Player Matchup

Jing Wei
Jing Wei
Astheros
Jing Wei
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,540 Elo+
Solo
Hades
Hades
AussieMrsK
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,450 Elo+
Party 1
Thanatos
Thanatos
JakynRemy
Thanatos
Level 120
God Stats
0W - 2L
1,085 SR
Queue Stats
112W - 113L
1,460 Elo+
Solo
Athena
Athena
MrRubicsCube
Athena
Level 158
God Stats
0W - 1L
1,291 SR
Queue Stats
19W - 24L
1,513 Elo+
Party 1
Vulcan
Vulcan
XRuthlessXReign
Vulcan
Level 114
God Stats
18W - 8L
1,386 SR
Queue Stats
327W - 332L
1,527 Elo+
Solo
Team Averages
Level 133
1,352 SR
1,498 Elo+

VS

Team Averages
Level 83
1,404 SR
1,480 Elo+
Rama
Rama
Jiggy808
Rama
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 37L
1,278 Elo+
Solo
Scylla
Scylla
MarqDaSharq
Scylla
Level 156
God Stats
5W - 0L
1,541 SR
Queue Stats
68W - 61L
1,585 Elo+
Solo
Sobek
Sobek
Mercer1900
Sobek
Level 107
God Stats
2W - 2L
1,214 SR
Queue Stats
66W - 57L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Shadow oreo3070
Ao Kuang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Tekphonik
Amaterasu
Level 66
God Stats
13W - 2L
1,496 SR
Queue Stats
749W - 764L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astheros
Jing Wei
17
5 / 7 / 9
9,853
821
12,214
13,990
5,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
16
2 / 8 / 10
9,609
801
6,471
16,158
12,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JakynRemy
Thanatos
12
3 / 12 / 3
8,164
680
5,409
12,594
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
15
0 / 7 / 10
8,853
738
7,158
18,268
15,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 6 / 4
11,066
922
19,653
11,647
4,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 4 / 21
9,433
786
6,485
8,636
2,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
23 / 2 / 12
13,298
1,108
31,953
9,126
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
15
4 / 3 / 16
9,280
773
5,186
13,749
11,954
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
14
4 / 7 / 17
9,407
784
6,975
12,645
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Tekphonik
Amaterasu
19
7 / 3 / 27
11,122
927
11,508
21,780
25,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
133
17
Kills
40
40
Deaths
19
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Astheros
Jing Wei
5
7
9
1.36
L
Hades
2
8
10
0.88
L
Thanatos
JakynRemy
Thanatos
3
12
3
0.38
W
Rama
2
4
21
3.13
W
Scylla
23
2
12
14.5
W
Sobek
4
3
16
4
L
Athena
0
7
10
0.71
W
Ao Kuang
4
7
17
1.79
W
Amaterasu
Tekphonik
Amaterasu
7
3
27
6.83
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,905
Damage
62,107
72,657
Taken
65,936
43,470
Mitigated
47,206
13,440
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Astheros
Jing Wei
12,214
9,710
138
2,976
13,990
5,873
602
7,410
6,452
0
29,746
L
Hades
6,471
49
397
1,639
16,158
12,331
102
10,439
5,582
11,196
0
L
Thanatos
JakynRemy
Thanatos
5,409
1,038
666
2,480
12,594
4,985
0
7,492
4,998
0
7,963
W
Rama
6,485
4,143
157
1,082
8,636
2,697
1,940
6,670
1,966
0
18,074
W
Scylla
31,953
3,845
2,141
3,080
9,126
3,029
862
4,918
4,208
62,470
0
W
Sobek
5,186
255
1,246
4,175
13,749
11,954
388
7,471
6,278
9,621
0
L
Athena
7,158
946
1,232
1,578
18,268
15,510
45
11,319
6,797
15,298
0
W
Ao Kuang
6,975
1,648
1,239
1,871
12,645
3,994
1,767
6,187
6,458
10,242
0
W
Amaterasu
Tekphonik
Amaterasu
11,508
2,910
2,669
11,284
21,780
25,532
973
8,036
13,744
0
25,928
L
19,653
9,583
932
1,402
11,647
4,771
0
6,811
4,714
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,545
Gold Earned
52,540
106
Minions Killed
128
0
Camps Cleared
0
1,046,694
Distance Traveled
1,184,034
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,853
821
41
3
0
185,798
3
L
Hades
9,609
801
10
1
0
204,987
1
L
Thanatos
8,164
680
6
1
0
198,353
1
W
Rama
9,433
786
17
1
0
213,636
0
W
Scylla
13,298
1,108
74
6
0
233,497
2
W
Sobek
9,280
773
5
0
0
243,762
0
L
Athena
8,853
738
9
1
0
230,556
0
W
Ao Kuang
9,407
784
12
1
0
225,273
0
W
Amaterasu
11,122
927
20
2
0
267,866
1
L
Vulcan
11,066
922
40
3
0
227,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role