Player Matchup

Khepri
Khepri
Gold IV
BeckoningCow472
Khepri
Gold IV
Level 98
God Stats
8W - 7L
1,716 SR
Queue Stats
86W - 94L
1,463 MMR
Solo
Hel
Hel
Gold III
HuntedByPeople
Hel
Gold III
Level 123
God Stats
4W - 3L
1,644 SR
Queue Stats
255W - 251L
1,465 MMR
Solo
Loki
Loki
Gold V
OverbearingTT
Loki
Gold V
Level 149
God Stats
1W - 3L
1,343 SR
Queue Stats
69W - 70L
1,325 MMR
Party 1
Ullr
Ullr
Silver I
gaurav31
Ullr
Silver I
Level 151
God Stats
0W - 4L
1,532 SR
Queue Stats
53W - 60L
1,455 MMR
Solo
Danzaburou
Danzaburou
Gold I
心不需要鞘
Danzaburou
Gold I
Level 150
God Stats
17W - 15L
1,527 SR
Queue Stats
362W - 380L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,552 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,554 SR
1,480 MMR
Skadi
Skadi
Gold II
DrakeDoog
Skadi
Gold II
Level 107
God Stats
8W - 10L
1,408 SR
Queue Stats
241W - 240L
1,480 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Loiromeskari
Gilgamesh
Silver II
Level 70
God Stats
3W - 2L
1,713 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
ScarletXD
Aphrodite
Gold V
Level 158
God Stats
1W - 0L
1,556 SR
Queue Stats
9W - 9L
1,455 MMR
Solo
Chronos
Chronos
Gold V
SotaMursuPRO
Chronos
Gold V
Level 136
God Stats
11W - 5L
1,596 SR
Queue Stats
24W - 18L
1,469 MMR
Solo
Nemesis
Nemesis
Gold IV
Vectigal
Nemesis
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
9,826
409
4,879
22,947
25,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 6 / 5
11,449
477
15,765
17,410
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 8 / 4
11,657
486
10,576
19,071
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
3 / 4 / 4
12,256
511
11,574
18,034
12,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
心不需要鞘
Danzaburou
20
4 / 4 / 4
13,694
571
15,642
21,167
9,150
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GebThothErlang ShenKali

VS

Bans
BastetHou YiCliodhnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrakeDoog
Skadi
20
5 / 3 / 5
14,117
588
16,052
14,141
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Loiromeskari
Gilgamesh
18
2 / 2 / 13
12,922
538
10,277
21,501
19,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ScarletXD
Aphrodite
17
1 / 2 / 14
12,589
525
9,692
16,877
19,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
SotaMursuPRO
Chronos
20
8 / 2 / 11
14,852
619
18,740
17,478
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vectigal
Nemesis
20
10 / 5 / 11
14,602
608
20,894
23,969
12,716
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
14
Kills
26
26
Deaths
14
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Skadi
DrakeDoog
Skadi
5
3
5
2.5
L
2
6
5
0.75
W
Gilgamesh
Loiromeskari
Gilgamesh
2
2
13
4.25
L
5
8
4
0.88
W
Aphrodite
ScarletXD
Aphrodite
1
2
14
4
W
Chronos
SotaMursuPRO
Chronos
8
2
11
6.75
W
Nemesis
Vectigal
Nemesis
10
5
11
3.1
L
Ullr
3
4
4
1.25
L
Danzaburou
心不需要鞘
Danzaburou
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
75,655
98,629
Taken
93,966
60,721
Mitigated
63,072
31,795
Healing
35,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,879
323
0
3,014
22,947
25,058
47
9,553
13,362
24,105
0
W
Skadi
DrakeDoog
Skadi
16,052
8,324
0
4,119
14,141
5,018
3,987
2,605
11,536
0
130,062
L
15,765
339
4,265
7,084
17,410
6,660
0
4,311
12,976
92,729
0
W
Gilgamesh
Loiromeskari
Gilgamesh
10,277
1,743
0
7,927
21,501
19,516
457
4,047
17,454
7,826
48,848
L
10,576
1,849
0
3,592
19,071
7,790
0
4,858
14,080
0
67,308
W
Aphrodite
ScarletXD
Aphrodite
9,692
1,682
6,310
7,952
16,877
19,047
631
5,227
10,938
29,930
9,243
W
Chronos
SotaMursuPRO
Chronos
18,740
4,702
0
3,911
17,478
6,775
6,063
5,476
12,002
140,483
0
W
Nemesis
Vectigal
Nemesis
20,894
8,974
0
5,508
23,969
12,716
1,378
5,876
18,093
0
103,462
L
Ullr
11,574
4,809
0
3,223
18,034
12,063
1,503
3,811
13,927
0
86,548
L
Danzaburou
心不需要鞘
Danzaburou
15,642
7,685
0
10,617
21,167
9,150
1,558
6,265
14,827
0
121,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
69,082
621
Minions Killed
683
0
Camps Cleared
0
2,316,724
Distance Traveled
2,450,557
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,826
409
31
1
0
477,784
7
W
Skadi
14,117
588
190
8
0
429,529
9
L
Hel
11,449
477
143
6
0
472,425
11
W
Gilgamesh
12,922
538
99
4
0
507,623
1
L
Loki
11,657
486
107
4
0
485,150
6
W
Aphrodite
12,589
525
54
2
0
476,036
6
W
Chronos
14,852
619
210
9
0
491,100
5
W
Nemesis
14,602
608
130
5
0
546,269
4
L
Ullr
12,256
511
150
6
0
459,338
10
L
Danzaburou
13,694
571
190
8
0
422,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role