Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AugustIsEcho
Zeus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 155L
1,578 Elo+
Party 1
Arachne
Arachne
JeffanoYuki
Arachne
Level 116
God Stats
1W - 0L
1,763 SR
Queue Stats
176W - 131L
1,602 Elo+
Party 1
Horus
Horus
SpaceDuckas
Horus
Level 147
God Stats
5W - 0L
2,231 SR
Queue Stats
77W - 40L
1,577 Elo+
Party 1
Skadi
Skadi
maitnikoobudas
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,800 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,611 Elo+

VS

Team Averages
Level 60
1,535 SR
1,507 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Piotr-_-PL
Thanatos
Level 87
God Stats
13W - 9L
1,635 SR
Queue Stats
24W - 31L
1,377 Elo+
Party 3
Izanami
Izanami
RsNGolf
Izanami
Level 89
God Stats
24W - 35L
1,437 SR
Queue Stats
275W - 345L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
RsNOverdrive
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,657 Elo+
Party 2
Artemis
Artemis
brylannty
Artemis
Level 15
God Stats
3W - 3L
1,605 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 2 / 13
11,653
583
9,935
14,012
13,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 2 / 4
12,516
626
7,096
8,289
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
JeffanoYuki
Arachne
18
11 / 6 / 8
12,294
615
12,325
16,403
12,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 15
11,810
591
7,726
17,871
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 10
11,770
589
10,819
9,915
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 7 / 2
9,496
475
6,986
13,216
5,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Piotr-_-PL
Thanatos
14
3 / 9 / 0
9,438
472
3,508
13,163
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
RsNGolf
Izanami
13
1 / 7 / 3
8,473
424
5,647
14,177
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RsNOverdrive
Jormungandr
12
0 / 3 / 2
7,991
400
3,384
7,940
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Artemis
brylannty
Artemis
16
3 / 6 / 2
9,983
499
8,222
14,036
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
32
Kills
13
13
Deaths
32
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
13
5.25
L
Hel
 
Hel
6
7
2
1
W
6
2
4
4
W
Arachne
JeffanoYuki
Arachne
11
6
8
2.5
L
Thanatos
Piotr-_-PL
Thanatos
3
9
0
0.33
L
Izanami
RsNGolf
Izanami
1
7
3
0.36
L
Jormungandr
RsNOverdrive
Jormungandr
0
3
2
0.33
W
6
1
15
13.5
L
Artemis
brylannty
Artemis
3
6
2
0.67
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
27,747
66,490
Taken
62,532
53,541
Mitigated
27,534
22,480
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,935
2,358
0
3,817
14,012
13,437
2,005
1,653
12,359
0
62,170
L
Hel
 
Hel
6,986
493
424
4,692
13,216
5,442
204
352
12,864
51,510
0
W
7,096
1,613
0
1,156
8,289
2,453
2,092
134
8,155
97,038
0
W
Arachne
JeffanoYuki
Arachne
12,325
7,300
0
5,603
16,403
12,844
3,689
5,902
10,501
0
70,616
L
Thanatos
Piotr-_-PL
Thanatos
3,508
710
0
5,275
13,163
5,872
0
1,899
11,264
0
51,773
L
Izanami
RsNGolf
Izanami
5,647
2,729
0
2,422
14,177
4,888
829
0
14,177
0
46,415
L
Jormungandr
RsNOverdrive
Jormungandr
3,384
884
81
769
7,940
6,655
93
1,967
5,973
24,279
0
W
7,726
3,139
2,829
5,781
17,871
20,811
553
2,352
15,519
0
37,797
L
Artemis
brylannty
Artemis
8,222
3,404
0
3,054
14,036
4,677
0
2,878
11,158
0
73,570
W
10,819
4,727
0
3,294
9,915
3,996
5,834
1,182
8,733
0
74,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
45,381
506
Minions Killed
478
0
Camps Cleared
0
1,981,290
Distance Traveled
1,679,308
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,653
583
95
5
0
434,527
4
L
Hel
9,496
475
108
5
0
326,811
2
W
Zeus
12,516
626
140
7
0
373,726
4
W
Arachne
12,294
615
103
5
0
394,276
4
L
Thanatos
9,438
472
99
5
0
379,134
4
L
Izanami
8,473
424
103
5
0
303,192
3
L
Jormungandr
7,991
400
59
3
0
364,936
1
W
Horus
11,810
591
41
2
0
404,305
5
L
Artemis
9,983
499
109
5
0
305,235
0
W
Skadi
11,770
589
127
6
0
374,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role