Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
HoneyFloor
Kumbhakarna
Gold I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 160L
1,643 MMR
Party 1
Hachiman
Hachiman
Silver I
PyBroo
Hachiman
Silver I
Level 34
God Stats
8W - 18L
1,312 SR
Queue Stats
88W - 97L
1,600 MMR
Solo
Pele
Pele
Gold I
Saxev
Pele
Gold I
Level 125
God Stats
2W - 2L
1,299 SR
Queue Stats
379W - 374L
1,604 MMR
Party 1
Eset
Eset
Platinum V
araios
Eset
Platinum V
Level 160
God Stats
0W - 3L
1,345 SR
Queue Stats
445W - 443L
1,645 MMR
Solo
Apollo
Apollo
Platinum V
piskopat993
Apollo
Platinum V
Level 152
God Stats
52W - 53L
1,481 SR
Queue Stats
757W - 775L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,388 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,500 SR
1,559 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
 
Neith
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
DontCryImSun
Scylla
Platinum IV
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 195L
1,671 MMR
Solo
Ymir
Ymir
Gold IV
josekrack
Ymir
Gold IV
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 153L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HoneyFloor
Kumbhakarna
8
0 / 5 / 3
5,506
424
2,505
13,062
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
PyBroo
Hachiman
10
2 / 6 / 1
6,218
478
3,829
9,098
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Saxev
Pele
12
0 / 6 / 2
6,429
495
6,596
11,439
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
araios
Eset
11
1 / 5 / 0
6,354
489
5,520
8,518
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
12
0 / 1 / 0
7,035
541
2,138
6,611
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
FenrirAh Muzen CabAtlasCliodhna

VS

Bans
ShivaLokiPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 0 / 6
8,985
691
12,843
11,225
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
 
Chang'e
14
3 / 0 / 3
8,328
641
3,632
5,436
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
 
Neith
13
4 / 1 / 2
7,940
611
7,967
6,496
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
3 / 0 / 10
8,359
643
5,119
5,928
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
3 / 2 / 10
7,670
590
4,947
9,754
5,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
23
23
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
6
13
W
Chang'e
 
Chang'e
3
0
3
4.5
W
Neith
 
Neith
4
1
2
5
W
Scylla
3
0
10
8
L
Kumbhakarna
HoneyFloor
Kumbhakarna
0
5
3
0.3
L
Hachiman
PyBroo
Hachiman
2
6
1
0.42
L
Pele
Saxev
Pele
0
6
2
0.17
L
Eset
araios
Eset
1
5
0
0.2
W
Ymir
3
2
10
4
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
34,508
48,728
Taken
38,839
20,119
Mitigated
16,695
13,092
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,843
8,634
0
6,003
11,225
4,729
0
2,194
9,031
0
66,267
W
Chang'e
 
Chang'e
3,632
100
917
4,048
5,436
2,551
259
0
5,436
51,312
0
W
Neith
 
Neith
7,967
3,234
0
3,400
6,496
1,978
0
1,012
5,484
0
52,522
W
Scylla
5,119
348
0
1,736
5,928
1,533
440
2,393
3,535
57,469
0
L
Kumbhakarna
HoneyFloor
Kumbhakarna
2,505
270
305
2,141
13,062
7,223
0
3,429
9,583
9,202
0
L
Hachiman
PyBroo
Hachiman
3,829
2,292
0
2,106
9,098
2,274
0
880
8,218
0
35,374
L
Pele
Saxev
Pele
6,596
1,306
0
3,712
11,439
4,335
0
4,663
6,679
0
44,841
L
Eset
araios
Eset
5,520
488
776
931
8,518
3,858
0
3,139
5,319
45,033
0
W
Ymir
4,947
768
1,502
2,381
9,754
5,904
81
2,426
7,328
22,022
4,482
L
Apollo
2,138
1,345
0
3,121
6,611
2,429
1,002
1,065
5,546
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
41,282
405
Minions Killed
435
0
Camps Cleared
0
1,206,903
Distance Traveled
1,335,412
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,985
691
100
8
0
316,849
3
W
Chang'e
8,328
641
110
8
0
248,628
3
W
Neith
7,940
611
91
7
0
251,605
4
W
Scylla
8,359
643
106
8
0
268,222
1
L
Kumbhakarna
5,506
424
27
2
0
275,433
3
L
Hachiman
6,218
478
62
5
0
215,810
2
L
Pele
6,429
495
88
7
0
268,158
6
L
Eset
6,354
489
106
8
0
229,945
3
W
Ymir
7,670
590
28
2
0
250,108
4
L
Apollo
7,035
541
122
9
0
217,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role