Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bambino0
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Merlin
Merlin
PriD3 GamerZz
Merlin
Level 144
God Stats
4W - 5L
1,325 SR
Queue Stats
300W - 323L
1,454 Elo+
Solo
Charybdis
Charybdis
Vsftara
Charybdis
Level 159
God Stats
7W - 5L
1,416 SR
Queue Stats
553W - 556L
1,467 Elo+
Solo
Anubis
Anubis
slepiPutnik
Anubis
Level 29
God Stats
3W - 0L
1,799 SR
Queue Stats
107W - 112L
1,431 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,470 Elo+

VS

Team Averages
Level 51
1,443 SR
1,212 Elo+
Arachne
Arachne
DerEwigeNoob
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,180 Elo+
Party 1
Hachiman
Hachiman
Knusperrella
Hachiman
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
RonaldGAD
Sun Wukong
Level 97
God Stats
4W - 7L
1,215 SR
Queue Stats
439W - 458L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
一碗麻辣面
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,044 Elo+
Party 2
Fafnir
Fafnir
大胖墩坐门蹲
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 5 / 19
12,061
804
12,104
13,805
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Bambino0
Cthulhu
16
2 / 8 / 16
10,383
692
14,445
20,385
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 24
13,013
868
25,109
12,322
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Vsftara
Charybdis
18
4 / 5 / 18
11,491
766
11,577
12,525
4,654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
11 / 5 / 13
13,147
876
19,908
15,591
8,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerEwigeNoob
Arachne
15
1 / 9 / 7
9,570
638
3,184
18,895
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Knusperrella
Hachiman
20
9 / 5 / 12
12,184
812
22,194
13,060
5,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RonaldGAD
Sun Wukong
18
9 / 6 / 11
12,222
815
13,324
18,902
22,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
一碗麻辣面
Morgan Le Fay
19
6 / 7 / 11
11,484
766
16,427
17,110
5,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 8
10,163
678
5,180
21,960
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
75
34
Kills
26
26
Deaths
34
90
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
5
19
3.7
W
Cthulhu
Bambino0
Cthulhu
2
8
16
1.25
L
Arachne
DerEwigeNoob
Arachne
1
9
7
0.5
L
Hachiman
Knusperrella
Hachiman
9
5
12
3
W
8
3
24
6.67
L
Sun Wukong
RonaldGAD
Sun Wukong
9
6
11
2.42
W
Charybdis
Vsftara
Charybdis
4
5
18
2.6
W
Anubis
11
5
13
3.5
L
Morgan Le Fay
一碗麻辣面
Morgan Le Fay
6
7
11
1.64
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,143
Damage
60,309
74,628
Taken
89,927
44,054
Mitigated
63,452
22,931
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,104
3,827
788
1,250
13,805
6,304
215
2,636
11,035
0
17,464
W
Cthulhu
Bambino0
Cthulhu
14,445
531
1,335
1,447
20,385
19,703
219
4,565
15,583
22,198
0
L
Arachne
DerEwigeNoob
Arachne
3,184
1,513
0
837
18,895
7,117
73
12,023
6,760
0
6,174
L
Hachiman
Knusperrella
Hachiman
22,194
9,780
1,621
2,057
13,060
5,012
1,729
8,817
4,020
0
47,622
W
25,109
1,577
1,980
3,216
12,322
5,309
1,191
3,743
8,335
58,739
0
L
Sun Wukong
RonaldGAD
Sun Wukong
13,324
1,506
1,320
5,783
18,902
22,955
776
11,090
7,555
0
20,266
W
Charybdis
Vsftara
Charybdis
11,577
5,590
2,158
2,901
12,525
4,654
2,190
5,298
7,156
0
23,143
W
Anubis
19,908
1,574
1,532
6,324
15,591
8,084
1,127
5,365
9,980
41,686
0
L
Morgan Le Fay
一碗麻辣面
Morgan Le Fay
16,427
1,693
267
4,259
17,110
5,170
1,443
14,152
2,811
34,214
0
L
5,180
1,899
1,169
3,782
21,960
23,198
638
12,289
9,319
9,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,095
Gold Earned
55,623
177
Minions Killed
128
0
Camps Cleared
0
1,268,325
Distance Traveled
1,139,227
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,061
804
14
1
0
277,614
1
W
Cthulhu
10,383
692
28
2
0
237,065
1
L
Arachne
9,570
638
12
1
0
218,425
0
L
Hachiman
12,184
812
53
4
0
247,126
0
W
Merlin
13,013
868
55
4
0
277,107
4
L
Sun Wukong
12,222
815
16
1
0
211,307
0
W
Charybdis
11,491
766
30
2
0
244,015
2
W
Anubis
13,147
876
50
3
0
232,524
1
L
Morgan Le Fay
11,484
766
38
3
0
221,179
0
L
Fafnir
10,163
678
9
1
0
241,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role