Player Matchup

Rama
Rama
AnnaLenaBärBock
Rama
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 105L
1,465 Elo+
Solo
Guan Yu
Guan Yu
MrPiiiiikllllz
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Bastet
Bastet
Oper8r
Bastet
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 246L
1,455 Elo+
Solo
Hachiman
Hachiman
Polstakana
Hachiman
Level 125
God Stats
3W - 3L
1,210 SR
Queue Stats
295W - 298L
1,390 Elo+
Solo
Xing Tian
Xing Tian
swistakfajny
Xing Tian
Level 67
God Stats
4W - 3L
1,656 SR
Queue Stats
133W - 117L
1,458 Elo+
Solo
Team Averages
Level 77
1,473 SR
1,453 Elo+

VS

Team Averages
Level 87
1,401 SR
1,429 Elo+
Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kiragacash
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,416 Elo+
Solo
Athena
Athena
RonaldGAD
Athena
Level 97
God Stats
4W - 7L
1,090 SR
Queue Stats
439W - 458L
1,385 Elo+
Solo
Arachne
Arachne
haider201215
Arachne
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 117L
1,459 Elo+
Solo
Ra
Ra
shutupanddiecp
Ra
Level 121
God Stats
5W - 1L
1,415 SR
Queue Stats
236W - 256L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
9,162
611
9,550
16,290
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 11
10,946
730
8,422
21,353
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Oper8r
Bastet
17
1 / 5 / 12
9,596
640
12,361
18,649
8,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Polstakana
Hachiman
17
5 / 4 / 7
10,432
695
17,326
13,658
5,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
swistakfajny
Xing Tian
17
6 / 1 / 7
10,214
681
17,301
28,027
18,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
4 / 2 / 10
11,331
755
28,930
11,440
6,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
Kiragacash
Xing Tian
18
1 / 1 / 12
11,108
741
11,515
19,428
25,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
RonaldGAD
Athena
16
5 / 3 / 6
10,761
717
9,823
18,455
27,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
haider201215
Arachne
15
3 / 7 / 8
10,580
705
13,916
15,652
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 2 / 13
11,778
785
19,615
12,098
10,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
15
Kills
17
18
Deaths
15
47
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
10
4.5
L
0
4
10
1.25
W
Xing Tian
Kiragacash
Xing Tian
1
1
12
7
L
3
4
11
2.13
L
Bastet
Oper8r
Bastet
1
5
12
1.4
L
Hachiman
Polstakana
Hachiman
5
4
7
2.13
W
Athena
RonaldGAD
Athena
5
3
6
2.67
W
Arachne
haider201215
Arachne
3
7
8
1
W
4
2
13
5.25
L
Xing Tian
swistakfajny
Xing Tian
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,960
Damage
83,799
97,977
Taken
77,073
65,587
Mitigated
78,591
49,076
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
28,930
10,795
1,589
972
11,440
6,064
3,426
3,022
8,418
0
51,377
L
9,550
6,693
1,046
5,343
16,290
6,586
812
8,064
8,226
0
28,921
W
Xing Tian
Kiragacash
Xing Tian
11,515
445
1,301
3,547
19,428
25,419
109
3,864
15,564
22,563
0
L
8,422
1,594
8,777
7,796
21,353
26,706
357
7,279
14,074
0
19,162
L
Bastet
Oper8r
Bastet
12,361
4,177
1,919
7,227
18,649
8,040
916
7,210
11,439
0
22,236
L
Hachiman
Polstakana
Hachiman
17,326
10,070
1,424
2,911
13,658
5,684
1,553
8,253
5,405
0
41,077
W
Athena
RonaldGAD
Athena
9,823
2,032
1,298
2,093
18,455
27,672
14
3,799
14,656
13,930
0
W
Arachne
haider201215
Arachne
13,916
5,602
911
2,278
15,652
8,498
966
5,056
10,596
0
21,017
W
19,615
1,284
6,178
3,375
12,098
10,938
365
1,560
10,538
54,524
0
L
Xing Tian
swistakfajny
Xing Tian
17,301
1,221
1,246
11,387
28,027
18,571
144
10,147
17,880
29,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
55,558
150
Minions Killed
169
0
Camps Cleared
0
1,379,554
Distance Traveled
1,422,022
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,331
755
52
3
0
287,743
0
L
Rama
9,162
611
41
3
0
222,809
0
W
Xing Tian
11,108
741
20
1
0
287,876
3
L
Guan Yu
10,946
730
16
1
0
285,772
2
L
Bastet
9,596
640
22
1
0
295,306
1
L
Hachiman
10,432
695
53
4
0
267,358
0
W
Athena
10,761
717
13
1
0
259,352
0
W
Arachne
10,580
705
16
1
0
262,388
1
W
Ra
11,778
785
68
5
0
324,663
4
L
Xing Tian
10,214
681
18
1
0
308,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role