Player Matchup

Hera
Hera
ALOOOGAMER
Hera
Level 121
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo
Neith
Neith
dream312544
Neith
Level 101
God Stats
9W - 3L
1,690 SR
Queue Stats
110W - 114L
1,490 Elo+
Solo
Jormungandr
Jormungandr
kukularage
Jormungandr
Level 155
God Stats
4W - 4L
1,706 SR
Queue Stats
167W - 172L
1,482 Elo+
Solo
Tyr
Tyr
mo1stfigo
Tyr
Level 94
God Stats
7W - 5L
1,246 SR
Queue Stats
203W - 198L
1,565 Elo+
Solo
Apollo
Apollo
xXwhyevenXx
Apollo
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 118L
1,547 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,505 Elo+

VS

Team Averages
Level 101
1,419 SR
1,575 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cispin
Izanami
Level 87
God Stats
0W - 1L
1,392 SR
Queue Stats
10W - 8L
1,852 Elo+
Solo
Tiamat
Tiamat
KingOwen09
Tiamat
Level 95
God Stats
8W - 7L
1,515 SR
Queue Stats
105W - 86L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
PulseHell
Gilgamesh
Level 67
God Stats
5W - 9L
1,382 SR
Queue Stats
181W - 191L
1,450 Elo+
Party 1
Tyr
Tyr
alexhmf
Tyr
Level 126
God Stats
7W - 19L
1,305 SR
Queue Stats
309W - 295L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,690
594
10,162
6,275
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 5
8,965
498
8,579
9,883
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
kukularage
Jormungandr
14
4 / 0 / 2
8,730
485
7,915
8,912
6,775
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 0 / 2
10,988
610
13,664
21,371
23,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
4 / 1 / 3
10,062
559
6,466
8,778
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 2 / 0
7,176
399
3,608
13,703
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Cispin
Izanami
15
1 / 4 / 1
8,999
500
6,551
10,214
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
KingOwen09
Tiamat
15
1 / 4 / 0
8,966
498
6,840
9,998
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
PulseHell
Gilgamesh
13
1 / 4 / 0
7,978
443
5,779
13,249
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
16
1 / 0 / 1
9,232
513
9,374
15,982
16,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
3
1
3
4.5
L
Izanami
Cispin
Izanami
1
4
1
0.38
L
Tiamat
KingOwen09
Tiamat
1
4
0
0.25
L
Gilgamesh
PulseHell
Gilgamesh
1
4
0
0.25
L
Tyr
1
0
1
1.5
W
1
2
5
1.75
W
Jormungandr
kukularage
Jormungandr
4
0
2
5
W
2
0
2
3
W
Apollo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,786
Damage
32,152
55,219
Taken
63,146
39,499
Mitigated
40,477
19,517
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,608
603
2,107
4,077
13,703
9,217
0
5,991
7,643
16,393
0
W
10,162
2,610
183
1,425
6,275
1,986
564
3,007
3,268
90,871
0
L
Izanami
Cispin
Izanami
6,551
4,173
0
3,104
10,214
3,278
0
2,441
7,773
0
63,716
L
Tiamat
KingOwen09
Tiamat
6,840
295
0
1,750
9,998
4,649
335
5,531
4,343
73,697
0
L
Gilgamesh
PulseHell
Gilgamesh
5,779
1,704
0
4,448
13,249
6,509
0
1,331
11,886
0
47,838
L
Tyr
9,374
2,165
0
8,884
15,982
16,824
0
1,786
14,137
0
63,750
W
8,579
4,363
0
4,761
9,883
3,721
388
1,204
8,679
0
65,528
W
Jormungandr
kukularage
Jormungandr
7,915
1,377
0
1,895
8,912
6,775
84
2,402
6,510
36,196
3,747
W
13,664
2,092
0
9,398
21,371
23,854
0
2,196
19,175
0
92,548
W
Apollo
6,466
3,894
0
1,855
8,778
3,163
890
1,639
7,139
0
73,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
42,351
673
Minions Killed
538
0
Camps Cleared
0
1,806,834
Distance Traveled
1,849,924
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,176
399
33
2
0
383,020
14
W
Hera
10,690
594
186
10
0
368,456
5
L
Izanami
8,999
500
129
7
0
323,865
3
L
Tiamat
8,966
498
146
8
0
353,332
9
L
Gilgamesh
7,978
443
95
5
0
393,797
1
L
Tyr
9,232
513
135
8
0
395,910
3
W
Neith
8,965
498
102
6
0
294,107
3
W
Jormungandr
8,730
485
63
4
0
375,599
6
W
Tyr
10,988
610
192
11
0
367,936
1
W
Apollo
10,062
559
130
7
0
400,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role