
125
13,764
14,552
837
3,953
9,811
0
66,814
W
8,781
4,322
0
3,320
11,293
4,568
2,015
4,143
7,150
0
50,663
W
Thanatos
FareLOLGame
Thanatos
21,357
6,029
0
22,641
19,178
9,145
0
2,731
16,447
0
116,375
W
11,196
747
1,039
938
11,089
5,530
2,547
3,041
8,048
95,064
0
L
Merlin
Tarantar
Merlin
6,948
568
0
320
15,334
3,158
532
3,228
12,106
48,526
0
W
12,391
3,906
3,454
4,134
18,161
22,952
354
4,763
13,398
40,152
6,781
L
Thor
eNowl
Thor
5,916
1,745
0
410
18,378
6,574
122
4,365
14,013
0
47,924
W
Sun Wukong
matyorugua95
Sun Wukong
6,314
1,215
105
4,054
16,007
10,465
739
2,452
13,555
0
42,423
L
Hou Yi
soulsub
Hou Yi
5,121
1,894
0
5,608
18,305
6,142
395
5,030
13,275
0
76,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
60,136
403
Minions Killed
475
0
Camps Cleared
0
1,916,689
Distance Traveled
2,199,551
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,417
366
19
1
0
392,050
6
L
Shiva
11,615
505
103
4
0
464,449
3
W
Medusa
10,217
444
78
3
0
418,236
3
W
Thanatos
13,563
590
138
6
0
494,438
4
W
Nox
13,779
599
146
6
0
452,648
4
L
Merlin
8,711
379
99
4
0
349,596
8
W
Atlas
11,977
521
55
2
0
448,165
10
L
Thor
8,414
366
69
3
0
379,810
4
W
Sun Wukong
10,600
461
58
3
0
386,064
0
L
Hou Yi
10,409
453
113
5
0
330,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role